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Arena Junkies was shut down on July 1st, 2018. You're viewing an archive of this page from 2018-06-25 at 17:10. Thank you all for your support! Please get in touch via the Curse help desk if you need any support using this archive.


Member Since 11 Nov 2007
Offline Last Active May 22 2018 03:46 PM

#4637407 End times

Posted by Thaya on 22 May 2018 - 03:50 PM

yo i do wonder where's pharrell
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#4637344 ArenaJunkies Shutting Down on July 1st 2018

Posted by Thaya on 02 May 2018 - 10:13 PM

Well, when you try to enter a raid portal, you get a red error text that says "You have to be in a raid group to enter". But ok, regardless of our understanding of the word "forced", my point was that nowadays there's much less reason to actively seek contact with people in the game than there used to be. You can literally have the chat disabled and just use LFD/LFR to see all of the games content. This is totally not what I think an MMORPG should be about. The social aspect is the whole point, it should not be optional. There should be content that you can only explore with a trusty band of friends.

The balance issues are an independent thing. Classes could be the way they are now but in a vanilla context and it'd work all the same (encounters would need tweaking, obviously, but that's still within the scope of balance). I don't think that killing all the social aspects of the game has affected balance in any way. Like, I think the real reason even this site died are the changes that happened in WoD - the addition of the premade finder, removal of battlegroups; and a few things before that too, like removal of team charters. There's just no need for a PvP community on an external site anymore. People used to come here because they wanted to "get into PvP", they came here to make contacts, to join the community. You don't need that shit when you just queue up and inspect peoples ratings in the game UI.

Mythic+ is fine, I guess. What I had in mind about modes is LFR/Normal/Heroic/Mythic for raids. The old model had only one difficulty. That's the way it should be - there should be one difficulty that is tuned for organized groups, period. It should be exclusively a group activity, where you need reliable people that you're ok playing with long(er) term. It shouldn't be doable with a group of 29 strangers like Heroic/Normal currently are. It shouldn't be doable by a 50% AFK group like LFR is. The only thing that was acceptable beyond that is the Ulduar model, where fights had extra conditions that you had to meet for better rewards (hard modes) - but it should still be one instance, not 4 different versions (and lockouts) of the same one.

I think the situation where there are parts of the game you've never seen is absolutely fine and even desirable. Like I mentioned before, the reason I got into PvE was that I wanted to see the content, and joining guilds was the only way to do that at the time. That is a case of the game 'forcing' me to join a player-created social structure of people who also want to see the content. There's some charm in that, really.

I'm not saying Legion is bad btw. I'm just saying what I miss about vanilla, what I think is lacking in the current game compared to its original form.
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#4637335 ArenaJunkies Shutting Down on July 1st 2018

Posted by Thaya on 02 May 2018 - 01:54 AM

So, instead of going at my work in 20 min with my car, i should go by walking?
I guess that would makes me do some physical activities.
(And i would do that if it was counted on my work's time.)
EDIT : Check MMO-Champion, Hotfixes. Not for rogue/mage of course, that would be silly.

Yeah, but you had to earn the money to afford one by walking. Ergo, you bought a car because you're aware that walking to work every day sucks. That's why that car has a lot of value to you - because the world without it sucks, and you know it.

When making a dungeon group took 2 hours of sitting in trade chat, you valued every connection you've made on the realm, as it could help you create or join groups, or make your runs at least slightly less shit if it's a good player. When raids weren't accessible to everybody with the click of a button, you valued your guild and your status in it, as you physically wouldn't be able to do a lot of the content without it. When arena teams had rosters/charters and you had to effectively lock yourself to one particular group to play, it's that very commitment of everybody involved that made the relationship valuable and important (on top of there being no matchmaking tools so you had to look for people manually on forums such as this one, and everybody had to be on the same realm which meant monetary commitments and/or pvpers clustering on specific realms, thus also creating communities/guilds).

An inconvenience existing and you overcoming it is one thing, an inconvenience not existing in the first place is another. One is valuable and interesting, the other is nothing more than a property of the environment and thus is worthless.

Your car is great and you should cherish and use it, because walking for hours to work every day would suck. You've obtained it as a means to overcome an existing inconvenience. But ArenaJunkies will die, because Blizzard figured that playing with 10 different random anonymous cunts from the queue every day is a lot more convenient than having to find actual people that will commit their time to being on your team and playing with you. It's worthless and serves no purpose, so it will be shut down.

Do you see what I mean? I'm not saying that inconveniences are great and you should make your life as inconvenient as possible. I'm saying this game used to have a lot more inconveniences that forced you to connect and spend time with other people - and that made it great.
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#4637331 ArenaJunkies Shutting Down on July 1st 2018

Posted by Thaya on 01 May 2018 - 03:59 PM

bosses only autohit, mobtagging, oom after every mob, 5 sec mounting time, no gold for anything, getting camped, stupid skillless pvp grind that a bot can do, 1 button classes, gameplay feels like you have brain dmg because global take forever, no loot, one dungeon = 2h, made for people who are still stuck in 2005 - go ahead

Everything being inconvenient and taking time is precisely what made it great
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#4637293 End times

Posted by Thaya on 21 April 2018 - 10:50 PM

i even watch anime now
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#4637292 End times

Posted by Thaya on 21 April 2018 - 10:49 PM

that's fine i went full dungeonmaster

will miss you
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#4637280 End times

Posted by Thaya on 18 April 2018 - 09:57 PM


let's see who attends the funeral
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#4635950 hello

Posted by Thaya on 30 June 2017 - 04:04 AM

fking lol
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#4635589 it'd be so cool to be a hot girl

Posted by Thaya on 17 June 2017 - 12:16 AM

tfw i always underestimate the amount of freaks in the world

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#4635448 it'd be so cool to be a hot girl

Posted by Thaya on 15 June 2017 - 08:53 AM

give me 3k usd per month wtf

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#4635442 it'd be so cool to be a hot girl

Posted by Thaya on 15 June 2017 - 02:41 AM

i didnt even finish reading this shitpost it was so bad

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#4635160 A study on the relationship between online gaming and quality of offline frie...

Posted by Thaya on 06 June 2017 - 02:44 AM

everything is fucked
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#4629412 Holinka says he'll retire if we pay him

Posted by Thaya on 01 March 2017 - 03:59 AM

Says the mod.

i've seen some shit
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#4629238 Considering college degrees

Posted by Thaya on 27 February 2017 - 05:28 AM

wanting a career in 2017 lol
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#4629223 Holinka says he'll retire if we pay him

Posted by Thaya on 27 February 2017 - 02:13 AM

worst thread ever
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