i have always had a baseline level of difficulty dealing with affliction because of their double lockout, but despite this i mostly learned how to deal with their damage a while ago -- cleansing appropriately, distinguishing manageable vs dangerous dots, etc. but in legion i have been really struggling with them, since even before this most recent patch.
a good example is in a melee cleave, where there's no other caster to eat interrupts, vs FLS. so far in legion it's felt mandatory to keep one dps CCed for most of the match, because otherwise the damage would be too high. this works extremely well vs other melee teams, but often feels impossible to carry out vs lock/shaman/X. my default strategy is usually to take defender of the weak, cultivation, ward, and either guardian or balance affinity (neither seem to work all that great). i have also tried swapping between instant wild growth/overgrowth, and improved bark/revitalize (i think?).
during the match I'll pillar hump as best I can while refreshing hots+mushroom. it's harder if the 3rd dps sits me, but either way i usually end up feeling overwhelmed. i try to bait interrupts early on in the match before the damage really ramps up. FWIW i feel like im pretty decent at faking casts, and I do usually manage to get at least the first spell lock, and often a shear. the problem is by that time their damage starts to get rolling, and I usually have to re-hot+cleanse someone's UA stacks. I do that, but then I turn around and wind shear is back up, plus grounding, plus the lock's second kick, and his first one is almost off cooldown. at this point if the lock sicced his dog on me i will get behind a pillar and try to clone it so I can pop tranq without being locked out again. that tends to stabilize everybody, but only for a moment. inevitably the match will get to the point where my hots aren't enough anymore and i need to do something, be it clone the dps or start bombing regrowths. arguably that tipping point could encompass the whole match, in that if I were able to get casts off from the start, things wouldn't get so out of control.
essentially: against those teams it feels so impossible to hard cast, and moreso punishing in a way that the multiple short interrupts of something like blood elf DHs aren't, that I feel like I'm limited almost solely to healing via my hots, with the occasional clone/tranq/etc (often at a great cost).
does anyone have any advice? AFAIK i'm dispelling teammates properly, but I'm less confident in my talent choices, or whether i'm playing the matchup even close to the right way. thanks
jumpypuppetMember Since 05 Mar 2015
Offline Last Active Jan 20 2017 05:43 PM
- Group Members
- Active Posts 61
- Profile Views 2,577
- Member Title Advanced Member
- Age Age Unknown
- Birthday Birthday Unknown