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Member Since 02 Nov 2007
Offline Last Active Oct 25 2013 11:33 PM
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Posts I've Made

In Topic: 5.4 Overall ShadowPriest Impression

29 September 2013 - 04:26 AM

View PostVirent, on 28 September 2013 - 04:59 AM, said:

Back then you also had fade to prevent ranged from casting against you, spectral guise usable while stuns, shadowform reducing your dmg taken by 15%, life swap and psyfiend fearing the whole team insta making it easier to cast.

So I'd say it was easier to cast back then.

i'd say it's about even if anything but point taken

In Topic: 5.4 Overall ShadowPriest Impression

27 September 2013 - 10:41 PM

I don't understand everyone saying it's so much harder to cast or do damage

did none of you play against warrior back when they had 20s shockwave, warbringer stun, gag order? bm/surv hunter with silencing shot?

this is really not too bad in comparison...

In Topic: 5.4 Heal-FOTM

20 September 2013 - 04:20 AM

the next time i see a comp without a holy priest or hunter i'll let you know

In Topic: 5.4 Overall ShadowPriest Impression

20 September 2013 - 04:09 AM

war/sp/heal feels strong, played hpal version last night a bit round 2100-2200 mmr.

probably works because warriors are ridiculous, but there you go.

played FDCL for probably ~80% of the games - I still prefer insanity when playing with rogue or mage, but FDCL is pretty sick sustained pressure too for any comp where you aren't just blowing someone up in a single burst window, and if you hold your procs accordingly you can still line up some pretty nasty instant speed damage.

Didn't notice real mana issues, just keep VT up on 2+ targets and you'll be fine.

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