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Member Since 04 Jul 2008
Offline Last Active Today, 07:04 AM

Posts I've Made

In Topic: Current State of Feral Druid

Today, 07:06 AM

View PostElevate_, on 27 November 2014 - 06:19 AM, said:

Doesn't matter to me though, I'll always just play whatever is strong.

Don't let the door hit your ass on the way out.

In Topic: Current State of Feral Druid

Yesterday, 06:18 PM

View PostElevate_, on 26 November 2014 - 07:35 AM, said:

and fight with nothing to protect yourself.

You mean, besides three stuns, instant roots, and a 1.5 cast clone?

In Topic: Current State of Feral Druid

25 November 2014 - 04:35 PM

Keeping in mind that I skipped MoP, can I just say it's BS we HAVE to talent bash and skip the cool utility on that teir? Like, even with incarnation and maim, it's still too useful to have an on-will long stun for no resources.

In Topic: Resto Druid Damage in Arena

25 November 2014 - 04:16 PM

I'd almost like to see HOTW get a separate pvp iteration. 45s uptime/6min CD is exactly the kind of huge cooldown they've been trying to take out of arena since hero/bloodlust. I get that you NEED that uptime to make cross-speccing viable, but like Wordcannon said above: in arena it just leads to awful cooldown cleave comps that blow everything out of the gate to drop healers. It's less of a problem for gladiator players that can peel properly and punish the healer; but it'll ruin the lower brackets.

In Topic: Current State of Feral Druid

25 November 2014 - 03:48 PM

View PostXerox, on 25 November 2014 - 06:37 AM, said:

Dude, I really wish blood talons was pvp viable, but it's so bait atm! If a feral isn't in thundercat form, you're inviting never ending dispels.

yeah, I'd like to see it unlinked from PS. Like maybe drop it down to 15% and make it activate from Rejuv instead? I mean, that would be annoying in its own right, because you'd basically have to throw in non-damaging globals while you're trying to burst; but it would be a lot more reliable than trying to pool energy and sit on a 10 second magic buff till the last second in pvp.