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I usually don't care enough to post any serious replies to juvenile scum, but this post is so amusingly full of mistakes and lies, I think I'm gonna join the fun once, being fully aware I thereby do exactly what you've tried provoking me into for the last few weeks.
Point a) You're accusing me of editing some post in which I "derailed" the topic, into a "harmless" variant of it, without obviously knowing edited posts on AJ get labelled so, clearly showing mine isn't.
Point Seeing as you're obviously either to young to be able to, or simply haven't been into the PvP scene enough back then, to know me from early WotLK, it is perfectly fine for you to not know of/believe my ratings/titles pre-ban. Neither do I care, nor does it affect my gaming experience if you do/don't. Just try keeping that last bit of dignity you spoiled brat have, and stop trying to convince others of your opinion that is based on superficial knowledge about me.
Side-Note to this point: I am aware WotLK titles don't mean anything anymore, neither from live, nor from AT, which is why in every topic I'm talking about my experience (mostly when looking for teammates) I explicitely state what season my experience and titles are from, so everyone not wanting old WotLK heroes can ignore my search and look for someone else. Interested in how that makes me a liar
Point c) Let alone that I find it amusing you seem to have made me the pivot of your pathetic existence, and made it your life-task to follow me on whatever forum/homepage I may visit, searching the web for even the slightest mentioning of me wherver you can... the WoW forums? Really? The thread you linked was about some negligible low lvl dungeon where I apparently got into an argument with someone. Alrighty then. Neither do you know why, nor do I remember. Nor does it matter in any case related to lvl 90 arena.
Point d) I have not the slightest idea who requiem is. It doesn't matter to me either. If I bashed him, there was a reason for me to do so at that point. Seeing as the mysterious screenshot is unavailable though, makes me think it's just another made up story or half-truth from your twisted and misguided juvenile brain. I might be wrong there though, as I've pointed out already, I usually don't care enough to remember if that certain pile of pixels has a problem with me or not
Conclusion: Just stop it, you're making a joke out of yourself. Requiring almost 900+ games played as a warrior in MoP to hit duelist, while judging other people's gameplay is amusing to say the least. Your affiliation with Jaime and your obvious age are the nail to your coffin. If you don't like me, feel free to sit infront of your PC and harbour a grudge; trust me, I can handle you not loving me, doesn't really affect my life at all.
So please, enough embarassment for yourself now. And stop making up stories or trying to convince others of your lies and sciolism.
Btw: Goodbye to another legit thread, crushed under the unstoppable might of #jaimegang2014s Myths and fables story time.
- Always try binding abilities with a cast time to keys that can't be pressed simultaneously with your movement keys (since in 90% of the cases, you have to stop moving to use this abilities anyways)
- Unbind stuff like turn right/left, backpedal, etc., so you don't even have the temptation to use them
- If you just started using keybinds, get an addon that you can create boxes with, and make them unable to be clicked through, and just make clear boxes over your action bars, so even if you try, you can't click them anymore then.
- Bind similar spells to similar keybinds, example: If you're playing a lock and use arena123 macros for fear, don't bind Fear arenatarget1 on Q and Fear arenatarget2 on 5 for example, but use Shift+Q for Fear arenatarget2 instead, just as an example.
- Small examples for different default macros that are useful for every class and every spec, with explanations:
Targets yourself, without accidentally targeting your pet if you double press the button (if you bind the key normally in the keybinding menu, without this macro)
Targets your mates, replace 1 with 2, 3, 4 depending on who you want to target. Same benefits as the above macro. If you play with the same players everytime, using your mates names instead of party1 is more reliable, since the spot where your mates will be in your group change depending on the order in which they join the arena.
Fastest targeting ever. Faster than clicking, faster than tabbing. Also more reliable. Have the same macros for arena2, 3 and 4, depending on your requirements/the brackets that you play.
Same concept as above, fastest and most reliable way of changing focus, saves you the time to switch targets and focusing them afterwards. Have the same for arena2 etc.
/cast [target=arena1] spellname
Same concept as above, fastest and most reliable way of using important spells on the target you want. Would be overkill to use this on all of your spells, use it on important stuff like CC or ranged interrupts instead.
- Small examples of how to use modifier macros in your gameplay:
Shift spell on you, alt spell on focus, no modifier spell on target.
The modifiers themselves can be interchanged, shift, alt and ctrl work. Just make sure you use the same modifiers for the same targets in all of your macros. For example, always use alt for focus and shift for yourself, and not shift for yourself in one macro and then on focus in another macro, or you'll confuse them eventually.
It's most definitely always better to NOT macro all of your def cds into one macro like this, but instead stagger them, but this macro can help newer players that can't yet manage their CDs good (enough), also frees up bar space.
NS Clone & NS Hibernate:
/cast Nature's Swiftness /cast Cyclone
/cast Nature's Swiftness /cast Hibernate
Useful for clutch situations when there's an open kill window, to CC healers, NS hibernate is incredibly strong vs resto druids and shamans, be careful though, since it breaks from damage.
/cast [target=arena1] Cyclone
/cast [target=arena1] Entangling Roots
/cast [target=arena1] Hibernate
Using those macros for each of our spammable cc spells, for each arena target (replace the 1 with 2 and 3 accordingly). This is similar to the focus macros siou posted, but faster and more reliably because you don't have to swap your focus (I use them coupled with /target arena123 and /focus arena123 macros). Takes some practise to get used to, but when you do, it's unrivaled the fastest way to cast important spells.
This should be mandatory for every druid. As you know, shapeshifting breaks roots/snares, but instead of shifting to another form, if you use this macro and shift to another form AFTERWARDS, you break 2 roots/snares instead of 1, for the same mana cost, and still in only 1 GCD. (Since canceling your form doesn't trigger a GCD).
I played a DK before a certain someone paid for me to be banned. I'm not biased toward DKs or any other class.
I'd quote a select few especially retarded and biased posts of you, but neither do I care enough to waste the time, nor does it change anything. Dumb people won't realize they're dumb just because you prove them so, and everyone else is already aware of what you are anyways, so yeah
Ok lol, I just realized how drunk I've been when I made this post... Here is my sober edit and rephrasing:
I have several questions regarding our gearing for next season, as I love min/maxing my characters, but am quite horrible in theorycrafting myself, so I'll try to take them step by step.
Right now in S14 I was using Spirit items, with the 2nd (non-spirit) stat reforged to Crit, Int/Crit gems in red, Crit gems in yellow and Crit/Spirit gems in blue sockets, with the 432 Spirit/3% higher Crit effect meta.
My reasoning behind this was:
Even though Crit is our best throughput stat and also acts as a sort of regen stat, there will be times where you can't drink/use a lot of Mana Tea stacks at once, and the Spirit will help you bridge those phases.
1.: I know S14 ends soon, but just for the sake of knowing it now: Have I been wrong with this? Would using Crit items and refording their 2nd (non-crit) stat to spirit while keeping the same way of gemming have been better all the time?
2.: If it wasn't better already, will going Crit items reforged to Spirit be better than Spirit items reforged to Crit next season? With the higher ilvl I could imagine that the Spirit you get from reforging would already be enough to bridge the no-drinks-/no-tea-phases.
3.: Due to the way Crit works, everyone knows there will be a point at which crit becomes worse than other stats. Will we reach this point in Prideful gear? And what stat would be higher priority after reaching it? Mastery seems useless, there are already tons over tons of mastery orbs spawning right now. Haste isn't affecting our main heal (since Orbs are already GCD capped), and Hots are worthless vs teams that can dispel offensively (and let's be honest, what comp can't these days). I guess Int? I could imagine staying with crit items, reforged to spirit, but a bit more int-focused gemming.
Thanks already for your attention and any eventual replies.