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Member Since 02 Jul 2008
Online Last Active Today, 07:32 PM

#4370780 Is Holinka the worst thing that happenned to WoW PvP ?

Posted Dakkrothy on 25 January 2015 - 06:33 AM

View PostRegent, on 25 January 2015 - 06:29 AM, said:

Come play SWTOR. Arena and community is much better.

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#4367252 Compliment Thread

Posted stalebagel on 22 January 2015 - 02:04 AM

I played against Kaska in 3s earlier this season, and I've never seen another player 2v3 as well as he did. I've never had as hard a time connecting to the internet as I did that game. Well done, Kaska. It was a fun match, and I came out of that loss feeling like a learned a lot about tin foiling my router. Thank you.

#4364905 Primal Glad Mount

Posted Creamo on 19 January 2015 - 11:08 PM

"Gladiator mounts were removed due to lack of interest. Instead, we've made a special Gladiator battle pet, and a custom diablo 3 emblem!"

#4363141 5v5 not awarding titles (confirmation)

Posted zzatbrah on 18 January 2015 - 12:53 AM

View PostFeliclandelo, on 17 January 2015 - 07:28 PM, said:

5s was a competive bracket back in the days, it isn't anymore. Last two expansions it was just a free gladiator title for those who bothered. That is why it shouldn't reward it anymore. 3v3 is the only competitive ladder left.

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#4353351 Tom Cruise on Bladestorm and Warriors

Posted Huxleylol on 12 January 2015 - 07:49 PM

not my video

#4360248 LOL THE DREAM

Posted drugdealerx on 15 January 2015 - 09:59 AM

demo locks can cast shit for 190k but frostbolt still hits for 7k fuck this game

#4305015 RLD/Combat Rogues/Locks

Posted Tekkys on 18 December 2014 - 05:06 AM

This game was never going to be an e-sport, why can't people accept that? An e-sport requires CONSTANT attention to PvP, with fine tuning and tweaks in different areas of the game to produce reasonable results, and allow for diversity. The only way blizzard could have done so would have been by separating what abilities do in PvE and PvP, and also changing their damage drastically in relation to other players. WoW was not created to be a PvP game. DOTA was, LoL was, Halo (although the story line was fucking incredible) was, Counter-Strike was. The games that succeed in an MLG or e-sport settings are the ones designed to do so, or at least designed to be PvP centered. As long as this game stays subscriber based, it will NEVER be an e-sport.

On topic; Combat hasn't changed, everything else has. Combat isn't OP, we just dont have the tools to deal with it like we used to, which is what made it such a horrible spec. Simple change is to make shadow reflection not copy stuns, just damage, but up the damage it does to compensate. Make killing spree require a target to be standing still, or make it affect a specific zone, and let it be cancelled by the rogue. As far as i know in PvE combat is not even the top spec, and i don't know what specs rogues even run in PvE (whether or not the shadow reflection damage buff would be justifiable, source: http://www.simulatio.../Raid_T17N.html).

As far as lock imp dispel as well as fel hunter spell lock; both are fucking broken, and have been fucking broken since their inception. I've always hated sac spec and how buggy it can be, as well as stupidity that is the cooldown reset when summoning a new pet. It's such an easy fix; if the imp dispels, put the caster dispel on cooldown so even a sac requires the lock to wait before he can dispel something. I really miss the old fel-hunter dispel, because if a team really needed to get cc on a healer they could stun the pet or banish it, get the cc and take it from there. It took skill on both ends; the lock needed to position the pet in a place that would keep it in range for dispel and spell lock, but out of stun range, and the enemy team needed to track it and know when to go for CC.

Also Glinkz, you really need to stop responding to the hate. I have no personal vendetta against you (i'll admit i think dilly is a qt), but the more you attempt to defend the subjectivity of your WORLD OF WARCRAFT 3V3 ARENA COMPOSITION, the more ridiculous you look. I'm sorry you have a bad image on this site, but the only way to fix that is to stop falling prey to accusations and simply ignore it and move on.

#4302495 RLD/Combat Rogues/Locks

Posted Infernion on 16 December 2014 - 04:40 PM

View PostGlink, on 16 December 2014 - 03:08 AM, said:

This is the most broken comp ive ever seen in wow ever. Why is the warlock able to dispel literally every single CC on the druid while even being in CC? Hunter's mark is gone so in most comps its impossible to cover the healer with another debuff.

Let me pain that picture for you.

If you have the entire RLD team cross-CCed, with dispellable debuffs, the warlock can imp dispell himself, sac the imp, then imp dispell the healer, who then can dispell the rogue.

I'm sorry, but how can anyone take threads like this serious? Why are people always exaggerating to try to prove their point?

If you let the warlock have an imp around that is not sacced when you go for the CC you plan to force stuff with, then that is your own fault. Imp literally flops in a second through healing, so you can just kill it almost insta everytime it's summoned. Not to mention the fact that the range of a summoned imps dispell is so small that you can take advantage of this aswell.

Kill Imp / Force it sacced -> CC Warlock -> CC what you want -> Profit.

I'm not in any way defending imp dispel, it's really broken, but stop spewing bullshit like this, it makes you seem dumb.

#4302477 RLD/Combat Rogues/Locks

Posted Nessper on 16 December 2014 - 04:35 PM

hey guys

#4301708 RLD/Combat Rogues/Locks

Posted Dills on 16 December 2014 - 07:55 AM

View PostGlink, on 16 December 2014 - 03:08 AM, said:

This is the most broken comp ive ever seen in wow ever. Why is the warlock able to dispel literally every single CC on the druid while even being in CC? Hunter's mark is gone so in most comps its impossible to cover the healer with another debuff.

Let me pain that picture for you.

If you have the entire RLD team cross-CCed, with dispellable debuffs, the warlock can imp dispell himself, sac the imp, then imp dispell the healer, who then can dispell the rogue.

I qued into a 2500 RLD in which the rogue literally missed 30 kicks in a row but still won because the druid is immune to all cc and can win the game by never de-targetting my healer once.

combat rogues should not have an 8 second kidney shot.

burst of speed should be removed.

Imp dispell needs some sort of internal cooldown and be non-abusable via pet sac/instant resummon.

90% of teams on the ladder have either a combat rogue or warlock, both of which seem to be pretty ridiculous atm and are much more broken than rets ever were.

Combat rogues need to be nerfed to the fucking dirt and never made viable for PvP again if this is the playstyle they invoke. Its a complete sham to the playstyle of rogues and the set-up required and skill that used to be needed to play them.

I agree that combat rogues are fucking stupid. I agree that it's retarded that the people running this comp is outstanding. But lol, this is good karma for you. Combat RLD is the new MW beastcleave, except you're just on the other end of it. You can't talk shit on these players when you literally are the exact same skill level of the people getting rating now with combat RLD, as you were with MW beastcleave (dogshit).

#4299923 Just a funny thing to think about, regarding their new design philosophy

Posted Theed on 15 December 2014 - 11:23 AM

View PostLolflay, on 15 December 2014 - 05:57 AM, said:

.. it's satire :P

No, its truth

#4288840 Racial Balance top 5000 from 3v3 ladder

Posted Pinka on 07 December 2014 - 08:24 PM

View Postysnakewoo, on 07 December 2014 - 03:55 AM, said:

Human racial is the best for DPSers and everyone will agree. However, it is not so broken (as it was when PvE trinkets ruled the arena) as you make it believe.

If you are going to vouch against it, at least use proper arguments:
"It is situational" - every time you fucking trinket is situational
"It requires no thinking" - every time you fucking trinket requires thinking and you mostly know what you're going to trinket next

When people mention human racial they think about the damage trinket. Which is obv binded to a cooldown in 99% of the cases. Not the trinket that removes cc.
So yes it is passive.
And no it doesn't require thinking as everyone has a cc removal trinket. Not only humans.

So wile every other race has some kind of extra trinket or mini cc that requires clever use in some cases. In some games you won't even get to use your racial since your enemy doesn't have an ability your racial counters.
Humans are tied to a passive damage increase when they pop a cooldown. Useful in all cases. A boring jack of all trades racial that should not exist.
Even if you think it isn't op. It is still an awful design.

#3484648 Old ArenaJunkies.com

Posted Elraen on 14 September 2011 - 04:04 PM

As many others have said, Blizzard's lack of commitment to continual development of the game has stifled the need for ongoing discussion about the game.

The homogenization and simplification of specs/talents/gear/etc., doesn't leave much to talk about.  If you're X spec, gear/enchant/gem this way unless something changes (which hasn't been happening).  

In short, LONG SEASONS plus LACK OF DEVELOPMENT (class balancing and MMR balancing) is leading to lack of interest.  

I wish seasons were half as long, and they made a concerted effort at the beginning of, and during, each season to TRY to balance them.

Balance shouldn't be a once every 6-months deal.  When someone OP creeps up (feral, shaman/lock, frost DKs last season) it shouldn't take a major patch to fix.  They've shown the ability to hotfix some things-they need to do it more often.

#3483265 Old ArenaJunkies.com

Posted Rapture on 13 September 2011 - 03:09 PM

I'm always open for suggestions and we're continuing to work on the site's features and content to make it as good as it can be. We've raised posting requirements and respond to all reported posts (this is a big help to us).

Unfortunately, Arena and WoW seem to be in a major slump and if people aren't playing, the arena discussion is going to suffer in a big way. We were set up as an Arena site, but I am always open and thinking about how we can reinvent the site to foster the biggest and best pvp community in general (GW2/D3 anyone?).

I'm not open to just blatant site bashing in this thread and those posts will be rewarded with a delete and infraction, however any constructive brainstorming or thoughts on how we can better the community would be greatly appreciated.

#3474189 You know your opponents are pro when...

Posted Ktpearie on 07 September 2011 - 02:29 AM

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