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Member Since 16 Jul 2008
Offline Last Active Dec 11 2014 04:40 AM

#3874666 Using fear to your advantage in arena

Posted Guest on 13 April 2013 - 04:26 AM

Hey all, I've been thinking about a certain topic the past couple days and I would like to share it with you guys here. First of all, this topic is not about fear as an ability or a crowd control, but as an emotion.

To start, let's talk about what is scary in arena. There are a couple things that are really scary in arena. One is losing control of your character at a time where you think someone might die. The other is taking a large amount of damage in a short period of time. Emotions play a big factor into how well one plays in arena. If you are frightened you are likely to use cooldowns before they are necessary. If you are angry, you are likely to be too busy being angry to remember to use a cooldown or help out a teammate. *Keep in mind something that is NOT scary is doing skilled fancy things. No one is scared of you trying to shadowmeld their scatter shot, but they are scared of high burst damage.*

I think fear is one of the most difficult emotions to deal with. It causes you to use stuff before necessary AND when you let your emotions in the way important parts of the game start to become less important to you. The first one to go is always your positioning. When I'm scared of dying I'm generally playing way back by my healer just kiting away from the enemy. Working towards a kill becomes less important than trying to survive the next burst or whatever might kill me. Next I feel a team's offensive pressure drops when fast kills happen to them. They start to think defensively and forget about going for the kill.

What makes things scary? I think surprise plays a big role in making something scary. Also, when something feels insurmountable and you feel helpless it becomes scary. Taking 2 back to back Eviscerate crits for 130k, 130k is something that comes to mind as scary. Dying in a single deep freeze when you still had cooldowns is scary.

Most of this is obvious, so let's talk about the more interesting part. How can you use fear to your advantage in arena? I think there are certain players whose success has been fueled by fear. I will use the Mage class as an example. There are many good mages I play against on the ladder and the top few of them all have a completely different playstyle. One of them (namely, Watchmeblink) has a playstyle that is feared by many players that fight him. He is absurdly aggressive and willing to sacrifice any defense as offense to get to you and kill you. I remember when I first fought his RMP in Cataclysm. My playstyle changed so much against RMP after a few matches - simply because they were killing us in the opener nearly every time. Because of how scary those games were, I started playing really defensive against them until their pressure went down and we could get pressure and get a kill. The game isn't in a state where I feel waiting for the enemy to run out of pressure in the opener matters anymore, so that strategy has died now.

Anyway, point being: Watchmeblink is a great example of someone who uses fear to his advantage in arena. I guarantee you any healer that fights him thinks real hard about trinketing the first Deep Freeze or first Polymorph that he lands in the opener where against most Mages it wouldn't even be a question to sit. As soon as someone dies in a scary manner they are going to change how they play next time to try to stop that from happening again. Generally this means they will be more defensive and use cooldowns much earlier than needed, and in some rare cases they will play recklessly aggressive because they have come up with no other solution.
*Here's a couple VoDs I found of Watchmeblink doing Watchmeoneshotpeople things if you don't know of him*

In my own games throughout the years I've detected this fear happening with teams that I've faced a bunch of times and beaten as well as after losing a bunch of times with my own teams. Sometimes I'll lose a few times and then lose harder the next 5 games because I'm too worried about defensive and not about getting a kill. I'm sure this has happened to other teams/players as well. I can't say I've really taken advantage of knowing my team is instilling fear in our opponents, but it is an interesting topic to consider.

This was quite a long-winded idea, but I thought it was worth sharing with you guys. What I'm looking for from you now is to tell me how you think fear plays a role in arena and how you think fear has affected your play over the course of the game.

#3542732 The "This annoys me" Thread (Official)

Posted Tizikk on 08 November 2011 - 07:04 PM

people advertising their s9 bugged rating as their experience when looking for teams, when the highest they've been post mmr fix is 2200.

#3870635 The "This annoys me" Thread (Official)

Posted Mattadoro on 03 April 2013 - 08:08 PM

regentlord and djfrostbomb

#3867561 The "This annoys me" Thread (Official)

Posted Donald on 27 March 2013 - 05:32 PM

when people lose and look at the damage they took as if to blame the game for OP damage instead of thinking about how to play better

"ice lance for 20k, ice lance for 20k again omg so broken"

#3870795 The "This annoys me" Thread (Official)

Posted GrieverZ on 04 April 2013 - 02:49 AM

When i play arena or RBGs with friends or randoms and it feels like they give up from the start because of the other team's comp, titles or because its known players.

#3839271 Block Skype Resolvers From Capturing Your IP Address (Protection from DDOS)

Posted Jenkin on 22 January 2013 - 05:56 PM

I just want to let you all know, this does not work. If you do not use Tor, your IP will be shown as always.

If you do use Tor, your skype call will most likely lag terribly. Tor is not meant for streaming appplications.

#3868307 Defensive Stance Back to 25% Damage Reduction

Posted joefernandes on 29 March 2013 - 01:16 AM

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#3863961 Honor gear buffed

Posted Hyrmine on 19 March 2013 - 07:30 PM


#3861362 wtf is this gear disparity

Posted Smooviex on 14 March 2013 - 01:12 AM

it's actually impossible to even compete when you're in honor gear vs 2/2 malevolent gear/weap... you're not able to play if you're just coming back

#3863585 Arena participation since MoP compared to other seasons

Posted CreepStatus on 18 March 2013 - 11:35 PM

There def wasn't that many glad slots in  BC, not in 3s at least... Maybe in 2s

and yes decrease in glad slots/arena activity is not because of loss of players or because of any balance issues, no matter how dogshit unbalanced pvp is people will still do it, it's never been balanced...

only difference now is casuals and pve'rs dont even touch arena when there is rbg as much as people (AJ especialy) don't like RBG's it has been the demise of arenas

Make RBGs equal to arena cap wise

Make 2s give titles again

Bring back skirmishes

These would all greatly increase arena activity, 2s will never happen though.

#3856074 Zionsfall - Cheater or best KFC EU?

Posted duskfallx on 03 March 2013 - 09:13 PM

Oh, another useless thread where someone assumes wintrade without any relevant fact/proof. Soon just a usual rating gain mid-day is gonna turn into a wintrade on here because of some paranoid randoms. The guy also has "SWAG" in his name; coincidence or idiocy?

#3855232 Why Warriors will suck in s13 5.2 ptr footage

Posted flay117 on 01 March 2013 - 11:13 AM

can't wait for some delicious warrior tears, just like in s10
:warrior: :warrior: :warrior: :warrior: :warrior: :warrior: :warrior:

#3854724 Projected Gladiator Statistics: Warriors & Hunters clear winners

Posted Djandawg on 28 February 2013 - 04:25 AM

View Postaffix, on 28 February 2013 - 12:14 AM, said:

Some very obvious conclusions can be drawn here, and some surprises (like just as many Rogue Gladiators as Mage Glads on BG9!  Crazy.)

I am pretty sure anyone who plays this game above 2.2k (which represents the whole aj community) knows that
- You queue above 2300 and you'll queue 9 out of 10 times into KFC and there is almost no way to reliably beat kfc regardless of experience difference. Actually there is a very good chance that you'll lose without making any mistake. (Cdew/Talb/Reckful dropping 50 points in 2 games to a 2200 kfc)
-The game is very unlikely to be fun for you if a) you aren't a warrior B) aren't playing with a warrior

I would like to see melee losing anticaster tools, 1 stun and 1 interrupt are enough, anything else is just overkill. I will check out the new patch for a few weeks if it looks like a repeat S12 where my arena experience was sitting there helplessly in silences, interrupts, stuns while taking unhealable damage, I will just cancel, my annual pass ends anyway.

#3844137 reckful - playing rogue vs KFC

Posted Reckful on 04 February 2013 - 12:42 AM

started playing rogue a bit again recently, will be putting some matches up on youtube if anyone's interested: youtube.com/reckfulTV

two games vs KFC:

i guess the warrior games were a bit boring, let me know if you enjoy these.. and if not, i may improve some in the next few weeks.  thanks!

#3847291 Best way to spend your moneys

Posted Zdz on 11 February 2013 - 12:02 AM

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