Make sure the pal is CCed all game (quite easy for a shadow+lock which are not being focused).
Put insane pressure on both dk and warrior (no fear just hit them hard, death coil+disarm on reckstorm).
At one point, they should go defensive.
The key is your dps, u should totaly rape the warrior (while the paladin is feared/silence/hex).
Is balance and class representation an illusion of our perception?
I'd like to get some honest feedback in this thread about what people's thoughts are about the current top comps in the game and if we unknowingly over exaggerate how good certain classes/comps are (shaman warlock etc).
Now that might sound really stupid but let me go on.
What if some comps are extremely good that just aren't given a chance? What if there are a lot of comps that would say make hunter a really good class, maybe even something stupid like fire mage survival hunter (random nonsense).
I feel that the way arena is played right now is we see all these super skilled players play RLS, RMP, etc and the game just goes on to copycat them, forcing all classes in those comps to gravitate towards playing those comps.
What if top skilled players tried new comps and I don't mean q'd them for one night, I mean actually put effort into some random comp for a couple of weeks tweaking strategy and found out that it was actually really strong?
Look back to wrath when before twixz and flex showed off beastcleave at their first MLG no body ran it, 1 week later nerf beastcleave. Kind of what happened when the United States saw how successful LSD was on euro BG's, it then blew up in the US. (Also ATC ie straight to the top)
So in all honesty do you guys think that maybe there are some dormant random comps out there that we don't realize they are good because we will never give them a chance? Thus making classes in those random comps that might be good seem overpowered?
Do you think classes are nerfed more because they are broken in pvp or because they are given the perception of being broken because they fit into a certain flavor of the month comp that everyone decides to play.
multidotting should never be a priority or goal imo, you should be like for example hard nuking 1 target, then swap to a second while dots still running on first - if you do it properly and healer doesnt have enough time to heal up the first who's dropping from dot dmg, you can swap back to first with mind spike burst. Should be looking for situations like that imo.
Shadow has rly good single target pressure, should exploit that. Lots of good swaps and concentrated nukes is better than trying to keep dots on 2+ ppl imo