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Member Since 04 Nov 2012
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#4463069 Everyone is gladiator and rank one now lol ?

Posted zzatbrah on 31 July 2015 - 12:25 AM

[quote name='Saikx' timestamp='1438300447' post='4463057']
with the solorating system the amount of people to get r1/glad every season basically "quadrupled", so yeah..
dont think so
thinking about cata with these numbers but
avg nuimber of teams getting glad in a battlegroup=40 (strictly 3v3). so about 120 people getting 3v3. titles
there were about 10 battlegroups. multiply by 10 its 1200 people. add up the 5v5 and it's roughly covering hte the next 300
and that leads you to 1500. 1500 is roughly the number of people that got glad last 2 seasons.

on US anyways

#4463060 Everyone is gladiator and rank one now lol ?

Posted Refren on 30 July 2015 - 11:58 PM

View PostSaikx, on 30 July 2015 - 11:54 PM, said:

with the solorating system the amount of people to get r1/glad every season basically "quadrupled", so yeah..

atleast no more 5s heroes and r1s from shit tier bgs

#4463219 New expansion unveiling August 6th

Posted dizzcord on 31 July 2015 - 06:16 AM

Ppl get better, and games gets easier; both points are true.

Example sw:d a poly back in the day was sometimes jawdroping r1, now every priest and his sister does it at 1700 games. Did sw:d get easier? Infact it got "harder" (lol) to do it cause you need to glyph/spec it.

Bad example but i hope you get the point. People watch streams, learn and improve. You could argue its simply because there is more means to learn now, but point remains: gamers improve more than before.

#4462934 New expansion unveiling August 6th

Posted Jim_Jim on 30 July 2015 - 09:51 PM

You think you are right because you live in the past (Like the guy who respawn in each Wotlk thread). And by having a spamable cc, i never consider mage or warlocks as a "skillful" class, despite all the "majority" of people claiming it, because of this no-cd. It allow easy plays, because you know that even if you fail, Xs after, you will try again, and you can use it for anything, without sacrificing anything. Even more when their dps is nowhere hard to have or build, compared to a unholy dk for example which have to deal with a "hard" dps cycle, while having one cc to use properly.

Having one try and doesn't fail is more impressive in my opinion.
Sacrifice - Risk - Opportunity. Something that a spamable cc doesn't promote, at all. Like the hpal sprint/hoj, i think it's a best example of sacrifice when hpal was not dumb when paired with mage. Like during MoP, you have to take risk, to pull yourself in a bad spot, but if you manage to have it, it was rewarding.

In this xpac, now, a 6s CD on polymorph would be the best way to "fix" mages until an entire rework.

(And no comment about the "Hey, it's easy" glyph which removes dots - trap/sheep/paralyse)

#4462919 Any hope for unholy?

Posted Jim_Jim on 30 July 2015 - 09:32 PM

Unless they hotfix you a mortal strike effect and buff (by a lot) your damages, there is no hopes unfortunately.
I just saw a warrior stream, he charges a dk, and first global was a 70k mortal strike, so... yup. :(

#4462421 New expansion unveiling August 6th

Posted Lolflay on 30 July 2015 - 03:43 AM

@ Odrareg - indeed.

Honor+conquest from killing people in world PvP - like, literally, don't even add a fucking pvp zone, just make dailies the only source of gold income ( together with running old raid zones I guess, and professions ), make few hubs on new continent ( kinda like Blade's edge dailies, Terokkar dailies, Isle of Quel'gankas dailies in TBC ), voila, problem solved. People come for gold, and people kill each other because they earn more honor from a world pvp single HK than a dozen in a fucking battleground.


Posted Forumz on 23 July 2015 - 10:04 AM

View PostNoodlejuice, on 22 July 2015 - 10:50 PM, said:

If dks somehow get hungering cold back, I want blinding light baseline again...
What a great example of how retarded the playerbase has become.

#4458020 What's a FUN change that Blizzard could do in next expansion that'd m...

Posted dizzcord on 23 July 2015 - 04:34 AM

A balanced  NS was a really intresting mechanic and could be rewarding used correct

#4459703 Fuck the new pounce

Posted Silhin on 25 July 2015 - 05:51 AM

this is like a bitchy Rich  kid complaining his BMW didnt come with heated seats just stfu

#4459151 Patch 6.2 Hotfixes: July 20 - July 23

Posted Feetylocker on 24 July 2015 - 01:16 PM

View PostLolflay, on 24 July 2015 - 10:21 AM, said:

So you mean

- nerf spriests, who don't need nerfing ( but I'd dare say buffing ) in the offhealing department

- nerf boomkins ( do they even need nerfs )

- nerf rogues ( w/e, not like recup matters for them )

- nerf hunters ( I'm okay with this )

- nerf enh shamans ( I wish everyone who queues as enhance gets automatic DDOS until their router turns sentient and strangles the owner )

- nerf rets ( why ? )

- etc

15% nerf is fine as long as they buff MW/disc a bit.

SHADOWpriests do not need nerfing? Are you completely blind when it comes to ur own class? Unless they remove mages completely, ur class will just poke its dick through every gloryhole there is

#4459016 Patch 6.2 Hotfixes: July 20 - July 23

Posted Saiyko on 24 July 2015 - 08:47 AM

As some people mentioned if Mage, Hpala and Warlocks got nerfed/adjusted then this could be a decent season.

Though I might add Enhance/Rogue nerfs, hybrid healing toned down, passive defensives like Defensive Stance nerfed to 15% and certain specs/classes like Priests redesigned - depending upon Saving Grace isn't fun for the Priest or the people fighting them.

#4458974 Patch 6.2 Hotfixes: July 20 - July 23

Posted Fedx on 24 July 2015 - 08:05 AM

Didnt most games of the US online tournament go into deep dampening? I don't see the problem with 15% healing reduced. Discs were shit before the change and they are even more shit now but thats class balance change not a overall healing change that should happen to disc.

I like this change cuz every game wont go into dampening and from this poll a couple of months ago a lot of you people also want quick games
.Posted Image

But then you can argue that the games doesn't go into dampening because of the healing that classes do but that there are too many defensives with a short cooldown. For example you can't score a kill on a shatter if the hpala has wings up and then you still have to go through atleast 1 block or 1 dispersion and by that time the wings should be up again.

#4458743 Patch 6.2 Hotfixes: July 20 - July 23

Posted Miixzy on 24 July 2015 - 02:26 AM

View PostTsx, on 24 July 2015 - 02:12 AM, said:

it is no matter how biased you are.
nope, didn't say it didn't help locks, but I do enjoy a good ''lol'' when someone who plays combat / mutilate rmx and says they only do damage in ''setups'' and the 15% healing reduction doesn't help them at all. it's laugh out loud worthy. =)


Posted Forumz on 22 July 2015 - 10:05 AM

View PostPaulweezy, on 22 July 2015 - 04:55 AM, said:

casue if x was like y then whats the point of playing x.

Other classes outdamage DKs while also bringing way more utility/cc/mobility. So what's the point of playing DK? Literally all you do as DK in arenas is grip>asphyx something every 30 seconds.


Posted Jim_Jim on 22 July 2015 - 08:23 PM


DK's need something totally new, exciting and actually good to make them what they were, not just old abilities being brought back.

They just need, like the warlock, a dumb and overpowered damage buff to make them attractive at this state of the season.
It's the only way now to make DK viable. A good, a huge, and a dumb damage buff. :x

Funny to see this class getting nerfed one week after the patch, and warlock, enhancement getting buffed like that.

Or Mortal Strike. Give DK (Both spec) a fucking mortal strike.