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Metaclassx

Member Since 03 Sep 2014
Offline Last Active Feb 16 2016 11:52 PM
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#4562379 Legion Alpha - Arms Artifact Weapon Released!

Posted by Metaclassx on 28 January 2016 - 11:28 AM

In general, most classes are going the way of Diablo sorts of designs where they're intended to be super zaney powerful.

Will be interesting at the very least, doubtful it will be balanced but fun > balance tbh
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#4562190 Genesis.

Posted by Metaclassx on 27 January 2016 - 04:51 AM

Finally
Druid
  • Restoration
  • Genesis critical heals should now be correctly reduced by Battle Fatigue.

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#4560264 Want your opinion

Posted by Metaclassx on 13 January 2016 - 07:59 AM

Destro L$D is good, Aff L$D is good, Demo L$D is good.

Just played some demo L$P on my ele earlier, also seemed good.

Also, destro/demo MLP.

if you're playing mlx, imo destro is best with howl against most teams, and you can just hoj kill target.

If you're playing l$D/P as destro just gonna be about getting out damage, as L$D don't play Charred Remains. your incins will crit for 80k+ without it while having 4 set and decent gear. Had some crit over 100k a few times.
Ele is really fun, you should play that if anything. Prolly my favorite spec to play in WoD.
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#4560060 (US) RBG Nostalgia Thread

Posted by Metaclassx on 12 January 2016 - 05:01 AM

Fast forward to modern day WoW where bailamos queues with 5 bots on his team and still manages to lose games.
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#4560021 GCDTV

Posted by Metaclassx on 12 January 2016 - 12:31 AM

Subtlety Rogues v Orcs, and the rogues played Sub every single game even after seeing they were all orc x)
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#4559055 Activision Blizzard Acquires the Business of Major League Gaming

Posted by Metaclassx on 06 January 2016 - 12:59 PM

The only way for WoW to become an eSport was to buy out the company x)

gg

Ya I mean they're prolly not buying their assets so they have a personalized host for their actual eSports games like HoTS/Overwatch/SC2 right?
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#4557420 Not liking DfA

Posted by Metaclassx on 26 December 2015 - 01:34 AM

SR for combat, DFA for Sub/Sin.

If you're playin sub and don't like DFA, play VR, if you're playing sin and don't like DFA may as well just respec because the only reason the spec does anything is gimicky 3 shotting people with retard damage.
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#4557396 Genesis.

Posted by Metaclassx on 25 December 2015 - 09:31 PM

can you elaborate more on soul swap? pretty sure it is affected correctly by those, its just the effect is instant while the animation is really slow.

Going through SR -
Going through grounding -
Going through CloS -

You can easily reproduce them on your own, it ignores all reflects/groundings etc.
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#4557114 AJ Christmas: Jaimex Appreciation Thread

Posted by Metaclassx on 24 December 2015 - 11:03 AM

Jaime, of the trio of awful AJ posters that is Dizzeeyo, Uegene and yourself; you're by far the best of the 3.

Merry Christmas, I hope you enjoy the time spent with your family and friends.
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#4557075 Genesis.

Posted by Metaclassx on 24 December 2015 - 12:42 AM

Bump
This still isn't fixed.
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#4554672 Legion Season 1 Name Revealed

Posted by Metaclassx on 16 December 2015 - 10:20 PM

"There will be no pvp gear"

OK


ok, good??

we can get equivalent ilvl gear to the highest pve stuff, from being high rated pvp'rs, and even if we're wearing lower ilvl it'll be a very small difference unlike the literal 20-30% difference's in output we currently have.
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#4554669 Pretty big banwave y0

Posted by Metaclassx on 16 December 2015 - 10:18 PM

tempting to actually q 3 rbg's for my box now, but nvm still don't want to play
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#4554666 New Legion PvP Changes

Posted by Metaclassx on 16 December 2015 - 10:16 PM

ring of valor was such great design that they needed an even better version of it.

A lot of the reason that ring of valor was SO idiotic though was that without the moving map mechanics the rest of the map basically didn't exist.

Map mechanics are fine as long as there is more to the map that allows normal gameplay without including those moving parts.
As much as some people hate the waterfall in Dalaran, it IS a good map mechanic because its pretty clearly cued ahead of time that its going to happen, and the effect doesn't change anything other then a specific point of the match (LoS through the middle). People who die because of the waterfall, or fail to get a kill because of it failed because they didn't pay attention to the cue that waterfall was dropping and failed to execute the mechanic in a beneficial way. Aka, awareness.

Its all about finding a balance between the map being controlled by a mechanic, and the mechanic being a part of the map that directs the flow of combat and lets players utilize it.
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#4554069 Elemental - weapon enchant multistrike, why not?

Posted by Metaclassx on 15 December 2015 - 09:48 PM

Haste increases speed of dot ticks of Flame Shock (and therefore, more Lava Surge procs), cast times of all spells and GCD's.
Aside from the haste enchant being insanely good, it also scales better as a stat in PvP then multistrike does, even though MS scales better in PvE
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#4547511 Cheating, cheating and more cheating

Posted by Metaclassx on 02 December 2015 - 02:07 AM

Every single person in those videos was perma'd today btw.
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