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Alishera

Member Since 20 Nov 2012
Offline Last Active Today, 10:09 AM
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#3868267 Weekly viewer casted games by Conradical & Azael!

Posted Azaelz on 28 March 2013 - 11:44 PM

*** Next Broadcast - Saturday, April 13th will be on European servers, but may have to be postponed as I may be in the process of moving ***

Hey guys, been a while since posting here but I had an idea I think a lot of people will enjoy and after talking to Conradical and him agreeing to get in on it I decided to go ahead and give it a shot!

The basic idea is that you show up in stream chat with your 3v3 team ready, and when we're picking a game you post your rating and setup in chat and then we'll select two teams around the same rating and cast your games with the regular tournament UI.  It'll be done on US servers for the first week - maybe we'll try EU servers as well assuming we can get accounts and it's popular enough so as long as you're on US servers and willing to add us on battle tag you're eligible to play!  We'll be queuing up using 5v5 wargames so that Conrad and I can join the game and then you'll simply kill us off and the game will proceed like normal as it does in all the online tournaments.

It's going to be on twitch.tv/egazael this coming Saturday at 2 PM EST so please help spread the word and show up! We'll be able to make it better and better and take viewer ideas etc for this if it goes well - also hopefully going to be able to get some relatively high level games for the end of the night - and perhaps have the most popular team of the day fight against a famous team or something like that!

Thanks and let me know what you think!


#3868201 Gorefiend's Grasp

Posted Guest on 28 March 2013 - 09:19 PM

I feel RBGs have suffered because of the Ring of Frost, Gorefiend's Grasp Vortex Beam combo for as soon as it was recognized. With all the abiltiies added that knock your character around... battlegrounds have become a giant mess. Joining an RBG queue without multiple classes that control space or do high AoE damage is asking to lose. I don't feel like Gorefiend's Grasp is an issue, but I think the boomkin utility part of it is the problem. If you remove all of that druid utility from the equation the ability seems more or less useless outside of grouping everyone up in a ring, a nova, or for some heavy lock damage or possibly a bladestorm. The Slow + silence + dragback from the vortex beam is the biggest concern. Vortex is interesting on paper, but I'm not sure they realized how long it takes to navigate your character out of it. Simply removing the slow from vortex and giving it a cast time would fix the issue.


#3868205 Gorefiend's Grasp

Posted Guest on 28 March 2013 - 09:27 PM

View Postflannelsoff, on 28 March 2013 - 09:21 PM, said:

paladins can aura mastery while beamed, teams can spread out, people can cc moonkins and death knights when the obvious grip beam is going to happen

ive seen tons of shamans pre healing tide beams and what not

You're forgetting that all of this is instant cast and that the DK have AMS and boomkins have cloak of shadows or AMS. Stopping them from doing a combo that takes 2 seconds to pull off isn't exactly obvious or easy. There are plenty of maps where close encounters are required. Flagroom fights in WSG/TP. Mine Cart fights. EotS mid fight. You can't exactly spread out to avoid the combo in many situations. Additionally, it's not like you need to capture the whole team. Grabbing even just 2 healers and a couple casters is enough to turn a fight your way. Having to pre-healing tide beams and stop 2 players from doing an instant combo is not what RBGs is about.


#3867985 Polls about ArenaJunkies

Posted Thaz on 28 March 2013 - 02:02 PM

I think you people don't understand this at all. Remove the posting requirments and let people talk. You complain that pvp is dying because no one is here. THIS COMMUNITY IS SO SMALL AND YOU ELITE MORONS WANT TO KEEP IT SMALL. How fucking much recognition do you need? Your skulls aren't enough? You want more? Then fucking contribute. This site shouldn't be for you, it should be for the abismally tiny pvp community and you want to keep that way so you can feel special. What does it matter you don't even respect each other anyway but you demand that the entire community should respect you? Gtfo. I said this early and I will say it again. Elites don't make a community, they are made by it. If you want respect earn it through your peers by helping and offering feedback or assistance.

Remove all posting requirments and have mods watch for inappropriate post. Oh and for the guy who said it will be just like normal forums you're wrong. AJ could only dream of getting that traffic and it should strive to. The more people who come here, the more that they might be interested in arena, the more people que, the more participation we gain, the larger the community grows.  

Ban boosters, wintraders, and ddosers. They corrupt the community and should be shunned from it, not endorsed.

Stricter moderation is needed. You want drama go watch Lifetime or go to battlegroup forums. Keep that toxic crap away from the high traffic areas. It's good and funny but also inappropriate to read on the main page.

My 2 cents flame away.


#3866808 What we can do to help PvP

Posted Thaya on 26 March 2013 - 12:38 AM

All my recent posts on general were about how unfriendly WoW PvP is to newer players, how brutal and boring the gear grind is, how stupid and archaic the PvP systems are, and so on and so forth. I'm even annoyed at myself for repeating the same things over and over in different threads. Besides, all of these are directed at Blizzard, and the chances of getting any feedback - especially on AJ - are close to zero.

But I want things to happen. So I thought, what can we - the players - do? What can the AJ community do?

First of all, content.

I think everybody agrees that WoW PvP is pretty hard to get into just due to the knowledge required to be successful. Generally speaking, you need to know a lot of things before you can even really enjoy the game and understand what's going on. 40-60 abilities per spec, subtle but important cooldowns, various lethal combinations of cooldowns/spells and their approximate potential, all the important defenses, various interface scripts/addons that could help you, et cetera. This game is only fun when you can actually anticipate things, know when to play safe or when to push (based on their cooldowns), know which things to interfere/stop to prevent your team from using major cooldowns, know when you can be stopped or not... and all this meta game is possible only if you know the game well enough.

It's pointless and nearly impossible to cover all of that in text or video guides. However, what can be covered are all the basic things that new people will ask, like: which talents and glyphs to use, how to gear, gameplay basics (which spells to use, which combos to try and pull off), what is my role in rbg/arena/xyz, which team mates/classes should I look for, which counters to my combos to look out for, where do I place my portal/gate (example of a spec-specific question), which things should I prioritize while I'm new, are there any addons or macros that will make my life easier... You can cover pretty much all the theory.

These basic guides are so valuable, it surprises me that people completely abandoned writing them. When I log on a new class and don't know even the very basics, like how to deal damage most efficiently, I really wish those guides still existed. I just want to get into the head of an experienced [with the spec] player to get answers for all my basic questions; even if I'm guessing what the right answer is, being certain about it would help the learning process a lot. You don't need to make it an in-depth guide where you write 10000 words for every viable comp, you just need to point in the right direction, explain your mindset a little bit, share set-in-stone knowledge (gear/talent/glyph setup), and give some general tips and thoughts. No more, no less.

Back when those guides existed, I would browse other classes guides just to get a better idea of how other classes work. It actually helped me a bit, because I could anticipate certain things better and/or stop them in advance. Sure, I would probably learn it myself even if the guide didn't exist, but that would probably take more time and more losses.

I'm not even mentioning the old matchup guides on AJ back in TBC. We literally had a whole section dedicated to those, i.e. guides about certain comps and how they're played vs other popular comps. It was brilliant.

What do we have today? I'll take the time to open every single sticky on every class forum:

Spoiler

TLDR: there's only two sticky threads that are up to date at all: Rets and Rogues. Shamans have no guides at all. There's tons of guides and stickies that weren't updated since Season 9 - that's more than 2 years ago! I even found a thread that was a sticky since May 2009, good old WotLK! Come on!

And the worst thing is that all of this outdated information is still getting views, because it's stickied. Because nobody cares, and because there's no new content. It makes me wonder what content editors are doing. No offense guys, but I see some content editors and moderators posting fairly frequently here, yet you can't at least unpin threads that are outdated for several years to not misinform people and to make this very forum look a bit more representative? What do new users think when they see Season 9 info stickied? Uh.

Look at PvE. It's the same game, it has the same problems, but there's so much information about PvE compared to PvP. Go to icy-veins.com and look at the class guides. Remember old Elitist Jerks guides. There's also noxxic.com (I love the concept of this one, but too much bad content). There's a bunch of very popular youtube channels dedicated to boss guides, and they're also available on icy-veins. It takes me a few seconds to find any info I need in PvE. Why don't we have this in PvP anymore?

If we actually help people improve, maybe they will be slightly more interested?

Secondly, forum structure.

Look at "Ask a Gladiator" section. Most threads have 0 replies, occasionally there's a reply, rarely a conversation (mostly trash). No wonder, there's no incentive for a Junkie to ever visit that section. I'm willing to bet that most of the replies in that section are because people randomly bump into those threads via the "fresh threads" stream on front page, "view new content", last post or similar, not by actually visiting the section. It's not that everybody is a douchebag and doesn't wanna help, it's the forum structure not helping that happen.

Class forums, I only visit the warlock and occasionally the DK one, but both are inactive. It wouldn't surprise me if all the other class forums are also inactive - people don't even bother to report sticky threads from Season 9... So I wonder, why are class forums still junkie-only? They could be the perfect place to answer questions and educate people. I used to post a ton on class forums on official forums just because I enjoyed answering questions and helping people, while at the same time refining and reviewing my own knowledge constantly.

Same thing goes for the 2v2/3v3/5v5 subsections of the general discussion section. I don't think they serve any purpose whatsoever anymore. You could drag them out and let non-junkies access them, so there are actual discussions about 2v2/3v3/5v5 matchups instead of being a collection of threads about end of season wintrading.

With some decent moderation, this could work wonders. I don't mean EJ-esque strict moderation. Just remove all the trash replies and warn/ban douchebags. It won't be that hard, really.

Leave general as it is, of course. I'm not suggesting to remove access limitations completely, but right now the non-junkie section is like a ghetto. All I'm suggesting is a bit more integration at the cost of inactive forum sections. Everybody wins.

Speaking of inactive forum sections, another thing that bugs me all the time is all those out of date, useless sections:
- "Blizzard 3v3 Tournament"? TR is down for ages now. And why not call it something like "TR Recruitment" because that's all that it's for? All the actual tournament stream discussions happen in the News threads.
- "Theorycrafting", what's the point of this one? Existed for years, a grand total of 54 topics.
- "NAO Invitational Tournament", when was the last NAO?
- "Content Feedback", I fail to understand what is this for. All the "content" on the site has comment sections for it, why does this section exist? People mistake the "macros" subsection as a forum to ask help with macros, too

I don't think it's healthy when some 20 sections are dead inactive. It sort of reminds you that the game is dead and there's nothing you can do, you know.

And lastly, be nicer to each other. When there's no textual references and all experience and knowledge is shared verbally, it matters more than ever.



#3866943 Glyph of Solar Beam Nerf / Change

Posted majorblood on 26 March 2013 - 08:53 AM

View PostChzbrgr, on 26 March 2013 - 03:31 AM, said:

It's actually the worst idea possible. We already have astral communion for eclipse management, so a glyph like this would be absolutely fucking pointless. Would rather have eclipse be taken completely from boomkin, and instead just allow for actual setup instead of relying on skillsurge.

As far as beam/vortex goes, it's pretty dumb but it's the only thing that allows us to lock someone down to do damage. Best example would be an ability like deep freeze.
you could talent into bash


#3866238 Help with finding a certain clip

Posted Jontex on 24 March 2013 - 04:13 PM


wheres my +rep at


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