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betruger

Member Since 12 Aug 2008
Offline Last Active Dec 24 2011 08:59 PM
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#3193642 4.1 Resilience Changes

Posted Literacola on 20 April 2011 - 09:55 AM

To sum it up quickly:

If you have exactly 3094 resilience, you will notice no change.
If you have over 3094 resilience, you will lose survivability with 4.1.
If you have less than 3094 resilience, you will gain survivability with 4.1.


Just to clarify, the 4.1 change does not add any "sweet spot," "soft cap," or anything of the sort for resilience. It simply changes how resilience scales.

In general, this means that you will need to stack more resilience. Resilience is still really good.


Specifically, this is the change:



4.06 Resil Reduction:
Reduction % = Resilience / 95.21492

4.1 Resil Reduction:
 Reduction % = (1 - (1/(Resilience Rating*0.000155576 + 1))) * 100

This is the key graph. It shows your life expectancy post patch compared to pre-patch. At 100%, you will live just as long post-patch as you did pre-patch. At 90%, you will die in 90% of the time that it took you to die pre-patch. In other words, if you lived for 10 seconds in a particular situation, you will now live for 9.


Posted Image





Essentially, the change is that your "effective health" scales linearly with resilience (similar to armor). Effective health is the amount of damage you can live through. For example, if you have 20% reduction from resilience, you will take 80% damage. This means that an enemy has to do 125% of your health in unmodified damage to kill you. Below are graphs that compare the changes in damage reduction and effective health.



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Finally, here's a chart showing how much extra resilience you'll need to add to retain your current damage reduction. For example, if you are at 3500 resil, you have 36.76% reduction. If you want to stay at 36.76 reduction in 4.1, you will need to add an additional 236 resilience.

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#2945159 Remove tremor totem

Posted Supastarpowa on 03 January 2011 - 03:56 PM

Shaileen said:

Do heal shamans totally destroy affliction WLs? Do they do absolutly no damage and are totally unable to fear anyone even in a 3v3?

No.  When did I ever say that?  At any point?  My post was about how flawed your philosophy on class balance was.  It had literally nothing to do with locks vs shamans, other than the fact that if shamans or op against locks, then that makes them overpowered.

Shaileen said:

Perhaps you should get a bit more like an adult and accept there's other pov too without having to rant.

It was definitely immature to just blatantly call you dumb, but that's exactly what your post says about you.

Sorry.

Shaileen said:

Besides of that, one clear evidence in 8 seasons. Thats really great. There were always times when one class was clearly superior to another, yet Blizzard did nothing about it. (Anyone remember War/Druid vs. War/Shaman during S3-4?) Its called class imbalance and it isn't going to change.

One clear evidence?  Is that a joke?  You act like I said "there was only one time where they balanced something because of a class imbalance", just because I pointed out a single time there was a class imbalance fixed :rolleyes:

Off the top of my head, remember prot warriors?  They changed Warbringer to no longer remove roots so that mages could have some control over them and not get completely obliterated.  How about the time they changed blood boil to no longer be spammable until a rogue got near him?  How about the time they removed the ability to shapeshift out of polymorph?  There you go, many many changes that were made for the sake of 1 class versus another.  How many more do I have to list to meet your mystical class balance quota?

They make balance changes all the time when something is too overpowered.  There are times when they don't, either because they don't agree or an elegant solution isn't that simple, but to say that they won't is incredibly dumb.


#2866134 Warlock Spell Pen/Hit for S9

Posted Jaggy on 02 December 2010 - 11:37 PM

If any of this is inaccurate let me know, none of the data I found on WoWhead/MMODB seems reliable...

Resistance effects and values @ 85:
Mage Armor: 45 (confirm?)
Mark of the Wild (Druid): 136
Blessing of Kings (Paladin): 136
Elemental Resist Totem (does not affect shadow) (Shaman): 195
Shadow Protection (Priest): 195
Resistance Aura (Paladin): 195

There are also racial (Undead, Draenei, Worgen etc.) effects that now give +85 Shadow Resist @level 85 instead of -% chance to be hit. Apparently these don't stack with the resist buffs anymore; for example, an Undead with Shadow Protection will still only have 195 Shadow Resist instead of 280. So extra pen/hit won't be necessary for these anymore.

Spell hit: 4%, racial penalties are gone and so is the +hit talent we used to have in 3.0, so with 102.5 hit rating for 1% spell hit at 85 (that's the value I found at EJ), you should be aiming for 410 hit rating unless all your friends are Draenei.

Curse of elements reduces resistances by 183 at 85, so you can basically rely on keeping that up for the majority of Spell Penetration needs, but with the buggy way Jinx works and the value of the utility curses (CoEx/CoW/CoT) I think I will prefer gemming the Spell Pen on my gear for the time being. If you'd prefer to rely on CoE alone, read no further. Also, I think the Mage Armor bonus is now minor enough that the main goal should just be 195.

There's 2 PvP gear slots that give Pen as an off-set stat, Neck and Back:
Neck:
http://www.wowhead.com/item=64808 178 SPen (Bloodthirsty)
http://www.wowhead.com/item=60661 201 SPen (Vicious)
Back:
http://www.wowhead.com/item=64732 178 SPen (Bloodthirsty)
http://www.wowhead.com/item=60786 201 SPen (Vicious)

The Neck slot's alternative stat is Haste (119 rating on Bloodthirsty, 134 on Vicious).
The Cloak slot's alternative stat is Mastery (119 rating on Bloodthirsty, 134 on Vicious).

Spell Pen Gems:
Stormy Chimera's Eye +84 Spell Pen
Stormy Ocean Sapphire +50 Spell Pen
I'm assume there will be Mysterious/Shattered gems to get +25SPen/+20 Int or Haste that just haven't been datamined yet.
As far as I can tell there are no hybrid Spell Pen gems in Cataclysm, just pure blue colored ones.
Update:
In 4.0.6 there will be 20 Pen/20 Resil hybrid gems (http://ptr.wowhead.com/item=68741), hopefully it will be 25 Pen when released since that's probably a bug.

Spell Pen Enchants:
+70 SPen to cloak (http://db.mmo-champi...spell-piercing/)
this is an alternative to +50 Int to cloak (http://www.wowhead.com/spell=74240)
The Spell Pen cloak enchant value seems to be inflated as always, since it has 40% more (70/50 = 1.4) than the Intellect cloak enchant despite it only being 25% cheaper (50/40 = 1.25) on gems budget.

Spell Hit (Bloodthirsty):
119 Hit from Ring
138 Hit from Gloves
138 Hit from Belt (Alternative option: 138 Crit)
119 Hit from Wrists (Alternative option: 119 Mastery)

I'd value Crit as still fairly low for Affliction, so I'd say the best setup would probably be the Hit Belt, which would put you at 138+138+119 = 395 Hit Rating, only 15 Rating short of the 410 cap. The remainder can be obtained with a 20 Haste/Int +20 Hit gem, which also fills a blue socket.

Spell Hit (Vicious):
These alternatives may or may not exist, datamining is weird for Vicious, so I'll refrain from saying anything until it's all live:
134 Hit from Ring
159 Hit from Gloves
159 Hit from Belt (Alternative option: 159 Crit, Mastery, Haste)
134 Hit from Wrists (Alternative option: 134 Mastery, Crit)

134 Hit from Neck (Alternative options: 134 Haste, 201 Spell Pen)
159 Hit from Boots (Alternative options: 159 Haste, Crit, Mastery)


Gemming options:
Keep in mind that using full PvP gear gives you, by my count, 3 Red, 3 Yellow, 3 Blue, 1 Meta, 1 Prismatic sockets (http://www.wowhead.c...=80;crs=7;crv=0). The Blue ones can be matched with either Hit, SPen, or Stam, and it's very likely you'll want to match most sockets on the S9 gear because the bonuses are very good.

Option 1: +50 Int Cloak Enchant, Bloodthirsty Neck/Cloak SPen offset items + 25Pen/20x gem (Puts you at 203, 8 over cap) or Vicious Neck/Cloak.

Option 2: +70 SPen Cloak Enchant, +84 Prismatic gem, +50 Spen gem puts you at 204, 9 over cap.

Option 3: +70 Spen Cloak Enchant, 2 +50 Spen Gems, 1 +25Spen/20 resil (Vivid Dream Emerald) gem puts you at exactly 195.

Summary (i.e. what I think I'm going to do): I'll probably be wearing more or less full PvP gear for the early part of the season, going with the Haste Neck, Mastery Cloak, Hit Belt and Mastery Wrists. I'll be using the Spen Cloak Enchant option to take advantage of the inflated budget, and then filling my 3 blue Sockets with 1 +84 Pen gem (the Prismatic Spell Pen gem is very slightly inflated budget-wise as well, 84 instead of 83.75, bigtime gain there...), 1 +50 Pen gem, and 1 20Haste/20 Hit gem, to maximize getting useful (i.e. non-Stamina) value out of the blue sockets.

Update: The lack of 25Pen/20x hybrid gems definitely changes the optimal gearing solutions.  I think the best solution now is to just get the Vicious Spell Pen cloak with +50 Int enchant for all spell pen.  Then use either Veiled Demonseye (http://www.wowhead.com/item=52217) or Lightning Dream Emerald (http://www.wowhead.com/item=52225) for your 3 blue sockets, and reforge out of hit as some have suggested to get back to 4% hit.  You'd probably reforge either Ring or Wrists if in full Bloodthirsty, and either Belt or Gloves if in full Vicious.


#1794271 The "This annoys me" Thread (Official)

Posted Essal on 01 February 2010 - 08:12 PM

0,5. Hunters.

0,75. Rogues who attacks you when you're at 50% or less hp and never freaking! ever attacks you when you're at 100% hp.

1. Opps. Usually a typo of the word "oops". Grrr.

2. The default web folder for MS Windows. Very annoying. Why not "internet"? Or "www"? No, it must be "inetpub".

3. 13375p34k

4. Yahoo Instant Messenger. To the 4 people that use this: Stop.

5. Lars from Metallica. Have you ever seen him interviewed? He tries to talk like he's a friggin' member of MENSA. Lars, you're a drummer for a rock band. Stop trying to be brilliant, you look like a tool. Frequently seen typing the word "opps".

6. Pop-Up ads. I don't know who in God's name is clicking on these, but PLEASE STOP SO THEY WILL GO AWAY. Although I do like that chick in the plaid skirt in those X-10 ads.

7. Weather reports that take 10 minutes. High and Low pressure systems? So what? Do I need a coat tomorrow?

8. "dot.com". I see this in the paper every other day. Whenever a smarmy reporter refers to an internet website, it's always a "dot.com" Ex-squeeze me? Dot dot com? Erg. What about .net? Or .org? Try dot-com, dotcom, or just say "website".

9. People who press the elevator buttons repeatedly. It does NOT make the elevator go faster!

10. Visors on people younger than 50. Visors are not cool. NOT NOT NOT COOL. I can see maybe if you're 13 and you wanna fit in, but when you're 24 and have a college degree, you should not be following teenage fads.

11. Hats indoors. I don't care if it looks cool or you're afraid of going bald. Take off your hat when you're inside. Yes, even in a bar.

12. Girls with "types". "Oh, you're not my type" Erg. You're missing out, biatch. Sorry, my visor is at the cleaners.

13. Drivers who turn around to talk to the person in the backseat. Thanks for killing me.

14. All bad spelling in rap songs is so friggin' annoying! What makes that cool? Wouldn't it be cooler to be the one rapper who uses real spelling? Hot in herre. Erg! Or, I mean "Errg!"

15. People who won't go out because they have to work tomorrow. This is a valid excuse if you're 90. Have fun before you die.

16. Sbarro. The letters S and B should not be put together to start a word ever. EVER EVER EVER (ooh, grammar). F you, Sbarro. If I can't pronounce you, I can't be expected to buy your crappy pizza.

17. Fighting. There are still guys who get into fights. Are we 7? How lame. Why waste time fighting when you could be drinking/boning broads/reading this?

:rolleyes:


#1774038 Trinket removing silence

Posted Watlok on 27 January 2010 - 04:05 PM

They could make BM remove silences.  It would encourage people to use it and discourage pve trinkets, because BM is really bad damage compared to even ilvl200 pve trinkets.


#1755363 Queueing skirmishes in a group

Posted Revert on 22 January 2010 - 11:35 PM

if anyone's bored over the next week and wants to do skirmishes against friends or whatever, click the bracket you want to join and copy + paste this in the chat box, and it will queue your party for that bracket.

/script JoinBattlefield(ArenaFrame.selection - 3, 1);


#1691681 PVP 8 Set Bonus

Posted vingumminr9 on 08 January 2010 - 11:09 AM

Suggestion to make pvp gear more Attractive, to wear in pvp!

2Set&4Set Still only avalible from Head/Shoulder/Chest/Glove/Legs Slots
2Set: 100resil & 29sp
4set: Classbonus & 88sp
And then making a 8 or 10Set bonus (Head/Shoulder/Chest/Glove/Legs+Bracers/Belts/Boots/ring/neck/cloak/trinket)
8 or 10Set: Damage done by you and your pets in pvp increased by 15% & Damage taken by you and your pets in pvp Decreased by 15%

Pvp pierces still needs some itemazion changes, such as STR on offpierces & haste on mage gear and stuff like that, but, i realy think this would be a working solution(With some tweaks to what offpierce slots and how many etc)


#1654681 Inc prot nerf?

Posted Akumos on 29 December 2009 - 04:03 AM

Hopefully it does get nerfed anyone who plays prot is a tremendous shithead and they know it.


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