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Jinngo

Member Since 04 Nov 2012
Offline Last Active Today, 07:45 AM
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#4490238 Adding A Solo Queue--

Posted sarma on Yesterday, 02:58 PM

5s (solo/duo) q would be descent , so as bgs (3 man premades max) - remove premade 5s , rbgs and standard bgs they are failure - tie some rewards into this not much tho


2s should reward some sort of titles medium or good loking mounts/cosmetics
3s should give big rewards - reason for all players to visit this bracket - epic quality gear obtainable only from this bracket

3s soloque would be aids tho , not a fan of it at all

as for skirmishes only 2s would stay , 3s no one plays anyways

Since gear wont matter in pvp at all they can introduce back rating requirement for pvp gear rewards (1500 lfr gear , 1800 normal , 2k hc , 2500+ mythic)



I was advocating this before wod launch and instead we got trashran


#4488417 Mage rogue nerf??

Posted Fedx on 28 August 2015 - 10:20 PM

I remember when there was a time where tsg were the "retard cleave" in the game. All they did was train healers and they could trinket roots and get away with it. But then times changed and every wizard i ever face (specially mages) are immune to cc. Mages can actually trinket a fucking 3/4 dr paralysis or a charge stun for example because it doesn't matter, they still got 2 blocks for the next cc and even if they block that they are not gonna get punished or swapped to because they flameglow and a rdruid/hpala that doesn't cast to top them off.

Oh and on top of that they have blazing speed that breaks slows.

Changes I want to see for mages:
*blink now works like displacer beast - they are not immune to stuns anymore but they can outplay their opponent with the spell. For example blink a monk leg sweep or warrior shockwave. OR make it so it only breaks stuns once every 45 seconds or something. So if they blink a cheap shot for example then the next cheap shot after DR is gonna be full.
*remove flameglow - a cloth wearer shouldn't be tankier than most classes in the game.
*remove root effect from ice nove - just make it do damage.
*1 school as mage or just remove RoF and frostjaw - shouldn't be able to get cc if you fucked up your deep go
*remove blazing speed

oh now that I think about it just revert mages to wotlk state so that the people that play the class enjoy it themselves and people that face them don't want to suicide


#4488414 Mage rogue nerf??

Posted Jim_Jim on 28 August 2015 - 09:57 PM

I don't think rogues are the problem. I've faced the rogues you mention earlier in the 0.23% of games they didn't played as RMD, and they were ridiculously lost in every aspect. Of course, when you have to play defensive when your other mate is in danger, it's different.

Mages are the root of the problem. Put a mage in a team, and the team is viable. Mage/sp, mage/moonkin, mage/rogue, mage/warlock, even mage/dk for the few games i've tried. In a different degrees of OP-ness of course, but it's the rdruid of TBC. "Rdruid in a team? Ok it's viable."

- Spellsteal no longer cost a shit ton of mana, but no longer purge the target. Insteand, it copy the spell.
- Flameglow no longer reduce damage, but instead redirect X% of the damage to the target. An eye for an eye in a way. Instead of "The attack deal 1000, i reduce 200, so i take 800, it would be : i took 1000 damage, my enemy took 200."
- Frostjaw same magic school as sheep.
- Blazing speed share CD with blink, so you have to use it smartly. It's too much to have Blazing speed and the best trinket of the game.

I don't even care of the damage. Other classes deal as much (even more) than mage.
But it's kind of useless considering the history of this class. The last time they received a huge nerf, there were a flow of hate in the forum, resulting of a compensation, then, the nerf was removed, and at the end, they were buffed so...

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#4488276 Mage rogue nerf??

Posted Avengelyne on 28 August 2015 - 07:27 PM

I think if they made Disc stronger there would be a lot more answers for RMD than there are now.

If played at the highest level, it's probably the most powerful comp in terms of how well it does versus other comps.

I'd rather the best comp be RMD rather than Turbo or any Warlock rot PvE comp (not including RLS/MLS). The only problem I actually have with RMD is the combat variant killing through defensives, like intentionally red buff spreeing into Sham rage because they know it will force further defenses or kill.

Additionally, I think RMD making mistakes is actually punishing where as if a Turbo/FLS/LSD3 makes a mistake they can pretty much always get away with it (except vs RMD kappa).

So basically I think RMD right now is kind of where RMP was back in its prime (good players can beat pretty much anything) except it's much easier to play now. IMO it's much more tolerable as a top comp than other cancer comps that have plagued the last few seasons.


#4487913 Mage rogue nerf??

Posted Miixzy on 28 August 2015 - 03:25 PM

I agree with a lot of it besides the ''RMD is hard to play part'' you can literally be a vegetable and land the extremely simplified scripted set ups such as '' sheep 3rd target, kidney kill target and deep > sheep (ring if cs'd lol) while your druid clones off the sheep on 3rd target''. repeat every go. while doing unhealable damage. rmd's who were barely 2800 in mop when RMD was still T1 but took more brains to play are now R1 and are considered ''good players'' lol. Or maybe i'm wrong and they just improved at the same time with all of their fellow rmd's. But can't really blame the players, it's holinkas fault.


#4487634 Mage rogue nerf??

Posted Jim_Jim on 28 August 2015 - 06:50 AM

RMD can be compared to the Wotlk lsd now. They have everything to counter any possible situations. There is no moment a rmd can say "Damnit this combo destroy my gameplay" like offensive dispel for paladins, root for dk, paladin cd for hunters etc etc...

The rdruid heals cannot be stoped by cs or kick because they don't need to cast for heal and the rogue cannot be focused because of the 2 previous classes. Only shatter can have a chance because this comp has a mage too. You have to put all your interrupt on the mage and it's most of the time impossible or worthless because of their 2 schools and spamable component or because you are a melee and they have more mobility than a monk while taking less damage than a pve mythic blood DK.

But as long as i hate mages, it's always comp vs comp, if mages are nerfed because a developper miss the "Nerf hunter because why not" button, another comp will take the Lich King throne.

The thing which irritates me is the obvious class favoritism when it comes for nerfs.
Disc priest, ret, hunters, moonkins, dk were nerf extremly quickly when they were strong, resulting of a huge frost mage rogue rise. Even rogue have been nerfed a little.
And despite a complete domination of mages during the beginning of WoD, they managed to gets buffs. New pvp bonus part (You thought desecration was too good for dks, give it to mages), frostbolt buffs, iceicles buffs.

So yeah. And i saw a huge favoritism too when it comes for bans, cheat etc.

At least it's my opinion. Grmbl


#4487055 NA & EU Qualifiers aftermath

Posted Xonika on 27 August 2015 - 02:07 PM

View PostHektic, on 27 August 2015 - 01:40 PM, said:

How has this thread turned into short-term WOD\MOP heroes calling other short-term WOD\MOP heroes shit. At least fabio was relevant when the game had a reasonable arena playerbase. The reality is everyone is shit now and you pretty much have to be shit in order to want to play this homogenised bullshit game to its potential
being good in wotlk(fabio) and being r1(you) in wotlk are ALOT different. gettin r1 in 5s in some shit bg with 1900 cr with 20 ppl sharing is nothing compared to actually gettin r1 now were the "playerbase" is in general alot more skilled/further ahead compared to back then.


#4486140 warlock nerfs & more horde racial buffs

Posted Feetylocker on 26 August 2015 - 12:35 PM

View Postmerifyo, on 26 August 2015 - 12:31 PM, said:

ye but warlock lost everything. Now we have only good dmg, After this nerf we will be like season a go .... almost the worst class

With all due respect.
U must be retarded for implying this


#4485270 NA & EU Qualifiers aftermath

Posted Fedx on 25 August 2015 - 09:21 PM

View PostSaikx, on 25 August 2015 - 09:10 PM, said:

nearly every class had a bug in arena and I bet every one of you retards that are flaming about sap bug, would abuse it aswell or abused some kind of bug on their own class when that was buggy. Warlock pet infight bug, that still exists btw???? anyone?? :^)
I never used chi torpedo bug (don't know if it still exist) - and anyone  that abuses bugs in this game thats not intented could fuck off. You can blame it on blizzard fucking up or even say it made up for someone having low gear (pathetic statement) but that doesnt justify it


But if it's true what avizura said above then both teams are just equal scum


#4484619 NA & EU Qualifiers aftermath

Posted Mehhx on 24 August 2015 - 10:38 PM

easy to single target heal as priest
but spread pressure healing is very mediocre :)


#4484028 Necrotic strike hype

Posted Ownu on 24 August 2015 - 12:51 AM

View PostForumz, on 23 August 2015 - 09:10 AM, said:

Now you're just lying to yourself. Last expansion we were getting 200k+ crits on the high end with Soul Reaper. And I do remember a lot of DKs at the time saying ''yeah Soul Reaper damage is retarded nobody agrees with this kind of damage'', so now Soul Reaper doesn't instakill at 35% if it crits, and it's considered weak?



Basically this, and it's even 45% for Unholy atm.

Definitely not lying to myself about anything when mortal strike, which is instant damage, hits harder than soul reaper on average, an "execute" that can be dispelled and takes 5 seconds to detonate. Please stop acting like unholy is actually good. It may not be horrible, but please don't try to say its good.


#4483983 NA & EU Qualifiers aftermath

Posted Saiyko on 23 August 2015 - 11:20 PM

View PostTsx, on 23 August 2015 - 11:10 PM, said:

^ in the current meta , if you play rmd you gain 100 more rating than rmp by default cuz locks are everywhere.

Playing R/M/X is plenty of rating by default regardless, qualifiers has helped show this truly.


#4483971 NA & EU Qualifiers aftermath

Posted jaimex on 23 August 2015 - 10:42 PM

View PostLolflay, on 23 August 2015 - 10:03 PM, said:

"prists pley wit ferals mages and rogues"

"omg rog meg not die and kill, and prist struggle to pley d game"

"we lost omg stupid gey cless :<"


Paladins, Shamans and Druids are literally on the same tier of strength right now, while Discs and Mistweavers are below them, not by a huge margin, but by a noticeable one. To claim otherwise, you have to be retarded.

You've been pretty ok these past 2 or so months, are you ready to take the crown of retard king yet again ? It's right here, come pick it up if you want it. To claim that Disc is fine by listing 1 or 2 people playing it is like claiming rets are super OP just because you lose to Mystic playing a Ret pala. People play what's stronger, it's stupid to play 20000 games on a certain class just to have a winning chance against someone with 5000 games. Those are exceptions, not the rule.

the difference between discs is great though; when you look at what the class can do and you see what some of the "best" (hydra etc) do it's actually laughable, things that would make any other player of any other spec be 2k allow terrible priests to exceed - for example, their whole team being 10% and spamming purge and then losing, crying about disc not having enough utility. A good disc can always succeed this expansion/season, whereas a good ret often cannot.

You can call me retarded all you want, I don't care, at the end of the day the class with the best ability to avoid CC, the best mobility, the best throughput, the best offensive pressure in the game through purges, one of the strongest synergies in the game through fear combined with the classes they play with, is always going to be good and just because literally every player who plays disc needs to think about what they do before they do it does not make a spec bad, it just makes them bad.

That's my opinion, I'm probably wrong idk but in my experience disc is way way better than druid.


#4483713 NA & EU Qualifiers aftermath

Posted Fedx on 23 August 2015 - 07:30 PM

*not counting copa america qualifiers or whatever the name was*

Teams qualified: 8 (EU) + 6 (US) = 14
Teams with a mage on their team = 4 (EU) + 3 (US) = 7
Teams with a warlock on their team = 5 (EU) + 4 (US) = 9

Some teams had both mages and warlocks on their team but we can clearly see that EVERY team from both regions that qualified either had a mage or a warlock on their team.

Random facts:

Every Class in the game managed to qualify except Monks. (Neither ww or mw)
2 Melee cleaves qualified, Toxic Youth (EU) and Luminosity (US) that both could play turbo and/or LSD3. Then you can debate wether or not turbo is a "melee cleave" or dampener comp I guess.

Best series was definitely Mystic's PHS vs Gelubaba's RMD, why? Because there wasn't 300 wizards on both teams.

GL at Regionals to all of these teams and it's gonna be fun to see which teams that make it to #Wizzcon.

http://www.twitch.tv...762?t=02h22m05s  

Fuck wizards


#4482717 Banwave

Posted xndr on 22 August 2015 - 12:44 AM

View PostAshleyirl, on 21 August 2015 - 09:48 PM, said:

-> going to be totally honest, the only people that complain about boosting is people who are too bad at the game to achieve glad/r1 which they have been trying to for ages, so instead of addressing their gameplay

-> look for irrelevant factors such as "BUT THIS GUY IS BOOSTING SO WE SHOULD LOSE GG HE IS MULTI R1 RUINING THE GAME STOPPING ME GETTING X,Y,Z KILLING THE GAME"

-> ...when in actual fact you refuse to accept you're bad/not performing at a high level and instead of trying to take control and fix the mistakes that you will have inevitably made in said games resort to "it kills the game" XYZ.

-> also, IM CERTAIN if any of you who had the chance to make money out of a 'passtime/hobby' you would jump at the opportunity. Especially when there is a lot of money at stake for boosting on a video game.


-> personally when i started playing pvp for the first time, i loved playing against boosts, its a totally different game comparing 2k-2200 to 3k+ and the chance to play against the best players in the game as opposed to mediocre players and even being able to learn from these top players inadvertently makes you play a lot better.


disclaimer: obviously this is just considering boosting as a inconsistent income as opposed to a full time job

i don't know why anyone takes you seriously; you're a gigantic moron with an over inflated sense of importance. you sound like you're drooling every time you speak

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what have you done, or achieved, that qualified you as a professional wow player? you literally spam whispered every "rank 1" until they played with you so that you would stop bothering them. unbelievably cringe worthy cretin

View PostZzx, on 21 August 2015 - 11:58 PM, said:

hmm odd didn't you ask people to report boosts so u could get r1 from 5v5 in s15? weird stance change





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