Tbh most of the "wotlk was the best" just seems like nostalgia.
However, I'll be the first one to admit that I'm having more fun in WoD than I had in Cataclysm/MoP.
Cataclysm made me quit within 3 months of its release, MoP didn't hold me longer either. This time around I do raid so there's that.
Dnno, this current game would be perfect if Ferals, Ret Paladins, Hunters, Windwalkers lost their respective interrupt effects, and replace them with different thing entirely. Ferals could potentially further increase mana cost on spells, Ret Paladin interrupt could be something like "if you successfully hit this spell on someone casting, you have free flash of light crit that multistrikes - it wouldn't fuck people over and stall the game but you'd be able to heal up the damage that you would've otherwise interrupted, Hunter interrupt should be turned into something else, dunno what - etc.
Also, dampening getting removed, in arena mana regen for healers being fucked up on purpose per individual basis and thus forced either into lasting 2-3 minutes when under full pressure from enemy team or last infinitely if you let them drink.
I never said s8 never had flaws, the opposite actually. But the game was fun, which is my main problem right now.
s7 was also good but not as complete as s8 i feel, not every class had the potential to be at the top. And if pve items were the only reason for you to dislike s8 that's very simply to solve, but i discussed that already.
I was hoping for constructive criticism, guess not
The problem is with this forum, despite the title "WoW Forum without garbage" (._.), people tends to think that their own personnal opinion and feels are fact, and if you criticize thoses fact, or give an different opinion, you will have some toxic and pretentious answer like the previous one (About the access).
In my opinion, i will never understand how people can worship Wotlk that much, of course it was fun, but people complains (even here) in the same amount about how the game was ruined after a perfect TBC, about how "Wotlk heroes" would have never got glad in TBC, about how fast the game is compared to TBC, about PvE gear, about RoV, about bloodlust, about castercleaves, about armor being a useless stat, about 10s cc with haste etc etc... (Find the MS paint rage about TSG against RLS, or the destro warlock spaming immolate against a cleanse paladin)
Wotlk was fun, but it was not the best arena for me because it has lots of frustrating stuff too which make arena sometimes exciting, and sometimes not (RoV, Bloodlust, PvE gear, RNG dispel, RNG talents - Winter's chill, sacred cleansing -, 2v2 being a thing for 2 seasons). I had way more fun during Cataclysm, or MoP than i had in Wotlk, mainly because i played with way less pretentious and arrogant people compared to Wotlk. Even if paladin have been considered as "meh" during most of cataclysm and MoP, i enjoyed those xpac, and if i had to use a DeLorean to go back in time, i would probably play in MoP.
Season 11 could have been one of my favorite, if it wasn't ruined by PvE gear and by how long it lasts (A year?).
I don't have opinion about giving dispel to every healers, but having a universal dispel which cleans everything was a blessing for me. I hated having to spam 5 dispel to have a single CoC/rng root in one game, and purge it instantly next game.
The only thing i really missed in Wotlk was the fact you had to queue with a NPC, so every PvP boy in the realm was there, and everybody inspect each others.
Pvp died with mop in terms of skillfull gameplay > comp. Only thing that should be left untouched is DPS rotations , rest of spells and toolkits all classes have should be reverted to Cataclysm
why would u revert to cata?
That would literally just start the terrible process again because everyone would have kicks, dispels, too many instant casts etc. I mean, it was certainly playable and skill based, but mechanically it already got the ball rolling for the growing mess.