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omusan

Member Since 23 Nov 2012
Offline Last Active Jul 05 2015 06:57 PM
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#4418859 Warlords Gladiator mounts

Posted Theed on 05 May 2015 - 10:05 PM

Recent builds revealed the Warlords of Draenor Gladiator rewards: Posted Image


#4399226 PvP damage reduced by 10% in hotfix

Posted Melbyz on 12 March 2015 - 01:52 AM

How come Blizzard always are spot on! This 10% dmg decrease will help me nuke through Saved by the light, jesus mama bring the gospel, Ooh loooord, Oohh yee!

Jokes-a-fucking-side, this game has two different types of classes, one with cooldowns and one with steady every global dmg. Instead of reworking horribly designed spells they add resilience giving cleaves the benefit to win by default in dampening.

Remove double trinkets from Monks, Dks, Locks.

Remove double freedom, bop and sac.

Make saved by the light either a 3 min cd or only useful for the paladin himself as a protection.

Remove Typhoon or make ferals have to specc Skull Bash.

Remove Sap from monks.

Increase the CD on monk cocoon or remove port.

Make cooldowns such as IBF, Enraged Regeneration not usuable while stunned, the purpose should be to pre-use.

Make hunters knock trap share CD with their Freezing Trap

Make Blink and Blazing Speed same tier so you can only have one.

Remove all speedincrease from any spell used as a gap closer; Heroic Leap, Displacers beast, Disengage etc.

Buff casters casted spells and remove abilities such as Ice Nova, Instant Mind Blast procs, 3x baseline starsurges.

Nerf all healers instant casts, and buff their casted spells, to interrupt a healers cast should be rewarding.

Decrease the damage absorbed by AMS by atleast 60%, disgusting cunt spell.

Remove glyphs such as Lightning Shield Glyph, if anything make Ghost Wolf more attractive as a defensive cd.

Bring back Pounce for ferals and make rake a normal fucking bleed, the way it works as a stun in incarnation is a fucking joke.

Make ferals not able to shapeshift roots.

Remove the speed from all bullshit abilities, the driveby kicks from mw monks and holy paladins are pathetic.

Remove all and any dmg increase from successfully interrupting a cast.

Make stance swapping on GCD.

A dk in blood presence should do close to negative damage.

I want a fast paced game, not people running in 200% speed waiting for dampening to kick in so one can oom the healers.


#4392062 Arena Representation Stats 2/23

Posted Siuox on 24 February 2015 - 11:35 AM

wow.joystiq.com/2009/02/27/ghostcrawler-on-the-success-of-bring-the-player-not-the-class/
(tldr)


#4368227 Real 6.1 changes:

Posted akatyrone on 23 January 2015 - 06:08 AM

Dampening
removed

edit: i always enjoyed games that ended because the better healer used more efficient heals and got off solid drinks, instead of "auto-losing to a scripted pve encounter after a certain amount of time"


Tanking Specs
Tank specs are now no longer allowed to queue for 2v2, 3v3, and 5v5 arena


Hunters

Concussive Shot: the cost of concussive shot has been increased to 50 focus, up from 0.

Reasoning: this will in turn eliminate the need to keep burst of speed in the game, and also requires the hunter to choose between doing damage and playing like an acne covered virgin

Frozen Arrow: removed

Freezing Trap: Revert the arm time of trap so they can be eaten more consistently, poly can be kicked/stunned/silenced/gripped/gouged how do you stop yolo traps on a consistent human level? You cannot and this needs to change.

Rogues

Burst of Speed: removed

Killing Spree: you can now be cc'd while Killing Spree is active

Improved Shadowstep: if used to step to a friendly the cooldown is reduced


Priest

Silence: removed from disc

Spectral Guise: removed

Angelic Feather removed

Inner focus: baseline for holy and disc, gives strength of soul buff 45 sec cd

Shadow word: Death: now available for holy and disc, this abiltiy also does damage back to the caster equal to 20% of the damage done

Psychic Scream: the cooldown has been reverted back to 27 seconds for all specs

Prayer of mending: now instant cast again

Renew: now available for disc

edit:
Mana Burn: reintroduced to all priest specs

Power Word: Shield: gives the priest freedom for 5 seconds


Paladin

Forbearance: now lasts 1 minute, up from 30 seconds


Druid

Displacer Beast: removed

edit:

Frenzied Regeneration: this ability is actually retarded op

Faerie Swarm: slow removed, possibly make typhoon baseline or something

Mage

Living Bomb: now available for frost, fire, and arcane specs

Arcane Explosion: now available for frost, fire, and arcane specs

Blizzard: now available for frost, fire, and arcane specs

Ice nova: no longer stuns, no longer dr's with sheep

edit:
Blazing Speed: choose this or alter time


Warlock

edit:
Resummon pet > Command Demon: if when you summon your new pet and your old command demon was on cooldown it increases the cooldown of your next Command Demon by 1 minute, basically you are taking out a loan on an interupt from the future, instead of the old buy 1 get 1 deal

Unstable Affliction: no longer always deals critical damage when dispelled

Demonology: considered a tank spec and no longer allowed in arena

Imp Dispel: you sacrifice 100% of your hp empowering your demon to dispel all magic effects from your target

Fear: Now breaks immediately from any instant damage, a few dots will not break the effect


Shaman
edit:
i am still salty about this class, someone else will have to balance it

Deathknight

Tweak damage and healing (lower)

dark sim affects all abilities?

edit:
Death Stike: now removes all of your damage over time effects from your target and converts them into healing


Holinka

Executed live on stream


Future Patches

blizzard discusses with its community what needs to change for pvp on a weekly basis, when and IF they plan to change things at all


Interupts Removed

Skull Bash
Rebuke
Counter Shot
Spear Hand Strike (mistweaver)----------------------------------------------------------------to be continued

discuss


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