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hertzuk

Member Since 17 Jun 2008
Offline Last Active Jun 14 2015 02:34 PM
*****

#4411752 Switching from Demo to Afflic

Posted hertzuk on 18 April 2015 - 08:33 PM

1) Mastery isn't so bad for affliction, but generally haste is considered a better stat for it's utility. (The opposite case of for demo where Mastery is a much much much stronger stat than haste due to it's scaling in meta).

2) - Make sure you keep soulburn:haunt up as often as physically possible. Don't waste a single shard on a haunt if your buff is going to run out, save it and get the buff back up. Especially when you're not the target or you're not getting CC'ed (you can find yourself starved for shards).

- Keep DoT's up on everything as much as possible.

- Rebuff Dark Intent vs teams that purge when possible (your healer should ask for this).

- Before you pop demon soul try and soul swap DoT's onto everything to maximise pressure during it. Don't dark soul without SB:Haunt and Dark Intent up.

- Try and force interrupts on yourself before Dark Soul. If you get interrupted on dark soul and have to stand around like a lemon for 6 seconds it's pretty annoying.

3) As above, usually on Soulburn:Haunt and just haunt. Haunt itself can do a lot of damage if you find yourself with a lot of shards and the opportunity to burst something. Popping trinket/demon soul and bashing 3/4 haunts into something is ~100k damage or more, though this is more in 2's than 3's (you'll find yourself with less shards in 3's and will need to use them a bit more intelligently to keep up DoT's). I rarely actually use Soulburn:Soul Swap because the Agony that gets swapped starts at 1 stack and is shit, but if your teammate is desperate to swap and it's all you can afford then do it (it costs 2 shards though).

4. You can Spell Lock with your felhunter, then sacrifice it and (after a short delay sometimes) you can Spell Lock again with command demon. Then if you resummon a felhunter the cooldown on spell lock will remain from the last time you CS'ed with pet. This macro will be useful (this works for your target only, adapt for focus/arena/mouseover/whatever). It spell locks with pet when you have pet out, spell locks with command demon when you don't and also has a perk whereby you can CS through pillars when you're in LoS and your pet isn't and some other nice buggy shit that will help you out usually.

#showtooltip
/cast [pet:Felhunter] Spell Lock
/cast [pet:Observer] Optical Blast
/cast Command Demon
/cast [pet:Felhunter] Command Demon
/cast [pet:Observer] Command Demon



I'll also add that against other warlock teams it's a game of who can CS each other most. And with no interrupt trackers tracking sac->spell locks properly it's literally the most annoying thing in the world.


#4410108 6.2 patch notes

Posted hertzuk on 15 April 2015 - 09:56 AM

View PostLolflay, on 15 April 2015 - 01:55 AM, said:

Warrior or Shaman. Killing a Warlock is a viable strat if he's playing with an Observer, which most of them aren't, sooooooo...

Not having a dig here, but I don't really understand this mentality. A warlock with a sac'd pet is as killable as a warlock with a dead pet... (Let's face it, he's probably not going to be topped vs godcomp when you swap anyway so that extra 20% health is fairly obsolete). And if you kill (or force sac on) 2 pets in short succession so that the lock can't get a new pet out for like 30 seconds+ that's a lot of time you can do a lot of damage to him.

But yeah warrior is a better target for sure.




Slightly more thread related but equally off topic: The best part of this thread is the 3k rated hunter who thinks that your own character is not player controlled.

View Postjohanx, on 14 April 2015 - 12:34 PM, said:

wait wait wait.. nerf BM? i dont see crows & barrage doing only 80% of normal dmg vs pet being a relevant nerf?

View PostNaraga, on 14 April 2015 - 12:36 PM, said:

Do players not count as player controlled targets?

View Postjohanx, on 14 April 2015 - 12:39 PM, said:

uhm i don't think so?



SIIIIIICK


#4408176 can someone explain demo+rsham burst?

Posted hertzuk on 09 April 2015 - 09:54 PM

I think the first DS he meant Grim of Service? In which case double Doomguard is kinda funny, they can crit like 30k with CD's up. Actually doing a lot of damage, with an 80% slow and CS. But can be easily LOS'd as mentioned above.

But his suggested rotation was to just go Grim of Service, into demonbolts. This is kinda cool, but I don't like the way it pigeonholes you into 2 min windows of your maximum burst.


Demo generally feels worse than affly to me in 2's (playing lock/pala at like ~2.7k). Maybe I'm a fucking noob, but as demo I find it impossible to actually land a kill. Maybe something gets to 10% or whatever, but rarely they die. Especially when 75% of ladder is rogues and they have more peels/outs than an entire 5v5 team.


#4407444 Demo pressure

Posted hertzuk on 06 April 2015 - 08:16 PM

HoJ / Coil on the kill target with a pet stun/fear on the other.

Hpala should be helping burst, the damage a pala can do is actually a bit ridiculous. I think the games will always be pretty long though. If you can't get casts off reliably then chaoswave and spam touch of chaos does 'okay' damage, but you probably won't kill anyone without a demonbolt or 2.


I personally think demo in 2's is absolute shite, or at least it frustrates me too much getting silenced/LoS'ed/gouged/blinded/stunned/feign deathed/clos/vanish/spell reflected on demonbolt.


#4405082 Suomensnutz 3?!?

Posted hertzuk on 26 March 2015 - 11:08 PM

0/10, cannot watch on iPhone.




#4399150 afflock feels clunky since patch?

Posted hertzuk on 11 March 2015 - 10:33 PM

Yeah I haven't played much, but I did a few RBG's as demo and was spamming tab->Doom (as you do) and it wasn't applying to anyone.

V annoying.


#4395360 Imp dispel still a thing?

Posted hertzuk on 02 March 2015 - 09:07 PM

Imp just dies tooo easily, and if you sac you die too easily.

I think they've fixed the Fel Imp's dispel this patch though (correct me if I'm wrong, it seemed to be working for me earlier), so if you get absolutely desperate you can soul burn summon one. There seems to be a bit of a delay on the dispel going off after pressing it though...


#4383468 WoW Stable at 10+ Million Subscribers

Posted hertzuk on 07 February 2015 - 10:40 PM

'stable'... the expansion has been out like 2 months.


#4373627 i wish agony had initial dmg

Posted hertzuk on 27 January 2015 - 12:10 PM

'Locked Druid on regrowth'

NP DISPEL ALL DOTS ANYWAY


#4366448 19 Twink WSG Tournament [July 31st - Aug 2nd]

Posted hertzuk on 21 January 2015 - 10:47 AM

View PostNisslol, on 21 January 2015 - 10:19 AM, said:

twinks are gays

you are gay


#4365550 hey

Posted hertzuk on 20 January 2015 - 10:57 AM

Some big names in here. Fuuuuck


#4348989 Rerolling race [H]

Posted hertzuk on 11 January 2015 - 07:55 PM

I enjoyed the troll racial when I played it, but belf silence is so useful....


#4320681 So Reckful hey?

Posted hertzuk on 27 December 2014 - 05:30 PM

View PostTwaenkz, on 27 December 2014 - 02:37 AM, said:

Reckful 3 will probably always stay the best pvp arena video ever made.

Soz, but:

https://www.youtube....h?v=GPevaULyx54

(Nerf Sap 10).


#4196173 WoW Before and WoW now comparaison

Posted hertzuk on 24 August 2014 - 09:03 AM

Fuck, that old Login Screen music takes me straight back to being about 15 having just started playing wow and not having a ground mount and walking round Redridge Mountains for fucking hours being lost as fuck.


Theres was retarded shit every expansion, for me S3/S4 (arena after mace stun and other shit was sorted out) or S6/S7 (wrath before Shadowmourne/LSD with double DFO etc, but after death and decay stun/DK being generally absolutely retarded).


#3999127 The Last Stand Against the Russian Wintraders

Posted hertzuk on 24 November 2013 - 11:08 AM

Guys, it's nearly Christmas...

Let us forgo this disparity and instead embrace those whom we would have previously called enemies, and we shall live harmoniously in this time of peace and goodwill.


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