free money playing a pastime he enjoys? same as everyone else lol.
Boosting is everything but enjoyable - you still have to spend 50-60 games ( minimum ) worth of time ranking lowbies up for the amount of cash you could make way easier than that.
Aces, on 10 April 2014 - 12:56 PM, said:
Do moderators Exsist on this site?
If they did, you probably would've lost your posting rights long time ago.
As for Bloodx, some of your helmets were earned by employing the very exact thing you're talking about right now, it's a bit hypocritical whining about it, isn't it. Your point does stand though, if there was no sniping, the game would be much more enjoyable.
Glanced over it. Current system has flaws (like any other system).
What would be the best solution?
Anyway, OP is whining about inability to progress - ladders are global ( well, regional ). As long as there's no issue such as the s10 situation I've heard about, where's the problem ? The joy of PvP is battling people as good as yourself and having close games, the joy of PvP doesn't translate into watching your rating like it's the currency of life.
Subterfuge allowing hard restealthing needs to go. Similary, FF needs to go.
Rogues need decent sustained damage outside of Dance they once had.
Hunter, Warrior, DK damage needs to get butchered.
Warlocks getting fel flame removed needs to reverted,
Mages need to revert to their previous playstyle ( casting 80% of time, jumping around throwing instants 20% of time ).
Priests need a few changes, Discipline needs to be the go to pvp spec again, needs to retain SWD and get Mind Spike back, Potent shields and moderate healing to promote the "shield to preserve momentum and keep being offensive, resort to healing when losing momentum only to regain momentum once shields are back again", Shadow needs to be fun again and have its own niche instead of being an elemental shaman in disguise.
Druids need to be in the same place they used to be before, aka their strongest form of defense should be the shifting+travelform as it was by far the most interesting defensive playstyle out of them all ( obviously the game needs to support such playstyle ), and they should continue to get heavily punished for not predicting HoT placement pre-swaps. Boomkins still need a place amongst the ranks of "real" DPS in this game, and Ferals I feel could use some tweaks too.
Monks 3 button death playstyle needs to go, Sparring needs to go, Karma needs to have a longer cooldown ( at least 3-4 minutes ), and they should gain an extra smaller cooldown to compensate for such a change. Their retarded mobility needs to be toned down ( roll losing one charge, flying serpent kick being lower range, tiger's lust having lower duration ). Their hamstring needs to be reapplied manually instead of being a fire and forget ability.
Destruction Warlocks are easily one of more retarded things ingame too, despite their representation. Just letting one chaosbolt through sometimes spells a loss.
Shamans are fucking ridiculous, tremor need to be heavily revamped ( possibly becoming an anticipation ability that shields the shaman from next fear, 10 second duration buff ( undispellable ), 1 minute cooldown )
Dispel system needs to be revamped too, and with that, protection abilities such as UA should act differently as well.
There's so much more stuff they should do, but alas, they will never listen. I hate that I started again and actually prepurchased WoD, these alpha notes aren't nearly as prime as they should have been.
Yes of course, instant dmg spells that you can cast even after you get locked out make so much sense. No wonder this game is so fucking shit when even supposed good players start to whine as soon as their precious class gets corrected just a little bit.
Instant casts are fine as long as they don't belong to your "I did this, so enemy is fucked" toolset. I liked Ice Lance back in TBC when it was actually Ice Lance, aka, a spell that did 300 damage but crit for 2k on 10k HP pool if you hit a frozen person with it ( mages had frostbite ( RNG ), frost nova and pet nova back then, with no silly procs or deep freeze allowing them to chain 20% hp instants back to back ), it was an interesting spell that saw little abuse outside of a shatter combo every 30 sec but it was there for a reason - it broke your nova, so you had to make a choice between casting a Frostbolt+Lance combo and risk lockout/stun or Lance and break your root. I dislike current Fel Flame. I dislike Soul Swap at all and they should return to the model where DoTs actually have to be manually dispensed on enemies and that they actually do noticeable damage.
Every dps class/spec has something to do when they get locked out, they removed Fel Flame just so they can say they did something about "ability bloat". If you don't see what's wrong with that, then I really cba discussing this further. Fel Flame is, next to Fear, dots and soul swap, my most used ability on a warlock. Hell it beats the living shit out of shitty Malefic Grasp. ( not really, DPS-wise, but you get what I'm getting at, hopefully )
They removed Fel Flame, what in the fucking fuck. Do they expect me to Incinerate/Shadowbolt fucking totems, and not do anything at all about them as Affliction because they can't be damaged by Malefic Grasp ? And what about no longer having a filler spell to cast if you get your shadow kicked ?
They removed one of more fun and interesting spells in the game for whatever reason, Blizzard never ceases to amaze me.
oh rofl, they removed binding heal for shadow and Renew+SWD for disc, plus made psy scream a talent ( rofl ), trash tier class inc
WoW PvP community got butchered long time ago. It went from each server having a PvP community to few servers being "hubs" on each BG, then to one huge server per BG, then to 2-3 guilds at start of Cataclysm ( think Hydramist, my guild and that Outland guild housed majority of highrated pvpers in Europe rofl ), and now you don't even have to have teammates to play, you just queue with whoever you know and don't care about it.
The sense of "belonging" somewhere is gone and that's a major minus.
I don't want to call anyone retarded, but all of you are acting like situations in which someone gets isolated from his team don't happen at all.
It was a different thing back in the day when you had the ability to end a game within 3 minutes if you were better or simply had a better combo than your enemy team, you could blitz a team if you gained enough of advantage in the start. Now, when games usually last 6-7 minutes ? The longer the game goes, the more chances of making mistakes. It's hard to keep focus during a "long" timespan in arena simply because it isn't designed to be a 20+ minute per map game like League or other games are.
And that's essentially why Monks are broken. The more time elapses, the more chances they have of instawinning the game - all you have to do is have RSK de up and palm buff up, and when the opportunity arises you just mash your 3 buttons - failed ? Rinse and repeat. One trick ponies.
wmd not a single vote besides mine, lmao, some of the shittiest people I've known gotten r1 with this shit besides not being even near to glad in previous seasons even tho playing fotm/sniping/dodging 24/7
I've always loved pricks who rerolled fotm, or sniped/dodged. Must be such fun people to be around with, spending more time thinking of how to be mischevious about something, than actually playing the game.
seems like you cant stop thinking about all the good cruelty drama of the good old times, maybe you can think about it coldly now after some years, at the end we did not only claim that bg even if we were a few spanish players playing together and having fun vs all the korgall crew, we also qualified ( me methodx and tharkum ) for the european regionals on 2012 being the 2nd spanish team capable of qualifying for a lan tournament and fighting vs people like fbyo/dakkroth/another/draintrainy/barburas etc so at this point it is kinda weird that you try to say that we cheated in the past in any way, because we proved that we were able to compete vs the best.
I'm not thinking about Cruelty drama, I'm just reminded of it whenever I see your name. You Spanish were seperated from the rest of the world until you got merged with a pretty bad battlegroup called EU-Nightfall, which when merged with you became Cruelty/Crueldad. The talent pool on said BG was insanely small when I transferred in S7, and in S8 I decided to make something out of that battlegroup with getting people to transfer to it. With that said, at that battlegroup the only thing which mattered was "political power". You dominated the Spanish battlegroup full of kinda bad players, and later you dominated the merged battlegroup through your connections and your "skills" in avoiding anything that is even remotely able to challenge you. Just because you're able to dodge Tyson's punch does not mean you're better than him, or that you're able to beat him.
You say you haven't "cheated". Cheating is a very broad term. So, having sniping alts, and having actual friends sniping for you on other realms is not considered cheating in some sort, avoiding teams that you can't otherwise beat ? Queueing selectively into low point teams to farm your rating is not considered "cheating", gaining rating over teams you shouldn't be able to win ? Dodging a team that just started queueing is not considered "cheating the system", allowing you to avoid a point tank ? But hold on, we're just getting started. Playing against your realm buddies who weren't going to queue anymore otherwise, who you were guilded with, at 1 am in the morning before season is about to end, is not considered "wintrading" ? Also, during the season, it was always funny chatting in guild, someone mentioning your team names, how you gained 80 points in that week, we all check your history, and history shows you queueing at later hours versus 2-5 point teams rofl.
You, my friend, are one of those people who justify means to an end, and being as cunning and persistent about cheating the ladderplay as the rest of your Spanish friends were was always so hilarious to talk about. Grats though on qualifying for that tournament, I never said you were a bad player, you did correctly mostly everything other than spell locks.