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Jinngo

Member Since 04 Nov 2012
Offline Last Active Yesterday, 08:55 PM
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#4467350 Cdew ditches Azael and Mes

Posted Jim_Jim on 05 August 2015 - 02:13 PM

Do you like this one ? : http://sketchtoy.com/65650243


#4466894 Cdew ditches Azael and Mes

Posted jaimex on 05 August 2015 - 04:31 AM

View Postjohanx, on 05 August 2015 - 04:28 AM, said:

lmao u still have that ss of me on AJ.
how about u bring it already you fat slob.

my message to feddx was a joke. Do you know what else is a joke? Your trapping skills without growl bot.


#4466738 Cdew ditches Azael and Mes

Posted Xonika on 04 August 2015 - 11:38 PM

View PostDiasleramo, on 04 August 2015 - 08:54 PM, said:

Best Shaman World, that's why people watch him. Show some damn respect.

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#4462874 Stop complaining about 15% healing debuff

Posted Seductions on 30 July 2015 - 08:17 PM

People, specially streamers, need to stop complaining about the 15% healing debuff.
This is one of the few seasons since WotLK that games are super fast and fun.
This 15% debuff is a good thing, without it, warlock and dampening teams just run people over.

There will never be a perfect balance where dampening teams and fast teams can co-exist. Let games be fast rather than 10min dampening fest.


#4465655 EU Qualifiers discussion thread

Posted Forumz on 03 August 2015 - 03:18 PM

Something I don't see a lot of people complaining about is how so many abilities are off GCD.

Why is Vanish off GCD? Why is PS/Guardian/NS etc off GCD? AMS, IBF, Die By the Sword, Evasion, Survival Instincts, the list goes on and on. Not just for defensive abilities, there's a lot of offensive abilities off the GCD as well.

There's no room to outplay shit when everything can be used in between globals. Nobody has to bother with holding a global when they might need it, the game is just about spending as many GCDs as you can in a single match, rather than using your GCDs wisely.

In my opinion, EVERYTHING should be on the GCD, and if an exception is made it better have a real cost attached to it, like deep freeze glyph for mages.


#4465178 EU Qualifiers discussion thread

Posted Jim_Jim on 02 August 2015 - 06:30 PM

Quote

so feel free to actually make that argument then, instead of sounding like just another jimjim :)

I made lots of arguments and examples in multiples other posts, but you seems to not read them.
But if you don't want ww/dk to PvE, give them some... spamable cc to compensate their miserable damage?

No?

You see the point?


#4465145 EU Qualifiers discussion thread

Posted jaimex on 02 August 2015 - 06:03 PM

fuck me dizzeeyo you're stupid


#4465130 EU Qualifiers discussion thread

Posted Jim_Jim on 02 August 2015 - 05:51 PM

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as opposed to asphyxiate into hoj into paralyse on cooldown and then just pve for the rest of each minute

The problem is that even if it's true that it's PvE at some point, a shatter can handicaped themselves by using cc like once every minute (Like a frost dk, with strangulate), their PvE will be more efficient, at range, and 90% instant.


#4465121 EU Qualifiers discussion thread

Posted Fedx on 02 August 2015 - 05:44 PM

View PostDizzeeyo, on 02 August 2015 - 05:30 PM, said:

as opposed to asphyxiate into hoj into paralyse on cooldown and then just pve for the rest of each minute
Well the only problem is that thats a 12 sec cc chain and with how shit ww monks and dks are we rarely kill something in that cc chain meanwhile shatter can get a 3 minute cc chain every deep and they have insane damage aswell. And you can't even peel their damage since they don't fucking cast so take a walk m8

WW and DK cant "outpve" sp and mage lol


#4465118 EU Qualifiers discussion thread

Posted Velcaa on 02 August 2015 - 05:41 PM

View PostDizzeeyo, on 02 August 2015 - 05:38 PM, said:

that is one of the first things you notice when two melee cleaves with very little cc run at each other, there is a gigantic amount of outplaying eachother happening to determine the winner of each match ;)

as opposed to the gigantic amount of outplaying a shatter does by not sacrificing any damage at all to psychic horror (that is instant) and watching a mage blazing/blink deep your healer and stand there casting poly into ring/jaw if interrupted because they dont care enough to juke also while being unable to truly punish the mage for being so mongo because of passive flameglow?

then after they land their ridiculous cc go back to continuing training the kill target just as much as a melee cleave does

a lot of these caster cleaves in wod is just a glorified version of a melee cleave where their training is OK because its spells and not with their axe and sword


#4465010 EU Qualifiers discussion thread

Posted Jim_Jim on 02 August 2015 - 03:51 PM

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rip the ww dk dream biblethump

Did you expect something else in a world where dk's and ww monks are nerfed while warlocks and mages are buffed? :D


#4465016 EU Qualifiers discussion thread

Posted Fedx on 02 August 2015 - 03:55 PM

View PostJim_Jim, on 02 August 2015 - 03:51 PM, said:

Did you expect something else in a world where dk's and ww monks are nerfed while warlocks and mages are buffed? :D
Jimjim we have to stand up for the ww and dks out there in and make it next tourney
Fuck wizards
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#4463921 6.2 (post 15% healing nerf) Most hated comp to fight against

Posted sunby on 31 July 2015 - 11:16 PM

Nerf enhance's dmg, support class cant do so much dmg


#4463837 Arena/PvP Movies from Top players

Posted Avengelyne on 31 July 2015 - 08:28 PM

View PostSaikx, on 31 July 2015 - 07:47 PM, said:

says a lot about the game from a pvp standpoint no?

Yes, but a lot of the cool stuff back in the day is now standard play like sapping off CC, deathing/saccing CC, grounding deeps, purging NS.. even 2200 hunters knock people into traps they miss and 2200 spriests use lifegrip to avoid them. Back in WotLK it was sort of rare for a lower rated HPal to sac a CC. Now, it's common practice at very low latings.

I used to do cool stuff back in MoP as a Ret like blinding a priest when he went for a guise fear, freedoming an imp CS pet nova -> sheep, insta fearing psyfiends,1 shotting them to get a clutch crit heal, pre-kicking MDs etc. These days, there isn't really jack shit i'd be impressed by seeing in a video because almost everything that used to be innovative is either standard play or has been removed.

A lot of that is due to pruning, sure. A lot of it is also that people have been playing the game for much longer now and the general skill-base of the game is higher, while at the same time there's less to do to separate players from each-other.


#4463690 New expansion unveiling August 6th

Posted Thaya on 31 July 2015 - 04:24 PM

i agree with the point about casts, but i don't entirely agree with the point on addons.

spellalert (literally same thing as lossa just without the sound) has existed since early TBC. i literally remember myself using it during season 1, and i saw it being used in videos by many known players at the time. kollektiv even brought it to blizzcon as a series of scripts, lol. i'm not sure about proximo though, but i vaguely remember having some sort of arena frames as well, although that may have come later.

you could at least say that people got better at obtaining information/knowledge.




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