I don't know if you saw it, but the last build from the PTR bring some new legendaries from Diabl..., some new legendaries. And the difference between the old ones and those new ones are that their special effect are just... a talent.
As a man with a lot of imagination, i thought : "What if?". And i thought that it could change to have a normal post where people doesn't compare their big penises or insult each others (But feel free to do it on this one.) but theorize a bit.
So, imagine you can pick one, and only one more talent for your spec, in the PvE or the PvP tree :
- Which one would make your spec way too strong / OP?
- Which one would make your class more interesting to play? (It could be the same as the previous one, both are not exclusive, it could be OP and more interesting too.)
- Which one would help your class a bit?
I'll start :
- Blessed Hands, because having 2 BoP/Freedom/Sac with Melee wing would makes us as stupid as rdruids.
- Repentance, because it's an interesting cc.
- Vim and Vigor, because it would help us having no healing at all without CD's while keeping the dispellable mastery, would make the non-melee wings spec a bit more attractive (melee wings healing is not affected by that.)
- Holy ward is consumed by Scatter shot, but you are still cc'd.
- Bursting shot, the "stun" (which sometimes doesn't stun you - the line on the floor -) from enhancement goes through greater fade, making 2 preemptive talents quite useless against fotMM hunters who abused it.
- (Not sure) Ray of hope seems to be affected twice by any healing reduction effect. (Once when you heal the effect, another one after). Same effect happens for the rsham, but i don't have twitter so i can't make it fix'd the next day.
- Do not use mind flay when you see an observer from a demo warlock. (The passive AoE thingy seems to be counted as one single spell for each target for the lovely demon, so... yep.)
For those who haven’t followed this new change, Blizzard planned to add the old elite set from the previous seasons (So, Cataclysm S9 to the current one.), and they asked our opinions about that.
Maybe this forum is not the best place to talk about that, but as it touches our pvp community (and as I have nothing to do at work), I think it deserves our attention.
Deep inside of me, this potential change made me say “Ah, I will finally have the S9 and the beautiful S10 elite set I’ve deleted due to lack of space and no transmog back then – thanks S11 -, and the S11 2-hands weapons I didn’t buy because I never play ret after S2 to complete the best looking set for paladin”, because, for the tiny story, I constantly asked the Blizzard assistance to gave me back the season 10 elite set (The blue/red one), and I always have a friendly, but irritating “Nope.” as answer.
However, one thing I always loved in RPGs is the “unique” part. My first online game was Neverwinter Night, and you can create an absolute unique character, with the race, the classes (You had 40 levels to “spend” on max 3 classes, so you can be a level 40 warrior, or a level 20 warrior/level 20 priest, with advantages for being a full class, or more versatility or good combo by being an hybride – imagine on WoW, everyone would be mage/x), the spells, the divinity, and the talents, which could be something completetly worthless for combat, but awesome for conversation with NPC to have more options. 2 differents players, even if both of them were playing a "Level 20 warrior level 20 priest" can be completely different. The first could have been a healer with fighting abilities, and the other one a pure deathknight, summoning undead minions and draining life.
I never find this unique aspect of class customization in WoW, almost never. The talent tree from Vanilla to WoD never gave me this feeling of “Ok, I’m playing something weird, but I have results with it.” The old talent tree were exactly the artifact now, some “+1% crit” here, some “Oh, less mana cost on this”. Despite the possibility of hybrid spec, the only time I felt really different was in TBC, with the 40/0/21 spec. (And for another subject, the idea of "spec" in a single class break every dream of customization for me.)
Transmogrification in season 11 gave me that feeling, and countless amount of hours (and gold) spend on nothing more than creating dozens of transmog set. If I face someone with the same transmog as me in arena (Example the season 11 elite), I change the next game. And I will probably use it again 2 days later.
I never thought having a elite set, or a rank X in Vanilla was something prestigious or a demonstration of better player (Even if having 2200 in Cata was "harder" compared to now thanks to mmr inflation and stuff). It’s just the sign of “I was there”. My old priest has a rank 10 (By playing 24h/24H during 2 weeks), and even if I stopped playing him back after S2, when Blizzard decide that the old pvp set were available to transmog only if you had the legacy achievement, I was happy. Unfortunately, the rbg rating destroy this demonstration of “I’m an old school player.”.
Same for the T3, who lost all his “Holy shit” transmog value since you can obtain them in the black market. Now, it’s more “Ok, this guy have a lot of gold.”. Same for some Vanilla ZG weapons, like the polearm (Which had a proc to execute someone) I have in my bank, but now, the appearance is droppable in the isle of thunder in MoP.
I think the old elite set must stay unobtainable. Like the old weapons from Naxx40 (Ashbringer for the most known one), like the old Undead set from the Necropolis invasion (The one I have who looks like the T2 paladin, even more awesome on a non-plate class, because the look is exactly the same.). Like the tabard of the pre-BC event, the olympic game one, or the one with the "WoW" logo on it.
Unless they have a magical way to track the old rating between 2 dates, i think it's not a really good idea.
I’d rather have a second elite set, another recolor from the current season, but with way more things needed than only having a X rating. Something which need some will to do it, like a huge meta achievement. (Winning 100 games, having X rating, being prestige X, win 10 games in a row after X rating., win 100 BG, win 100 rbg). Something to say “Ok, this guy worked for it.”, something difficult, something interesting.
Ok, it's maybe unfair for the PvE players, on which everyone can obtain the mythic or highest difficulty gear 2 xpac later, but i think PvP deserves something, for once, exclusive.
Because i'm afraid that the next step would be "Why can't we have the old gladiator mount? Everyone can obtain Garrosh mount easily now"
What's your opinion?
EDIT : Thanks Bersihasi for the blue post, i couldn't link them at work.