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Rawrbertlol

Member Since 05 Feb 2013
Offline Last Active Today, 09:55 PM
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#4245271 What the fuck happenned to warlock class ?

Posted Hordii on 28 October 2014 - 03:58 PM

View PostFreshlemons7474, on 28 October 2014 - 03:48 PM, said:

I feel like a lot of people just dont care how bias they are being in this thread.

After the season we've just had can you really blame them?  If you played any healer without a shaman on the team you basically payed your subscription to watch your character run round in circles


#4247833 How do you use Ice Nova?

Posted jaimex on Today, 12:06 AM

View PostBaked, on 31 October 2014 - 12:03 AM, said:

Do you use 2x stacks instant after a shatter or do you use 1 then ice lance then the second and ice lance again?.

use them both out of invis and if the target isnt dead leave the arena


#4247788 We dem boyz

Posted Capstone on Yesterday, 11:51 PM

Posted Image

Spoiler



#4246783 Hunters in WoD

Posted Dillypoo on Yesterday, 05:23 AM

View PostDisperse22, on 30 October 2014 - 01:07 AM, said:

So what is the go to pvp spec then in WoD for hunters? BM?

MM, my guide is almost done as well


#4246741 Cheating, AJ & You

Posted Dillypoo on Yesterday, 03:24 AM

I read through a majority of these posts and I'm really hoping no one had said this already, but I still feel it's something that people don't consider too often.

Throughout playing wow I was for the most part kind of okay with boosting. It was something I didn't really like, and therefore I did not do it myself, however I still did not complain about any partners or just other high rated players I knew doing it because I would rationalize their reasoning. For some people if they're trying to play the game a very large amount and really enjoy it and wanting to be the best of the best whatever it is etc. they potentially might not be able to put in the time required (Not everyone needs to play the game a lot to stay at the highest level, but some do) because it's not really an efficient use of their time when they need to instead spend that time working. So in order for those people that want to actually be playing all the time similar to how a professional league player would play and practice, I'd rationalize it as them needing the money for to put in that time towards the game they love. And the easiest way for those people to get that money is through boosting.

However, by doing those boosts they end up hurting the competitive environment of the game they love, and also just the ladders. Instead of having the game progress into something those types of people want (i.e an esport on the same popularty of league) regardless of it's something that's possible or not they are still preventing that from happening by causing issues with competition.

But the one thing I believe people don't consider a part of any of this is DDoSing. So obviously it's clear DDoSing is a huge issue right now, people use it to get themselves their undeserved titles and those people cheating that way should be punished. Since DDoSing allows those people to get ratings they themselves couldn't have obtained without cheating, this actually can apply to those players doing Pilots. Because there is money involved in boosting, the type of people that are willing to cheat for things will definitely use that cheating to get a profit for themselves. Now instead of just only top players being able to do Pilots to earn money, you also have people with booters who can do the same thing and can use DDoS as a way to make some of their pilots possible. The same sort of thing can also be applied to wintrading and botters. The same people that will wintrade, bot, and ddos games on their main characters for their title can also do it on pilots now allowing them to get a profit off of something that was not even obtainable to them in the first place.

The TL;DR version of all of that is not everyone that pilots is a wintrading ddoser or botter, but I am pretty positive at least 90% of wintraders, ddosers, and botters will do the same on pilots in order to profit off of the game, and hell I'm sure that some top players that don't wintrade on their mains, would possibly have it done on a pilot to make it easier and less time consuming, and they probably wouldn't really care about doing that because it's not their own account.

Piloting has always been a problem and has always been bad for the game. I'd say now with things like DDoSing becoming more and more common, for blizzard and the community especially (a lot of people will overlook and rationalize piloting as oh well it's not as bad as hacking ddosing wintrading, botting w.e) to look at piloting as just as bad as any other form of cheating in the game as it also enables a bigger rise of the other forms of cheating,


#4244575 Cheating, AJ & You

Posted Esiwdeer on 27 October 2014 - 07:05 PM

tl;dr: it is my opinion that the posting rules should be amended to allow cheaters to be held accountable if the evidence is credible

I believe that posting credible evidence to disgrace cheaters should be encouraged and taken seriously


#4226242 - IMONGO -2900+ Hunter from the Highest Rated PHD world Streaming!

Posted Vorteckz on 07 October 2014 - 06:13 PM

streaming all of WoD. 3k+ rated r1 hunter

http://www.twitch.tv/itsimongo
http://www.twitch.tv/itsimongo
http://www.twitch.tv/itsimongo
http://www.twitch.tv/itsimongo


#4239469 i don't know how to feel right now

Posted Reedztv on 22 October 2014 - 08:26 AM

View PostBandagezxo, on 22 October 2014 - 06:20 AM, said:

I get flamed reguardless so I just decided to post what I want to :)
Posted Image


#4239295 WTF did blizz do to warriors??

Posted Plath on 22 October 2014 - 01:22 AM

Washed-up gladiators feel it their duty to roll into semi-constructive threads and derail the fuck out of them with unnecessary combativeness and troll-esque //replies//. This has been an arenajunkies tradition for some time now.


#4240021 Possible swapping of s15 glad mount?

Posted akatyrone on 22 October 2014 - 07:29 PM

Posted Image
Posted Imageblizzard pls


#4239595 Fuck one, kill one, marry one

Posted Myrrha on 22 October 2014 - 11:38 AM

View PostShawir, on 22 October 2014 - 11:30 AM, said:

nice try on the edit faget

Fuck off, idiot. No one likes you or your small penis tough guy act.

Why don't you grow some balls and post a picture thats not a video game avatar. I'm sure you look like a real winner, lol.


#4237228 I don't understand ferals right now

Posted darkzeon on 20 October 2014 - 06:56 AM

View PostHiroshx1, on 20 October 2014 - 06:25 AM, said:

but we die super fast in a stun
Yes, just like 4-5 another classes. But unlike feral they cannot use lay on hands every 5 sec.


#4235374 Thoughts on the Prepatch so far?

Posted snugglebunny on 17 October 2014 - 08:01 PM

do people think saying "not to be rude" makes it ok to be rude or something? nmp brain prob just borked actually


#4235713 List of problems that I feel they're either addressing the wrong way or a...

Posted Lolflay on 18 October 2014 - 10:39 AM

General

- Fear effects right now break on threshold of 1-2 dot ticks, last 6 seconds on max duration and randomly move the feared player around - it was suggested a THOUSAND times to either keep it @ 8 seconds maximum while keeping the player rooted instead of making him run around like a moron, or to design it via glyph. They said a thousand times that Fear moving the player around randomly was the problem, next to it not breaking due to damage - where's the problem of removing the random moving around part, if the damaging part was already fixed ?

- Snares and roots are still a huge problem in the game. They in return create an even larger problem of having to keep retarded abilities in the game that counteract snares ( *cough*BoS*cough* ). Also, both snares and roots are either extremely effective or extremely useless, there's no middle ground. You can either keep the enemy players completely in check with snares/roots and they can't do shit all about it, or enemy players either have way too momentum ( and/or playing classes that easily get rid of them ) where said snares and roots are useless. New hunter auto shot slow being the prime example of polar opposite stupidity compared to BoS

- Instant CC is still in the game. Only displays of proper instant CCs are really AOE fears and RoF that can't be PoM'd. Stormbolt->Frost Trap will still be a fucking thing come WoD. ?!?!?

- Number of extra "trinkets" ( CC breakers ) in the game is still abnormally high. Unbound will, Nimble Brew, Berserker rage, etc. It just creates power creep and it'll continue to create it towards new expansions. Either remove them all or give them all Tremor Totem treatment.


- Rogue

- everyone recieved ability purges, Rogues remained the same for most part

- I partially supported Burst of Speed in MoP, however come WoD I really don't ; explanation below

- Rogues are thriving on level 100 because of the metagame. TBC and Cataclysm were kinda slow for the most part, allowing Rogues to thrive in those metagames because a Rogue with no fear of getting oneshotted is a Rogue that is free to fuck up enemy team completely - contrast to WoTLK where they could get stunned and oneshotted by proper teams, so they had to play very carefully, resulting in the proper way a Rogue should be played

- remove Cheap Shot and Garrote glyphs, they're an overkill

- Nerve Strike is way too powerful on lvl 100

- Feint is too powerful ( although it'll probably get nerfed because of PvE - it's making Rogues the premier ( and really only viable :D ) melee class in first tier of WoD )


- Death Knight


- IBF breaking stuns might be something they've had since they were released, it doesn't mean it shouldn't go

- Conversion as it stands is kind of dumb

- Blood should NEVER be a thing

- Desecrated Ground needs to go


- Monk

- Nimble Brew needs to go in its current incarnation - give it a Tremor Totem treatment or remove it completely

- MWs seem to be way too much mana efficient, Soothing Mist stopped giving Chi but the ability to spam Surging Mist without consequences makes sure they have endless supply of Mana Tea - they're also very strong healers right now in PvE, which will probably warrant a few % healing fixes, so I believe they'll be in a decent spot when it comes to that

- WWs are in a pretty good spot, they didn't deviate too much from their 90 playstyle, but aren't one shot wonders anymore. With added safety of melee classes ( no more oneshots ), they actually have the time to function as a proper melee class now, which is just fine. I'd only look at Surging Mist healing because it seems better than old Orbs.


- Paladin

- Holy : besides WoD having a cast time, they seem fine for the most part. They're not broken ( in fact they're last in PvE parses ), but they're equipped with the tools to deal with melee cleaves which will be prevalent in first season or two

- Ret : seems to do way too much healing, outside of that, damage can get a bit too spikey, however it seems fine




- Warlock

- remove Unbound Will - I've read a suggestion to replace it with Shadowflame, which actually seems pretty decent. ( It might directly contradict the snares&roots paragraph above, but a snare with a cooldown is not actually a problem in this game, only the CDless ones are )

- return Fel Flame or Searing Pain for Affliction

- Fear currently breaks on 1-2 ticks of DOTs, lasts 6 seconds, makes the target flee in random direction. Remove the fleeing part and bump it back to 8 seconds.

- Priest

- Psychic Scream is a talent, lasts 6 seconds, has a cooldown of 45 seconds, breaks when the wind breezes by and randomly displaces the target during the duration of the effect. Return Psychic Scream as a baseline spell, remove the random running around part, keep the 45 second cooldown/6 second duration if need be - give Priests an actual talent tier instead of forcing them to take a spell that has been baseline for their class for past 10 years.

- Mage

- forcing Mages to cast Frostbolts is just fine, they wanted that back anyway, and I fully agree with them on that - however putting all of their damage into novas and prismatic crystal is the dumbest thing ever, it promotes one dimensional playstyle

- Deep Freeze not being a real stun anymore forces Mages to use it on partners instead of the target they're currently focusing - not a real problem for the likes of WMx or RMx, but this effectively stops diversity between Mage comps, and reduces their solo ability by tenfold

- Shaman

- Tremor finally seems to be in a decent spot

- Elemental : does no damage, and they're last in PvE parses on 100 ( I hear that Jaimeretard already rerolled, tells you enough that you need to know about Elementals :) ) - they need a fundamental overhaul of their DPS mechanics, make them challenging enough so baddies ( :) ) can't succeed with them, while keeping them competitive - TL;DR turn them into a real spec/class finally, because every single time they were viable it was because of retarded oneshotting ability

- Enhancement : waaaaay too much healing and survivability, probably take a look at Wolves, outside of that, damage seems fine-ish

- Restoration : seems lackluster on level 100, although they seem really strong currently on level 90.

- Warriors

- seriously, add cast time to Storm Bolt. If CC has range ( and isn't a interrupt/Silence ), it should ALWAYS have a cast time, PERIOD. Shockwave is fine

- waaaaaaay too much damage and survivability, mobility still really really good, MoP all over again

- remove Berserker Rage

- Hunters

- instant freezing trap ? Either make the effect really noticeable while it's flying ( give it a fucking Supernova GFX for all I care, just make it actually seeable with naked eye, it's nigh impossible to notice it on some arenas unless you're using addons to notify you of hunter casting it

- Auto show slows ? Seriously ?

- Druids

- way too good on 100, too much survivability

- they're #1 on PvE parses as Resto afaik, while still healing mostly via instant casts - it sucks seeing shit like Prayer of Mending or Word of Glory casted when Resto Druids can simply do the same effect with instant casts

- Ferals are way too much broken, and need to be fixed. Their uptime together with their damage does not compute at all

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I'm sure I've missed quite a few things, however this is all the really glaring issues I've noticed so far.


#4235734 List of problems that I feel they're either addressing the wrong way or a...

Posted jaimex on 18 October 2014 - 11:16 AM

View PostLolflay, on 18 October 2014 - 10:39 AM, said:

I hear that Jaimeretard already rerolled, tells you enough that you need to know about Elementals :) )

im playing ele in wod also, who knows, maybe ill get more r1 titles while you struggle with duelist on rogue? :)




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