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Member Since 23 Jun 2008
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#4301358 RLD/Combat Rogues/Locks

Posted Glink on 16 December 2014 - 03:08 AM

This is the most broken comp ive ever seen in wow ever. Why is the warlock able to dispel literally every single CC on the druid while even being in CC? Hunter's mark is gone so in most comps its impossible to cover the healer with another debuff.

Let me pain that picture for you.

If you have the entire RLD team cross-CCed, with dispellable debuffs, the warlock can imp dispell himself, sac the imp, then imp dispell the healer, who then can dispell the rogue.

I qued into a 2500 RLD in which the rogue literally missed 30 kicks in a row but still won because the druid is immune to all cc and can win the game by never de-targetting my healer once.

combat rogues should not have an 8 second kidney shot.

burst of speed should be removed.

Imp dispell needs some sort of internal cooldown and be non-abusable via pet sac/instant resummon.

90% of teams on the ladder have either a combat rogue or warlock, both of which seem to be pretty ridiculous atm and are much more broken than rets ever were.

Combat rogues need to be nerfed to the fucking dirt and never made viable for PvP again if this is the playstyle they invoke. Its a complete sham to the playstyle of rogues and the set-up required and skill that used to be needed to play them.

#4298738 multristrike pvp and pve

Posted Greymindz on 14 December 2014 - 05:28 PM

not sure if someone mentioned it yet but for those who are interested here is an explenation how multistrike works in pvp. it is NOT bad or worse in pvp.

+rep if it helped, thanks mates


In PvE, your spells and abilities have two chances to deal an additional 30% damage. Each hit can offer up to 100% + 30% + 30% = 160% total damage.

In PvP, your spells and abilities have one chance to deal an additional 30% damage, but the proc chance is doubled. Each hit can offer up to 100% + 30% = 130% total damage. Multistrike is less bursty in PvP, but compensates with consistent damage. Sustained performance is identical. [1]

#4294497 Gladiator dispel gone?

Posted shunke on 11 December 2014 - 07:31 PM

R.I.P Gladiator Stance

3.12.2014 - 11.12.2014

Photo by: Braindance

Music by: Youtube, https://www.youtube....h?v=a_Am4cHMBKM

Posted Image

#4267909 The current state of Arms PVP - Gladiator perspective.

Posted Esotarious on 18 November 2014 - 04:23 AM

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Looks about right.

#4037209 How many players quit for LoL?

Posted Asebring on 21 January 2014 - 12:07 AM


#3993679 Blizzcon champion gives insightful view on state of the game

Posted Dimyzuka on 15 November 2013 - 10:09 PM

What's this rubbish about s8 being the perfect balanced season. Do people forget how stupid wizcleaves with bloodlust were. The only viable melee in s8 were prot wars running KFC, pure joke of a season.

#3976228 This game used to be so great

Posted amirdaheat on 28 October 2013 - 12:04 PM

Pack your bags boys, we're going on a feels trip

#3968557 Class with the highest Burst dmg

Posted Djandawg on 20 October 2013 - 01:50 AM

View PostCrawthz, on 19 October 2013 - 05:31 PM, said:

Chargestuns, pummel effects, Hex, Poly, Fear, stuns, silences, CS/SPell Lock,  knockbacks, reflects, dispel, LoS and so on. Without those ever happening, mage burst would be the biggest.
it is nice to clarify that you can't burst when you are a frog.One might even go so far as to say that the mage class is handcuffed by ingame mechanics.


#3929972 Warrior Self Heals on PTR

Posted Braindance on 22 August 2013 - 03:44 AM

I won't let you bring my class down ever again

#3929958 Warrior Self Heals on PTR

Posted Braindance on 22 August 2013 - 03:09 AM

Shut up wars are fine l2p

#3894424 New Debuff: Bitch Sickness

Posted Spinmove on 03 June 2013 - 07:42 AM

They already have Resurrection Sickness in this game so they need to add a new debuff called Bitch Sickness.

When you're playing 2v2 Arena and run like a bitch the whole game, you contract Bitch Sickness. After thirty seconds you get kicked from the game unless you stop playing like a bitch.

Bitch sickness

Thanks for reading.

#3793639 ARMORY - What is up to armory?

Posted Saikx on 22 October 2012 - 09:32 AM

View PostHexur, on 22 October 2012 - 08:56 AM, said:

Anyone noticed that we don't have an updated armory since the beginning of september? It's pretty annoying for the people who wanna see the ladders.
Does anyone know what's the reason for not fixing it?
They´re  too busy balancing Pet-Battles

#3799854 The WoW Vocabulary - Step 1 to improving your game.

Posted Shakez on 05 November 2012 - 09:58 PM

Hi everyone!  

I'm sure we've all noticed how certain actions in the game have certain words we use to describe them that only the seasoned WoW player would know and use. To talk a good game is to play a game.  95% of a WoW PvPer's life is spent AFK.  Learn to spend that time improving your vocabulary and demoralizing the competition!  Nothing lets your teammates know that you're a good player like using the right words in and out of arena.  These are a few WoW vocabulary words to help you become a better player -  add your own in the comment section!

Swifty -  To kill someone really quickly by yourself, not necessarily with any coordination from one's team.  Although swifty is typically used when describing a warrior doing 'down goes Venruki' damage, it could also be referenced to other classes, such as a warlock while using demon soul chaos bolt, a hunter afk'ing, or a mage with frost bomb and orb.

-Guys, I'm almost out of mana, if this game isn't over in a few seconds then I'm gonna have to drink or we lose.
-Don't worry, I almost have my swifty up!

-OMG, I just got swifty'd so hard! I didn't even get to link!

Realz -  To use all of one's cool downs extremely quickly in the most offensive of manners.  Someone who is realz'ing will stop at nothing to get the kill in the fastest possible way (typically a healer).  A player who is realizing will trinket the first CC and use all of their offensive cd's in the first few seconds of a game.  A realz cannot be stopped unless killed.  A realz knows no other target than its initial one.  A realz knows no such thing as diminishing returns - if silence or stun is off cool down, you will be silenced or stunned, no matter how short.


Neilyo - 1. To go out of ones way to do seemingly incredible cc and no damage (most commonly used in describing rogue gameplay).  To neilyo is to cc someone who didn't necessarily need to be cc'd and probably lose the kill attempt because of it.  
   2.  To try really hard in a duel or 1 v X situation.

- *Removed because rogues no longer exist in arena situations*

- Why is this warrior still playing? His paladin died 20 minutes ago? What kind of neilyo is he trying to pull?

Scumbag - 1. One who queues an extremely odd comp with the sole purpose (even if unintentional) of countering your comp.  Ex - Q'ing double enh sham + resto shaman into your mld.
2.  A person one envies, usually because of gear. Ex - A rogue with legendaries or a caster in WotLK with DFO.
3.  A person who annoys you.  Ex - A nagger, or person who nags a lot, is a scumbag.
4. Kaska.

Fun -  To do something one enjoys.  Fun in WoW is typically used to describe how much a person gets to play their character.  The best players control how much fun their opponents have.  Fun can be prevented by excess cc, swifty'ing, or ddos'ing (usually done by win trading scumbags, australians, or extremely obese 12 year olds).  

- Nice CC! That shaman is having no fun right now!

- Train the mage! Don't let him have any fun!

Step up your game.  Use the right words at the right time.  Dominate the competition one word at a time!  Trash talk is winning talk.

Feel free to post your own favorite WoW terms!

#3792554 Most burst ive seen in arena

Posted deac00r on 19 October 2012 - 03:22 AM

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#3791625 Most burst ive seen in arena

Posted Jontex on 16 October 2012 - 07:29 PM

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Yea. what are you smoking lol