This is the most broken comp ive ever seen in wow ever. Why is the warlock able to dispel literally every single CC on the druid while even being in CC? Hunter's mark is gone so in most comps its impossible to cover the healer with another debuff.
Let me pain that picture for you.
If you have the entire RLD team cross-CCed, with dispellable debuffs, the warlock can imp dispell himself, sac the imp, then imp dispell the healer, who then can dispell the rogue.
I qued into a 2500 RLD in which the rogue literally missed 30 kicks in a row but still won because the druid is immune to all cc and can win the game by never de-targetting my healer once.
combat rogues should not have an 8 second kidney shot.
burst of speed should be removed.
Imp dispell needs some sort of internal cooldown and be non-abusable via pet sac/instant resummon.
90% of teams on the ladder have either a combat rogue or warlock, both of which seem to be pretty ridiculous atm and are much more broken than rets ever were.
Combat rogues need to be nerfed to the fucking dirt and never made viable for PvP again if this is the playstyle they invoke. Its a complete sham to the playstyle of rogues and the set-up required and skill that used to be needed to play them.
not sure if someone mentioned it yet but for those who are interested here is an explenation how multistrike works in pvp. it is NOT bad or worse in pvp.
+rep if it helped, thanks mates
In PvE, your spells and abilities have two chances to deal an additional 30% damage. Each hit can offer up to 100% + 30% + 30% = 160% total damage.
In PvP, your spells and abilities have one chance to deal an additional 30% damage, but the proc chance is doubled. Each hit can offer up to 100% + 30% = 130% total damage. Multistrike is less bursty in PvP, but compensates with consistent damage. Sustained performance is identical. 
What's this rubbish about s8 being the perfect balanced season. Do people forget how stupid wizcleaves with bloodlust were. The only viable melee in s8 were prot wars running KFC, pure joke of a season.
Anyone noticed that we don't have an updated armory since the beginning of september? It's pretty annoying for the people who wanna see the ladders.
Does anyone know what's the reason for not fixing it?
I'm sure we've all noticed how certain actions in the game have certain words we use to describe them that only the seasoned WoW player would know and use. To talk a good game is to play a game. 95% of a WoW PvPer's life is spent AFK. Learn to spend that time improving your vocabulary and demoralizing the competition! Nothing lets your teammates know that you're a good player like using the right words in and out of arena. These are a few WoW vocabulary words to help you become a better player - add your own in the comment section!
Swifty - To kill someone really quickly by yourself, not necessarily with any coordination from one's team. Although swifty is typically used when describing a warrior doing 'down goes Venruki' damage, it could also be referenced to other classes, such as a warlock while using demon soul chaos bolt, a hunter afk'ing, or a mage with frost bomb and orb.
-Guys, I'm almost out of mana, if this game isn't over in a few seconds then I'm gonna have to drink or we lose. -Don't worry, I almost have my swifty up!
-OMG, I just got swifty'd so hard! I didn't even get to link!
Realz - To use all of one's cool downs extremely quickly in the most offensive of manners. Someone who is realz'ing will stop at nothing to get the kill in the fastest possible way (typically a healer). A player who is realizing will trinket the first CC and use all of their offensive cd's in the first few seconds of a game. A realz cannot be stopped unless killed. A realz knows no other target than its initial one. A realz knows no such thing as diminishing returns - if silence or stun is off cool down, you will be silenced or stunned, no matter how short.
-HAHA LOOK AT THIS REALZ! HE JUST TRINKETED IMPACT STUN!!!
Neilyo - 1. To go out of ones way to do seemingly incredible cc and no damage (most commonly used in describing rogue gameplay). To neilyo is to cc someone who didn't necessarily need to be cc'd and probably lose the kill attempt because of it.
2. To try really hard in a duel or 1 v X situation.
- *Removed because rogues no longer exist in arena situations*
- Why is this warrior still playing? His paladin died 20 minutes ago? What kind of neilyo is he trying to pull?
Scumbag - 1. One who queues an extremely odd comp with the sole purpose (even if unintentional) of countering your comp. Ex - Q'ing double enh sham + resto shaman into your mld.
2. A person one envies, usually because of gear. Ex - A rogue with legendaries or a caster in WotLK with DFO.
3. A person who annoys you. Ex - A nagger, or person who nags a lot, is a scumbag.
Fun - To do something one enjoys. Fun in WoW is typically used to describe how much a person gets to play their character. The best players control how much fun their opponents have. Fun can be prevented by excess cc, swifty'ing, or ddos'ing (usually done by win trading scumbags, australians, or extremely obese 12 year olds).
- Nice CC! That shaman is having no fun right now!
- Train the mage! Don't let him have any fun!
Step up your game. Use the right words at the right time. Dominate the competition one word at a time! Trash talk is winning talk.