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hotcowz

Member Since 16 Jul 2008
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#3341161 New to spriest, a few noobie questions

Posted Nixxy on 03 July 2011 - 09:45 AM

multidotting should never be a priority or goal imo, you should be like for example hard nuking 1 target, then swap to a second while dots still running on first - if you do it properly and healer doesnt have enough time to heal up the first who's dropping from dot dmg, you can swap back to first with mind spike burst. Should be looking for situations like that imo.

Shadow has rly good single target pressure, should exploit that. Lots of good swaps and concentrated nukes is better than trying to keep dots on 2+ ppl imo


#3342313 which comps will ele work with

Posted Guest on 04 July 2011 - 12:00 AM

eles will work with none. the buffs are just being overhyped.
they will be just as shit as they were in s9


#3325851 Ferals - Do you ever use Thorns at high rated 3v3?

Posted Datah on 27 June 2011 - 03:08 PM

there are no important situations where it's worth spending globals on thorns (it's a negligible amount of damage, contributes nothing at all to burst windows, and costs 2 globals unless you were already in caster form - there's always something better you could be doing)

in fact, the only time it's useful at all is situationally to kill snakes instantly against hunter teams, if you're already in caster form (or if you are expecting a snake trap soon), or occasionally as dispel cover


#3274302 4.2 - Destro Locks Viable

Posted Magneta on 01 June 2011 - 04:07 AM

Even if immolate was completely undispellable, destro is still garbage. The spec only worked because you could take off 50% or more of someone's health in a chaos/conflag. The burst windows just aren't large enough to chaincast 10 chaosbolts/incinerates to get that same damage.


#3294229 Hpalas in cleave vs wizards

Posted isabis on 10 June 2011 - 11:21 PM

Bubble first CC and trinket second one (sometimes it's vice versa, if it's team with CC on different DR you should bubble in 80% cases on first CC you get) and if you manage to break one CC with a Sac it's a big plus.
Hug pillar, never rush in to stun, when CCer like mage or lock comes closer then 20y to you stun him IMMEDIATELY, don't hesitate (use HoJ glyph aswell because it's godlike).
When you get locked or blank CSed run behind the closest pillar.
Pop wings and divine favor as soon as you see opponents popping anything like pillar of frost, icy veins, reck, berserker etc. It's better to pop wings/favor as soon as you see opponents popping offensive CDs then waiting for your team mates to get low on hp, it will result in much more pressure from your team.
That's pretty much it.


#3331752 LETS RECAP SEASON 9 AS IT COMES TO A CLOSE!

Posted Bumeyes on 29 June 2011 - 08:24 AM

Rampant MMR exploiting knocks genuine Glads off top spots.
Blizzard extend season by a week just as MMR exploiting is hitting its peak.
Messed up system means people never lose rating at the start of season, requires ladder reset but not before people claim 2700+ statistics/achievements.
Scoreboard timer leads to people being teleported out of arena mid match.
Fury of Angerforge trinket bug.
Attacks ignoring resilience in Arena.

Early Wrath Ferals
Pre-nerf Warriors
Post Nerf Warriors
Frost Death knights
Mage damage
TSG
MLS
LSD 2.0
Double healer warrior prenerf
Prenerf KFC
Deep Ring
10 second Smokebomb (on prep)
Disc priests unplayable at season start
Resto druids best healer in 0 comps
Paladins only viable in Cleaves
Ele,enh and destro specs gutted
Shadow priest dispel protection not fixed until final weeks of season
Resto shamans outhealing entire teams with Cleanse
Resto shamans going from best healer to...best healer by a wider margin with the implementation of Spirit Link

/whine


#3328407 LETS RECAP SEASON 9 AS IT COMES TO A CLOSE!

Posted Filovirus on 28 June 2011 - 10:42 AM

I would say worst season to date

Yes!

That means worse than Season 5!

Did everyone have fun1?!??!!?!??!11


#3328480 LETS RECAP SEASON 9 AS IT COMES TO A CLOSE!

Posted jizoke on 28 June 2011 - 11:09 AM

If blizzard doesn't fuck with the MMR exploiters and wintraders, wait, who am I kidding? This season was the worst this game will probably ever see. If they manage to make a shittier season than this, well, kudos.


#3330280 9seasons, this was the most pathetic one.

Posted xDD on 28 June 2011 - 09:34 PM

View PostEntarion, on 28 June 2011 - 08:37 PM, said:

As far as I'm concerned, Braindeadlys 5v5 team have been getting DDoS'd every time they've tried to play by the current r1 team or somewhere trying to help them.
Also Barb's been having issues with it just like last season and so on. Sad how far some people will go :)

This is because the WoW PvP community is the shittest community of any game ever.


#3318542 Killed in a deep freeze

Posted lerokk on 21 June 2011 - 04:39 PM

View PostAzyron, on 21 June 2011 - 04:38 PM, said:

yea wow so funny, can't stop laughing

Zzzz.. what have arenajunkies become? Everyone so evil nowadays


#3303125 4.2, Soul Swap now 30 sec CD

Posted Boness on 15 June 2011 - 04:47 PM

View PostGranter, on 15 June 2011 - 01:45 PM, said:

imo
i thing i'm wondering about is why they dont put a cast time on howl of terror, i mean they are giving dk's a cast time on hungering because you cant avoid it at all and as far as my experience goes, for years howl have been the only form of cc (bad) warlocks manage to use against good healers. while a good warlock will get fear of either way and save howl for a moment there the partner is getting raped or everyone is just standing all together.

Some warlocks will not agree but in a question of increasing skillcap so good warlocks remain good and bad warlocks just goes down, maybe this would be something instead of just nerfing multi doting so much. Because i honestly wouldnt want s8warlock back when 1dot took me 50% health without being able to do anything about it.
LOL


#3302765 4.2, Soul Swap now 30 sec CD

Posted ragzdog on 15 June 2011 - 01:49 PM

casting spells in this game has become increasingly unfriendly. having to cast howl in the current state of the game would be terrible.


#3330331 4.2 Ele Setups

Posted Nex on 28 June 2011 - 09:49 PM

Team up with a caster who suffers from dispells, like boomkin or frost mage. The 90% haste on a dispelled flame shock will be extremely powerful. Of those I'd say:

Ele + frost mage + healer

90% haste on a dispelled flame shock means frost novas will be very risky to dispell. Facing a frost mage without dispells on novas = lose, hit the flame shock debuff and:

#1 ~0.7s cast hex (very hard to interrupt).
#2 90% haste while that hex lasts.

My personal guess is that the 90% number will be toned down, it feels a bit over the top. It'll also mean that teams like ele+rogue, ele+DK or ele+warr won't be as good as the opposing teams healer can just ignore dispelling and never have to trigger the 90% haste.


#3212746 Ruins of Lordaeron port location

Posted bens on 29 April 2011 - 07:34 PM

wanted to share a tip with all of you warlocks  I've recently compiled over 1000 arena games on ruins and have come to the conclusion that this is the ULTIMATE port location. This took me over 6 months to collect all of the data needed to make this decision its a way to port
without kiting away from the tomb into the goddamn open and getting shit on if a hunter has to chas eu like that while a rogue on him
he is goin to disengage to get to you and ur dps will be able to stick him harder and mages will have to blink in to the tomb and ur healer has perfect los to both sides and can swap over the top if needed pretty easily. At first glance it looks like a mess but i promise just look it over color coded for your fuckin ass and everything. fuck. truly a masterpiece
Posted Image


+REP IF HELPFUL!


#3223825 Healing vs LSD (Aids)

Posted Rith on 05 May 2011 - 06:21 PM

Healing for that comp is always tough but I feel like its also up for the dps to stop the dmg. If you go hard from the get go play really aggressive it is very easy to push LSD behind. Its important to fear the DPS and swap a lot on Fear DRs and whoever doesn't have earth shield. If you pressure the team a lot more it forces them to peel more than damage and that in turn will really score you a kill.




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