If you want to do a piece of content and it's designed in a way that you can not do it solo - isn't that forced by definition? It doesn't matter whether it's a leveling zone or an instance in concept, or if its levels or item levels progression.
Of course. But you decide before that you're gonna do that. It's not a huge red warning on the screen. Imagine right "If you want to do arenas, you need to do 2 BG before.". Maybe that's exagerated, but nothing stops you to either play solo, or in team. You are free. Nothing forced.
I played mostly solo in Vanilla, surrounded by a lot of people. You don't. That's our choices.
Going to a city to find brave heroes and actually going to the battlefield with them, to me, sounds a lot more interesting than opening the UI, selecting the right dropdown element and just like appearing there. They are totally different experiences.
Well, that's some RP stuff here
I can imagine going into a group of brave heroes too when i click and join a group for Antorus HM. Hey, i always put the music loud when i do the levelling on new xpac, so i can enjoy it more. I spend my whole life on Tyr's hand, farming gold (and players) between BGs.
People you don't like can make valid points. But sure, whatever.
He did some valid points. Points than can actually be discussed.
But usually, if you watch this stream, you can't. It's "You agree with him on ALL points, or you're a trash player who never experimented being a real gamer". So... nupe. I usually like debatting, but when it's close-minded like that. Meh.
When the whole Nostalrius thing happened, he was streaming for few days (for donations, let's be honest), and he watched some youtube reactions videos about it.
At one moment, he played Venruki's one. Venruki, if i remember correctly, wasn't against at all. He wasn't for either. He said that ok, why not, but for him, he prefers going forward and see what happened next.
Kungen just said, after closing the video the moment Venruki said "Forward", and all his mindless twitch viewers too, that you can't listen to PvP players, they are not hardcore and real players, and basically our fault that the game is like that.
And balance issues are a whole different subject. I'm talking about the overall design trends. Balance could've been great back then and awful 5-viable-classes now, and my opinion wouldn't change at all. What I miss is absence of flying mounts, absence of difficulty modes in dungeons, absence of cross realm play
I disagree with the balance issue. I think it plays a huge part of the community when it's like it was in Vanilla, which was really imbalanced. For that time, who cared, i didn't care at all, i was in the world of warcraft, and i could play all day doing PvP or whatever. But it plays a lot in a long term. When warrior were the only tank, priest the only healer for example, it creates situation where, as i said, you wait long time just because you want the warrior, and not the poor druid that wanted to help.
I agree about flying mount. I like them, but i can easily not used it.
Difficulty modes in dungeons? Why not. But dungeons were not that relevant after having raid gear. You just did them for specific component, like stratholme. I'm not a huge PvE guy, but i think people loves the new Mythic+ dungeon mode. I did them casualy, i like them too.
Absence of cross-realm play is yes and no for me. Yes because i remember even now, some name from my old realm (La Croisade Ecarlate), some name i saw a lot on the glorius Alterac Valley.
No because of disbalance and dead realm. The same realm i was (LCE) had a huge imbalance as faction, and alliance outnumbered the horde by far. Not really enjoyable in Tarren Mill.
And as you said earlier, people migrate, they change to get close to PvP players, to friends. So the same realm became a desert, hard to find group. And the LFG added in Wotlk helped a lot.