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Member Since 08 Dec 2012
Offline Last Active Yesterday, 03:30 PM

Topics I've Started

This is why we can't have nice things..

25 March 2015 - 03:43 PM


I don't know what to say about this person. However, if they are right then no wonder the online gaming community is as shit as it is.

If I punched a baby for every time I've seen a bot in this game I'd be in jail for committing mass genocide.

afflock feels clunky since patch?

09 March 2015 - 10:12 PM

Just curious if this is happening to anyone else.

When I'm casting my dots, it "feels" like the dot goes off, but it's not. The target does does not have the dot on it. I haven't paid enough attention to see if it's actually triggering the global cooldown or not. Its just a pain in the ass to keep dots on everything when they're not actually going off.

So yeah is it just me or is this a problem with afflock now?

Does anyone else find it funny

09 March 2015 - 01:53 AM

That paladins are healers that are supposed to be up in the battle not giving a fuck about what's going on. In warcraft, we have to stand as far away from the battle as possible because anyone carrying something larger than a small stick is the most horrifying thing ever and wants to rub their balls all over your face. If something even looks your way you have to hightail it in the opposite direction scream rape as loud as you can and hope your partners can help you lol. Its even in our spell kit that we should be badasses attacking the other team (denounce, prism, and to a smaller exent shock/wog). Meanwhile there's pretty pretty princess druids with purple hair doing flips and twirls all over the arena.

I just did arenas for the first time since tbc on my paladin. It was actually a lot of fun and it felt really strong. This was just low rated 2s with a warrior friend mind you, but I still liked how it felt to play. I liked how you have to weave in as much damage as possible between your heals with denounce / prism and if you see an opening you can blaze in with the speed thing, pop wings, stun something for 6 seconds and help your partner blow something up. I'm sure it's different in 3s though since you have twice as much damage coming in.

Rogues own my face though .. I keep forgetting about sac so that might help, but queuing into rogue / mage makes me wanna hide behind the boxes, call my mom and tell her how scared I am.

Is this generally how paladins are played? Like say 2/3rds of the time healing, and the other 1/3rd spent tossing out damage / stun / and if possible burst with wings?

effects of skirmishes on rated play

22 April 2014 - 09:49 PM

What effects do you guys think skirmishes will have on the rated bracket? So far it seems like we will be getting decent rewards for random queueing. Will this lower the player base .. as the "10 wins a week just to cap" people might not have to even touch the rated bracket anymore?

If conquest or conquest gear is given as a reward, I would hope that the amount is low enough to deter people from "only" doing skirmishes.

Either way i'm personally happy skirmishes will be back. My partners quit WoW this season so they could focusin on playing some pokemon game so this would have given me something to do to stay in the swing of things.

Ps.. did anyone else notice the nagrand style arena on ashran island?