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Member Since 13 Nov 2007
Offline Last Active Today, 03:55 AM

#4427645 Hey, 2015 Blizz - meet yourselves from the past

Posted Lolflay on Today, 01:47 AM

View PostReliuna, on 21 May 2015 - 08:24 PM, said:

the denial is strong

Ya totes.

I totally didn't quit back when game started to be shit ( 2011 ) and came back in 2014 only because RL mates wanted to raid together and were convincing me the game was actually good. ( klol, it fucking wasn't, but WoD was around the corner so I was like w/e lets give them a chance )

I'm this close to uninstalling Shitstone as well, playing my hands perfectly and then losing just because the faggot on other side decided to top deck the only card in his deck that could save him.

Rather get fucked in CSGO where I know I can make or break the game on my own, than get fucked in Blizz games, because reasons. And Bobby Kotick.

#4427549 Hey, 2015 Blizz - meet yourselves from the past

Posted Lolflay on Yesterday, 06:06 PM

Small fix Dreoras - WoW's not losing subs because old people are leaving. Life doesn't work that way, otherwise a lot of games would be dead already. WoW's losing subs because Blizzard genuinely doesn't give a fuck.

What you said is like "ow, human race is dying because that dude died" - nah, someone else will replace him. The same way a player who quit will be replaced by a new player, providing the game is actually good.

Before they added all sorts of content to the game. Now they release a new season and a new raid tier and that's it. Old Blizzard would be all like "oh our devs were bored and made a fun little minigame, we're going to release it to public too". New Blizz is all like "oh man, cba fixing this human head clipping issue, and they want me to add a feature? LMAO!"

#4426873 Hey, 2015 Blizz - meet yourselves from the past

Posted Lolflay on 20 May 2015 - 03:02 AM


fucking casual shitfest, return to a decisionmaking process of a decade ago and then we'll talk

( found the link on reddit )

#4425028 Has WoW PvP ever been balanced?

Posted Lolflay on 16 May 2015 - 02:40 AM

S7 was the most balanced season probably, outside of PvE geared ATCs.

#4424515 BANNED

Posted Lolflay on 15 May 2015 - 05:47 AM

View PostROKMODE, on 15 May 2015 - 05:08 AM, said:

I'm so glad you all got banned
finally gives something to read on this dead site

It's not like they're missing out on anything really.

I logged last night, sent missions in garrison, spent 5 minutes using Angelic Feather randomly around garrison and logged off.

Phun game ))

#4423648 BANNED

Posted Lolflay on 14 May 2015 - 03:54 AM


so they actually SHUT the bot down completely because they know it's detected, holy shit

I might actually try playing this game a bit more seriously, now that there will be no retard hunters/combat rogues PvE rotating on me by using a stupid fucking bot

#4423147 BANNED

Posted Lolflay on 13 May 2015 - 08:32 PM

Huehue honorbuddies gone ?

#4422745 6.2 PTR First Opinions

Posted Lolflay on 13 May 2015 - 12:05 AM

View PostNegate, on 12 May 2015 - 10:57 PM, said:

Video of classes using their Burst CDs on the PTR:

Obviously some had an unrealistic set up that would not happen in an arena, but I definitely foresee an additional 10% dmg nerf being implemented. Maybe not though.

Windwalker, Assassination, Destruction, Affliction, Fury seem to be retarded. Especially Affliction - a rot based spec should be able to kill on their own, but shouldn't be able to like, solo someone in like 3 sec rofl. But ya, all of the above will need toning down if they do this kind of shit in arena.

As for 10% damage nerf being implemented - I'd rather they target the BURST ABILITIES in PvP instead of overall damage. Sustained NEEDS to be fine for arena to start breathing again after being suffocated by S16 level of passiveness.

ALSO - ROFL at Holy Paladins outDPSing not only Disc Priests ( which were go-to healer if you wanted damage and wanted to be offensive ) - but other DPS specs as well

#4422433 Do not open this thread

Posted Lolflay on 12 May 2015 - 02:12 PM

View Postdizzcord, on 12 May 2015 - 10:09 AM, said:

I'd advice you not to play it though


and why not ? Every moron and his friends can succeed with that combo, considering it launches 2300 players into 2700 waters

also why the fuck is jaime unbanned, these forums have been bearable for the past month or so

#4421875 Shadow Priest Damage Rotation

Posted Lolflay on 11 May 2015 - 10:39 AM

Just for anyone else who might be having similar question ( I don't know what was yours, as you've deleted it - which is by far the worst thing you can do when internet etiquette is in regard - someone might have a similar question down the road and stumble upon this thread by googling or w/e )

Standard "passive" rotation is just keeping SWP and VT up while Mind Blasting everytime it's off cooldown, and using Mind Flay as a filler.

If you're left alone ( let's say, turbocleave training your mage, windshearing your healer, leaving you alone ) - VT+SWP the off target and Mind Spike the kill target while Mind Blasting off cooldown - if you're running Clarity of Power, that's by far the best damage rotation you can do on a target WHILE LEFT ALONE. When you're at 4 shadow orbs, and your Mage wants to go ( has deep freeze/has damage ), Mind Spike->SWP->VT->Mind Blast->Horror->Mind Flay->Mind Blast->Devouring Plague ( make sure Horror hits the moment your mage wants to go, coordinate it a bit earlier ). It's not A LOT of damage, but it's extra bit of damage that might make a difference.

Sub 20% ( SWD ) range, just MB and SWD on CD and Devouring Plague whenever you have the orbs for it.

Also, if you're playing with a druid and he cycloned a target on low, or your target is, let's say a Mage in RMD where you kept his druid controlled and he wasn't to heal the mage up during ice block - when targets are coming out of a immunity, sync up a Mind Spike->Mind Blast the moment they're coming out of a immunity for some odd 60k burst.

( for the last trick, you need to have a cancelaura macro, considering you'll oftentimes find yourself with instant mindspike procs which disallow you that perfect same moment spike->blast - I've macro'd it in my cancelaura dispersion macro, it looks something like this


/cancelaura Dispersion
/cancelaura Surge of Darkness

As for Devouring Plague usage - you should actually use it as much as you can. So if you are certain you'll have 3 Shadow Orbs for the next "go go go" moment ( mage deeping the healer, you horroring the kill target ), Devouring Plague whenever you feel like the damage can stick ( trinket proc(s), healer CS'd, anything )

#4421389 leave combat

Posted Lolflay on 10 May 2015 - 12:31 PM

yes if I do, then okay

sorry when no

flower pots like of, kinda

#4421365 was it worth it?

Posted Lolflay on 10 May 2015 - 10:29 AM

Made a few lifetime friends, both from my town, my country and other countries, had a lot of fun, etc. Why would I regret it ?

#4421221 Why is Blizzard silent as WoW dies?

Posted Lolflay on 10 May 2015 - 12:18 AM

View PostVoksen, on 09 May 2015 - 08:15 PM, said:

Apologies if my post was tldr...but did you even try to properly grasp it?  

Cute. Just for the future reference, you don't get to do what you just did.

Moving on, as I've previously stated, it makes ZERO sense from their perspective to effectively kill off a product. Yes, not trying to make it grow and not pouring the right resources into it is effectively killing off WoW. Now if that's difficult to grasp, there's a quite simple and infallible logic at play here.

You're Blizzard. You have a product that you've worked on passionately, and released it back in 2004. People praised you to heavens for it. You've created two highly successful expansions ( TBC and WoTLK ) that kept your game growing and growing. At one point your game had 12.5 million players, STABLE, it would've had 30m+ EASILY if it wasn't pay to play, which says something about it, considering a lot of people look down on MMO genre. It also says something about the game when ICC and S8 were out for almost 12 months and people kept playing and didn't unsub, they had some serious fun judging by statistics alone.

Okay. So your game was at its peak. PvE side was doing great, PvP side was doing great as well ( and with sufficient care could've been transformed into a lucrative esports IP, if the decision was made obviously ). I won't go into too much detail, but Cataclysm was their "let's start semi-fresh and allow new players to pick the game up easier" phase. Sub numbers started to fall for the first time. "Uh oh, something's wrong in Narnia", Blizzard realized. Surely it can't be the reason because we're trying to juggle several other IPs ? No sir ! ANyway, MoP rolls around, same old story, sub numers plummet. Finally WoD rolls around, with not enough content in 6.0 and 6.1, and this makes people realize that Blizzard is not making it worth their money to keep playing, a drop of 3 mil happens, I don't know how many more will follow if the rest of expansion doesn't deliver.

My POINT is, Wrath was GOOD. As in, REALLY fucking good. It got a lot of people to play that would've never touched an MMO otherwise. Problem with Blizzard is that they've started to make strategic mistakes ever since end of Wrath.

They've been juggling with Cataclysm, SC2, Diablo 3 and Titan development at the same time. SC2 was basically shit at release, got good at one point and is shit right now again. Diablo 3 was fucking shit at all points. Titan got cancelled because Cataclysm and MoP kind of flopped with their desire to grow sub numbers.

Give Riot Games WoW for example, they'll make it grow to 20 mil+ players in 2 years worth of time, WITHOUT removing subscriptions. More if they remove subscriptions.

It's a long post, it's 2 am here and I didn't convey lots of good points I wanted to convey as my vision is kind of blurry and I want to go to bed, but a sort of TLDR would be that it makes zero sense to intentionally slow down WoW. What makes sense is to learn from mistakes of Cata ( PvE was buggy as fuck, PvP was also buggy as fuck and as usual they didn't listen to playerbase nor fix problems fast enough )/MoP ( besides the obvious, MoP was actually a decent product, ignoring the "SoO drought" people are calling it, and ignoring PvP being complete shit from a perspective of an old player ) and early WoD, try to make it grow again, and listen to trending stuff on the market and then make your move few years down the road when you're absolutely certain you can create the next big hit, instead of trying to make a shoddy MOBA which won't go anywhere while League/DOTA2 are around. Overwatch might be a decent game though.

My last sentence ( listening to market, keep working on WoW ) might sound similar to your statement, but it's really not, considering that for WoW to work you really need a decent chunk sized group of people willing to learn from their past mistakes and keep trying to make it grow. The only reason why WoW has 7mil subs at this point is because of people being fond of the game and being attached to it, it's a 10 year old game that will keep on dropping subs linearly as long as they're not actively trying to make it better.

Also, one has to understand that it's a hilariously bad business move to stray away from a tried and tested product. Pokemon is going strong for a long long time without any major changes to the games whatsoever. COD is growing in playerbase while being the shittiest fucking kiddo game ever. It's a double edged sword really, on one side they have "ehh, WoW is out for 10 years now, not worth playing", on other side they have "oh wow, I've watched some twitch streams of new "Reign of Azshara" expansion, Blizzard really fucking delivered, they changed some fundamental things about the game after consulting with majority of playerbase on beta realm/PTR, they're really pulling through nowadays !

If players required new IPs, we wouldn't see Super Mario and other types of similar games going strong 30 years later. WoW is fine as it is for a 10+ year old game, and it could become a 20+ year old game provided they want to give a shit about it, and it could feasibly earn them more money than any sort of new game they want to try making. It's a matter of ego and thinking they have to be ahead of the market when they've already hit the jackpot that could feed them until the end of their lives, with proper management.

#4421068 Good Bye

Posted Lolflay on 09 May 2015 - 03:21 PM

View PostZzx, on 09 May 2015 - 01:47 PM, said:

hots is good, you're a fucking pleb lolflay

https://www.youtube....h?v=pVB-DDzPaas HoTS "plays"

https://www.youtube....h?v=pxF9fSRk-Pk DOTA2 plays

https://www.youtube....h?v=fEM6iLYLlr0 League plays

Better decide to not play a MOBA version of CSGO ( DOTA2 ), or MOBA version of Crossfire ( League ), and instead play a oversimplified MOBA version of COD ( HoTS ) when there's like multiple games available that are ten times better in the genre.

#4421020 Good Bye

Posted Lolflay on 09 May 2015 - 12:57 PM

View PostBalanceRexxar, on 09 May 2015 - 01:11 AM, said:

i quit too

for anyone who is bored of WoW I would highly recommend HoTs, I found league to be terribly boring but I feel like HoTs is a faster paced league with all the bullshit removed like the store, killing blows, the shop to spend gold that you get for getting a killing blow, etc.

tldrkappa: if u dont like wow and league try hots because i have more fun on that than either of those so give it a try u may be glad u did.

also if there are any pro league/hots players reading this hit me up i want more friends to play with in hots and i legitimately want to become a better player in it so if you are willing to teach me some things that'd be cool. :duckers: :duckers:

also bye

I'm in the same boat regarding how fun WoW is atm, I only log in to make gold via garrisonville, however... HoTS ?

"I found league to be terribly boring but I feel like HoTs is a faster paced league with all the bullshit removed like the store, killing blows, the shop to spend gold that you get for getting a killing blow, etc."

With all the "bullshit" removed. Here's chess, let's remove half of rules behind chess, replace the figures with Jaina, Arthas, etc, and let's call it "Chess of Warcraft". Guaranteed to get plebs to play it, because fuck ordinary chess.

Blizzard has a knack for taking a concept, simplifying it for the casuals and rebranding it as something of their own. If guys behind Magic made an easy to use app for their game such as Blizzard has for Hearthstone, that'd be ten times better alternative for Hearthstone.

Also do you really want to get good at yet another game from a company that basically destroyed SC2 by being indifferent about it and not supporting its playerbase the way Valve/Riot support theirs; do you want to get good at yet another game from a company that is not listening to WoW's playerbase, playerbase which basically fed them for past 10 years ?

TL;DR you're a fucking moron if you go play HoTS. I'm sure many disagree, but if you want to play a MOBA game, go play DOTA2 or League.