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Coilla

Member Since 19 Nov 2012
Offline Last Active Apr 29 2014 02:31 PM
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#3836218 Ghostcrawler on RBGs vs Arena (Official)

Posted Nadagast on 16 January 2013 - 09:59 PM

View PostNisslol, on 16 January 2013 - 03:11 AM, said:

People like you is exactly why we can't have nice things, always satisfied with whatever those shitfaced retards at Blizzard throw at you and always trying to look for this little drop of water in the ocean of turd. Dude seriously, imagine they go to work 8 hours a day 5 days a week for months and months and they can't even fix shit like hunter trap resist bug that was in the game for over 5 fucking years. Seriously, what the fuck are they doing in Bilzzard HQ? Playing cards all day? Playing "let's go troll pvp community exdee xD"? I swear I would (and 90% of AJ posters) do a better job balancing and fixing bugs in a fucking DAY than they do over a year. Stop feeding their bullshit so maybe there's a smallest chance they'll actually start doing something, anything.

It has absolutely nothing to do with being satisfied with what Blizzard gives me.  It has everything to do with perceiving reality as it is, instead of living in a childish fantasyland where the developers are stupid meanyheads who don't ever give you what you want.  It's about having a conversation as an adult.

When you say things like:
"imagine they go to work 8 hours a day 5 days a week for months and months and they can't even fix shit like hunter trap resist bug that was in the game for over 5 fucking years. Seriously, what the fuck are they doing in Bilzzard HQ? Playing cards all day?"
"dumb fucks"
etc...

You're avoiding the actual problem.  The problem with WoW PvP development is not that the developers are fucking idiots or lazy or incompetent.  The problem is that:

1. We are a small segment of the game.  Say that PvE/Raids/etc is roughly 20 times larger than arena.  What do you think that means for Blizzard when they are prioritizing fixes or new features?  Does a PvP issue of equal importance deserve to be fixed as fast as a PvE issue?  I think that Blizzard made some mistakes with the way they handled WoW as an esport/competitive game.  And god do I wish they would fix bugs quicker sometimes.  But the fact that I disagree with some of the decisions they made doesn't make them idiots or incompetent.

2. Developing games (or anything, really) of WoW's size is a fucking hard job.  I suspect you've never designed or created any large program in your life.  It's not easy--there are thousands (millions) of players complaining that they want this feature or that feature, that they need this thing fixed, or that this other thing should be entirely redesigned.  Your PvP feedback is part of a sea of (often bad) feedback that they have to wade through.  It's easy to sit there and say you could do a better job, but talk is cheap.  Maybe you would do a better job at balancing PvP, but possibly without considering the effects on one of the many other aspects of WoW.  There's absolutely room for Blizzard to improve in how they collect PvP feedback, (like, for example, if Blizzard had a team of high level PvPers which they could ask for feedback about changes) but only by suggesting/implementing actual changes will that happen--not by calling them names.

There are other issues too, like large bureaucracies being hard to control and slow moving (and I think the WoW team has certainly gotten larger over the years).  But mainly I think it comes down to these two things.  If you have a civil conversation about the problems and what could be done to solve them, I think you're more likely to get something accomplished than if you just call them idiots and write them off.


#3810904 The best 3v3 game of all time

Posted Vanguards on 26 November 2012 - 04:26 AM



My perspective; it'll be cut to 2minutes soon. Full version for now. (Youtube is processing the edit)


#3726895 The Zilea Drawing Thread

Posted Zilea on 08 July 2012 - 04:07 AM

Will edit post with new additions as time goes on!

HoodrychPosted Image

Neilyo and Champ discussing the current state of rogues
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Maldiva, Avey, and Zilea hanging out, with an unknown guest in the background
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Hoodrych complaining about getting sheeped
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Samx and his team at the start of an arena match
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At my computer with a strange creature outside. Could this be the mysterious Belorax of legend?
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After beating Talbadar in arena
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Going camping; i'm the young lad on the right
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An ape
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Arena during beta
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Me fishing in the summer weather
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Zilea protecting an innocent child from a fearsome tarantula
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WWE wrestlers featuring Stone Cold, Understaker, John Cena, Mankind
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Zilea talking about a girl from one of his college classes, "big girl"
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Esteban(Zomx)
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Zilea carrying Belligerentz
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Zilea healing against a mage
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Belligerentz insulting Zilea
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Zilea and Maldiva; Zilea is on the left, Maldiva is on the right
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Zilea after beating someone in arena that he doesn't like or plays an overpowered class
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#3809049 They are not wintrading (Stormscale)

Posted Frango on 21 November 2012 - 08:07 PM

what is AJ if not a place for sad fucks to flame each other. Srsly grow a dick bois


#3808054 Hello fellow AJers

Posted Thazable on 20 November 2012 - 11:03 AM

sup bro


#2997816 Vanguards Retribution Paladin PvP Guide (6.0.3)

Posted Vanguards on 19 January 2011 - 02:14 PM

Retribution Paladin Guide (6.0.3)

This guide is written mainly for players new to playing retribution in arena / PvP.

What changed about Rets in 6.0.3?

1.) Damage buffs! Also it's a new expansion, so pretty much everything has changed in regards to game pacing.

2.) We've lost a few abilities: Blinding Light (Now a Talent), Inquisition, Aura Mastery, and Guardian of Ancient Kings (our pet).

3.) Stat changes. Many new stats have been added, and how we gear, enchant, and gem is now very different from before.

4.) Divine Storm is back! You can proc a free Divine Storm when you use Holy Power. This will now be part of our damage "rotation".

Many people ask me "How are Rets this patch"? They are very strong in 6.0.3, from 2v2 experiences in Honor gear it felt amazing. Besides Healer / DPS teams as Ret / DPS you can beat most compositions. We'll have to see if that translates to 3v3.

PvP Talents

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In the talent picture I selected talents that I use as default in arena. Talents and Glyphs should be changed every arena match depending on what composition you're playing, what you're up against, and what strategy you and your opponent might execute.

Level 15:
Usual recommendation: Long Arm of the Law.

Why Long Arm of the Law? Well Judgement cooldown is incredibly short, so this sprint is almost on demand.

Level 30
For most compositions I recommend Fist of Justice.

Any 3 of these talents are viable. What is best will depend on many factors such as your play-style, the composition you're running, and what you're fighting against. Fist of Justice is an easy to use instant CC that allows your teammates to easily chain off of as well. Fist of Justice also increases your HOJ range which is very useful for a melee. The Blind talent will now be quite useful when you don't have Fear on your team. Remember, this Blind is like the Rogue Blind for DRs and not a disorient!

Level 45
Selfless Healer is recommended for most cases.

Having Selfless Healer is useful to get those fast and lower mana costing heals on yourself or your teammates. Other talents aren't bad either, but Selfless Healer performs the best.

Level 60
Recommended: Clemency or Unbreakable Spirit

Clemency, a previous patch made Hand of Sacrifice dispel magic effects. Clemency was already really strong for most scenarios since you can use freedom, sacrifice, and protection twice.


Hand of Purity is awesome for counter comping into DOT cleaves. Hand of Purity is to be used when you fight a DOT Cleave such as affliction warlock teams.

Unbreakable Spirit is particularly good when you know you're getting trained, especially against Caster Cleaves. The buff in 5.4 made this talent very strong, and I usually use this over the other 2 specs when fighting against double Caster compositions.

Level 75
Recommended: Holy Avenger

All 3 talents here are quite strong, but Holy Avenger usually performs best for burst which fits the current meta game with long CC chains to get kills. Holy Avenger also lines up with Avenging Wrath perfectly to use together for stacking CDs.

Level 90
Recommended: Execution Sentence

This is an extremely common question. Why Execution Sentence? Before 5.4 Holy Prism was a lot better. Due to gear scaling, and the Execution Sentence dispel change it has made this talent superior in general. When you dispel Execution Sentence now it will immediately activate the last tick which is the big burst that you want. Gear scaling has also made this talent deal far more damage.

Holy Prism is good because of how PvP is, situational and burst oriented. Holy Prism lets you heal when it's needed, or otherwise burst.

Level 100
Recommended: Final Verdict

This still needs to be tested, but at level 100 I found this to be the best and burstiest talent.

I could see Seraphim being useful in extremely set-up based compositions, where damage outside of CCs on the opponent is nearly useless i.e. Ret / Shadow Priest / Healer.

Glyphs
Most major glyphs are purely preference. Prime glyphs there are several choices with Templar's Verdict in my opinion almost always being mandatory since Ret is always a viable kill option. The only way you'd ever take this off is if you're 100% positive you will not get targeted.

Prime Glyphs:
Templar's Verdict (Necessary) - Now works on exorcism as well!
Burden of Guilt (It allows you to slow on your judgement now in 5.4! Highly recommended especially when you have no slow on your team.)
Double Jeopardy (The extra 20% burst is really insane at the moment, purposely judgeing a focus target then swapping back right before you Avenging Wrath is really useful)
Word of Glory (Extra damage for all those WOGs you do!)
Glyph of Freedom - It reduces CCs on any targets you freedom by 25%. This is an amazing Glyph that can also help with your healer on CCs such as Sap / Blind.

Major Glyphs:
Really doesn't matter, Hearthstone glyph is cool though!

Gems / Enchants / Stats
Still in testing, but this is what I'm currently going with:

Strength>Versatility>Haste=Mastery>Multistrike>Crit

Recommended Gems:
+50 Versatility on everything.

Recommended Reforging:
No more reforging in WoD!

Recommended Enchants:
Neck: 75 Versatility
Cloak: 100 Versatility and 10% Movement Speed
Ring: 50 Versatility
Weapon: Needs testing. Mark of the Frostwolf (Multistrike) or Mark of the Shattered Hand (Bleed) are my most likely guesses.


Seal
A previous patch buffed Seal of Justice due to the Sword of Light change, but I find censure to still be the best.
For a simple answer: Censure
Here is a more complicated answer:
Generally for any target you are staying on for 10+ Seconds, Truth is the highest damage dealing seal.
For a game where you don't have burden of guilt, and you're swapping a lot, Seal of Justice could be better. A composition such as Ret / Shadow Priest / Resto Shaman for example has no slow.
Seal of the Righteous is good for AOE, this is very rare in PvP. I've probably swapped it once in the entire expansion.
Healing Seal is good for when you're getting trained, or desperately need mana. Another rare seal to use.

Viable Ret Comps
Try it out yourself!

What rotation do you use in PvP?
There is no "specific" rotation in PvP.

The best I can give you is this in terms of a PvE Damage Rotation:

Execution Sentence>Divine Storm w/ Final Verdict Buff and Proc>Final Verdict>Divine Storm w/ Proc>Hammer of Wrath>Crusader Strike>Judgment>Exorcism

Everything is situational. Keep note that our hardest hitting ability will be Final Verdict, which also clashes with Word of Glory as both takes holy power.

What macros does Ret have for PvP?
Most of Ret PvP Macros look like this:
/cast [target=party1] Word of Glory.
You can basically fit in 1-4 for 1, and Word of Glory with Sacrifice / Freedom / Hand of Protection and you'll have most of the Macros I have. I only have 1-2 for most of them, and 1-4 for WOG for 5s. 1-4 for everything was a bit too overwhelming for me. (Not Enough Buttons + Too Crazy lol)
There are people who simplifies this by using mouseover macros and such, all personal preference. Add #showtooltip to the start of these macros if you want to see it.
Some other general macros:
1.) Start Attack + Crusader Strike
/cast Crusader Strike
/startattack

2.) Start Attack + Templar's Verdict
/cast Templar's Verdict
/startattack

3.) Focus HOJ
/cast [target=focus] Hammer of Justice

4.) Focus Repent
/cast [target=focus] Repentance

5.) Switching Between 2H and Shield
/equip [equipped:Shields] Your2HWeaponName
/equip [noequipped:Shields] your1HWeaponName
/equip [noequipped:Shields] YourShieldName

6.) Camera Distance *This is the Camera I used to use, I'm going default max zoomed out now though*
/console cameraDistanceMaxFactor 4

7.) Focus REBUKE
/cast [target=focus] Rebuke

8.) Focus Judgement
/cast [target=focus] Judgement

9.) Cancel Bubble
/cancelaura Divine Shield

The Support Macros I Personally Use:
(switch x with number or partyx with Toon Name)

11.) Hand of Protection
/cast [target=partyX] Hand of Protection

12.) Hand of Sacrifice
/cast [target=partyX] Hand of Sacrifice

13.) Hand of Freedom
/cast [target=partyX] Hand of Freedom

14.) Word of Glory
/cast [target=partyX] Word of Glory

15.) Flash of Light
/cast [target=partyX] Flash of Light

As said with almost everything, Macros have a lot to do with personal preference. You can also use modifiers for different skills in your macros such as Repent. Use these only as a general guideline and form your own macros!

Gearing Ret for PvP
You can basically use all the PvP Gear and you'll do great!

Trinkets
Unless you're human obviously you would use the trinket that removes all impairing effects.
For your second trinket, I recommend a Strength proc trinket. If you're human I recommend using an On-Use PvP trinket to replace the medallion. You want to use double PvP trinket now due to it giving bonus resilience which is HUGE. Rets are an extremely common train target.

General Arena Tips
Ret is a very strange spec, it's place in arena is rather vague. We have good burst damage during wings, but outside of that we're a bit gimped. We have INSANE off heals and good support, but we're also incredibly easy to CC as a melee class which throws everything off.
As a ret pally, you always have to remember you ARE NOT a warrior. You need to watch your partners the entire game. Do not waste your extremely insane off heals, freedom, BOP, Sac. You are a support class that can burst once every 2 minutes! In an arena match my eyes are on my party screen the most.
If you are playing with a DK or Warrior or Rogue, be considerate about your freedom. In 3s, I almost NEVER freedom myself. You can cleanse most of your roots, and my death knight can kill people around 2 times faster than me, why would I freedom myself?

Ret PvP Stream
http://twitch.tv/VanguardsTV   - My (Vanguards) Twitch.TV Stream! Be sure to follow!

Ret PvP Page / Question Page
http://www.facebook.com/samk920

Ret PvP Videos
Check out these channels:
http://www.youtube.com/SamK920
http://www.youtube.com/WoWSpotlights

Thanks for reading, I hope this helped you out. Post any other questions you have! If you have specific questions for me, try posting them on my facebook page.

By Vanguards / Sam
http://twitch.tv/VanguardsTV - Stream (Follow to know when I'm live!)
http://twitter.com/VanguardsTV - Twitter
http://facebook.com/Samk920 - Facebook

http://youtube.com/SamK920 - YouTube Videos


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