And what did they do? It seems that they just replaced spheres with surging mist, removed disarm and spinning fire blossom and added one more spell as lvl 100 talent. Maybe im bad at math but is it one keybind less? Or two if we pick a pasive lvl 100 talent?
Nice ability pruning there. Good job blizzard.
- Dematerialize has been removed. (passive)
- Sparring has been removed. (passive)
- Swift Reflexes has been removed. (passive)
- Spinning Fire Blossom has been removed. (most fun ability ever)
- And disarm also removed
Anw the biggest disappointment was with the passive Parry/Dodge. I thought they removed that shit from the game, I understand having cooldown abilities like evasion but why keep that annoying rng aspect of the game in? Anw it only happen when melee hits melee, when a melee hits a caster he can land all of his abilities, when a caster hits a melee he can land all of his abilities, but when a melee hits another melee he parry/dodge 70% of his abilities?
Whats the point? I once read Celestalon saying that is because they want melee to try to hit their targets from behind,but that is nonsense cos we can hit casters and healers fine,it only happen to melee vs melee...