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Gebece

Member Since 17 Feb 2013
Offline Last Active Sep 06 2014 11:51 AM
*****

Posts I've Made

In Topic: @Nadagast, Moderation in Past Few Days

22 February 2014 - 10:58 AM

zz zz

In Topic: Chimpoelolzz how does he do so much damage?

18 January 2014 - 02:52 AM

I can't understand any negative comments about Zukgee. He played with any dps spec(warrior&dk , enhance&dk and so on lol...) above 2.5k rating last season. He and Mes was definitely doing more damage than any other DK. I'm witness to this fighting against him and playing with him. People claiming he is gcd hacking is just being childish , gcd hacking is impossible after changes to wow client in wotlk.

In Topic: Bigmoran Presents: Djangoat Unchained [Video]

07 January 2014 - 06:59 AM

Buff hpals , buff ferals , buff spriest , buff dk survivability. It may solve the KFC problem.

In Topic: shaman goat

04 January 2014 - 06:51 PM

View PostChanimal, on 04 January 2014 - 03:35 PM, said:

I feel like I'm missing something because even though I play with 250ms I don't mind fast clones at all when I fight a Druid...

You may not mind 0.2 seconds clone because you have your personal goat debuff requires gcds to apply but you can spread it to whoever even if they aren't stacking.(I still think you are fast enough to interrupt it regardless :). I understand Soul of the Forest buff comes after using swiftmend , so one can know its coming and interrupt it. I do interrupt it more often on my Hunter or Lock because I don't need to turn my back to interrupt it like an Enhance Shaman. I don't believe all classes and specs have necessary tools to stop fast clones without sacrificing too much , e.g Ferals , Windwalkers , to an extent Boomkins , and Spriests.

In Topic: shaman goat

04 January 2014 - 11:51 AM

Goat's aoe cast slow debuff has 10 yards range , I love how goat is penalizing caster cleaves when they turtle or pillar hump all game. I understand your frustration , because its already difficult to cc a rsham without a goat debuff.

I think goat cast slow debuff should be removed or should only work on one target , but 0.2 seconds clones need to be removed and nerve strikes should be nerfed little bit in return.

I personally don't find the way RMD setups skillfull. 0.2 seconds clone on a dps while being forced to save trinket for the bomb , blanket cs + deep + pom poly on healer , the kill target isn't allowed to trinket or able to use defensives due to combination of stun+garrote. Simple kidney shot ends up as a 6 seconds cc even if you trinket it.

TL:DR , Same way pet sac and temporal shield is nerfed same time , I think goat debuff and 0.2 seconds clones needs to be nerfed same time.Healing stream healing should be reduced and riptide should be buffed.It is really stupid to get outpressured by Rsham KFC when shaman hiding behind the pillars with his healing stream, rofl...

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