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Narl

Member Since 02 Jan 2013
Offline Last Active Apr 17 2014 03:21 PM
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Posts I've Made

In Topic: PvP Sub Opener-->Burst

10 April 2014 - 01:48 PM

http://www.arenajunk...e-a-wet-noodle/

That is all.

In Topic: Got Grievous weapons. uhmm. not much different.

10 October 2013 - 09:44 AM

Trying to get back on topic, but might the minimal amount of noticeable increase in damage dealt when getting the grevious weapons be something to do with the iLevel still being capped in competitive play.

Not 100% if this was implemented but I read that the iLevel cap would increase by 1 per week starting at 502. And since we're in week 3/4 the cap will be around 505/6 ish, thus in competive play we're not going to see the full benefits of what we will be hitting for another 16ish weeks?

Was this implemented or are arena and RBG at full 522 iLevel cap currently.

In Topic: New Rogue

06 September 2013 - 11:40 AM

My Keybinds. Whether it helps or not I don't know (For Mutilate Rogue). Whether their any good or not, I don't know. Comfortable for me though with everything easily accessible. Off the top of my head at work so might of forgotten some.

Suggestions and changes welcome.



In stealth
1 - Ambush
2 - Cheap Shot
3 - Slice N Dice
4 - Sap
5 - Unstealth - Don't know why I have this here, should swap out, got me in trouble a couple of times.
6 - Rupture
G - Pop Shadow Blades and Vendetta (trinket pops you out of stealth)

Out of Stealth

1 - Envenom
2 - Mutilate
3 - Slice n Dice
4 - Dispatch
5 - Stealth
6 - Rupture
G - Pop Shadow blades and Burst Trinket and Vendetta

Shift - G - Pop Escape Trinket

F1 - Shiv
F2 - Kick
F3 - Health Stone
F4 - Health Potion
F5 - Eat Mage Food
F6 - Bandage

Q - Garrote
Shift Q - Sprint

T - Mashable Sap
Shift T - Tricks of Trade @ nearest friendly player or Set Target

` - Vanish

Shift - 2  - Smoke Bomb
Ctrl - 2 Recup

Ctrl - 3 Cloak of Shadows
Shift - 3 Kidney Shot
Shift - 4 Blind
Shift - 5 Mount

R- Gouge
Shift R- Redirect

E - Fan of Knives
Shift E- Disarm

F - Shuriken Toss
Shift F - Assist Target Caller
Ctrl F - Shadow Step

Shift Space - Preperation

V - Feint
Shift V - Distract

X - Expose Armour
Shift X- Shadow Meld -> Stealth -> Shadowalk


Naga -
Num pad 1 - Target Arena 1
Num pad 2 - Target Arena 2
Num pad 3 - Target Arena 3
Num pad 4 - Target Arena 4
Num pad 5 - Target Arena 5

Shift Num pad 1 - Target Arena 1 -> Blind Target Arena 1 - > Target last player
Shift Num pad 2 - Target Arena 2 -> Blind Target Arena 2 - > Target last player
Shift Num pad 3 - Target Arena 3 -> Blind Target Arena 3 - > Target last player
Shift Num pad 4 - Target Arena 4 ->Blind Target Arena 4 - > Target last player
Shift Num pad 5 - Target Arena 5 -> Blind Target Arena 5 - > Target last player

Ctrl Num Pad 1 - Target Arena 1 -> Redirect -> Deadly Throw
Ctrl Num Pad 2 - Target Arena 2 -> Redirect -> Deadly Throw
Ctrl Num Pad 3 - Target Arena 3 -> Redirect -> Deadly Throw
Ctrl Num Pad 4 - Target Arena 4 -> Redirect -> Deadly Throw
Ctrl Num Pad 5 - Target Arena 5 -> Redirect -> Deadly Throw

In Topic: Rogues got nothing

13 August 2013 - 02:16 PM

I despair at the removal of the down voting buttons from general forum and networking sites after that rant.

People need to know when thier being an arse.

In Topic: Killing Spree is now single target in 5.4. Will this be the rise of combat ro...

12 June 2013 - 01:34 PM

Big boost to recup. With PVP tier set increase and Glyphed 6% per tick almost makes it worth the glyphnow with the last patch nerfs to garrote and cheap glyphs.

NightStalker now looking pretty sick.

And assassins stacking 250 Mastery up to 20 times on the 4PC bonus. I assume it means if you vendetta someone, each ability you perform will put a 250 mastery buff up. If you perform another ability within the 5 seconds, the 5 seconds refreshes and stacks another 250 mastery up to 500. Up to.... 5000 bonus mastery. Or until you get a down time of 5 seconds on the target. Gradual poison buffing the more you stick to the target once you've vendatta's pretty sick. Achieving 5000 buff with all the cc's about, pretty tough, will be interesting to see what constitutes "an ability"

With the other tweaks. Looking good overall for rogues.

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