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Jinngo

Member Since 04 Nov 2012
Offline Last Active Today, 04:36 PM
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#4491063 best comp 6.2.2

Posted Fedx on Yesterday, 02:39 PM

View PostLolflay, on 02 September 2015 - 02:25 PM, said:

hello kickbotting trolling scum that also happened to play double healer

yep, I've no problem admitting when I'm wrong. as I said, even though I got to "relatively" high rating, I didn't have the experience of queueing with someone who actually plays mage as a main class, so yeah

our games which we lost were mostly him not being able to get sheeps off ( which I suspect has a lot to do with not using deep glyph ) and then falling behind due to pressure
HAHAHAHAHA wait people think maxish (my hpala) is the rogue that played with brolle and kickbotted? Just so everyone know they are different people lol. This guy maxish is retarded but he has been my healer since s15 and aint no nigga talk shit about him besides me so fuck off and give him an apology

+ he doesn't even play rogue in the first place

+ the guy that got banned for kickbotting while playing 2x healer is http://www.arenajunk...280386-mallerd/


#4491003 best comp 6.2.2

Posted Fedx on Yesterday, 12:59 PM

Yeah like the last comments said ww dk hpala CAN win but the odds are definitely in the shatters favor with 80/90-20/10% i'd say. And to answer your comment lolflay. Yes we do beat shatters but we havn't beat any shatter above 2.7 mmr yet since they all know what to do. We are getting closer and closer though and yesterday we were really close to beating Pojkes shatter and we have been "somewhat" close to beating Xonikas or Raikus  shatters and with the WW buff we might be able to get a few games vs shatters. But it's definetly the hardest match up as ww dk but I find them fun since if you win you know you had to play perfect and play off their mistakes.


And to stay on topic I think wwdkhpala is becoming a t1 comp now with the buffs. So if any new players happen to read this and play either ww or dk you should start playing that setup


#4490655 best comp 6.2.2

Posted Fedx on Yesterday, 08:21 AM

View PostLolflay, on 01 September 2015 - 11:53 PM, said:

Shatter isn't this invincible comp that just sways everything away with ease. It struggles vs LSD3, turbo, a good WLS, a good WW DK Paladin, I'd assume good WWLS after the patch as well.

Which is not to say that it can't win versus those comps, because it surely can. But it's not a free win as everyone says ( well, everyone BIASED, anyway :) )
Yeah I never claimed that shatter is the best comp in the game or invincible but vs any windwalker monk I don't see how they can lose if they play somewhat decent. Your main defensive (karma) is useless vs shatter since they got 2 bops and 2 blocks. So you are gonna have to manage with 2 trinkets, 1 wall and 1 very very bad version of cloak then you are dead. And every 30 seconds equals a shatter go which is gonna equal a trinket + a cd from either me (the windwalker) or my teammates. Also this: "It struggles vs ....a good WW DK Paladin" is the most retarded thing i've ever read.

You can ask any shatter player out there and they will say that ww dk hpala is the biggest free win ever and the only way the shatter loses is if they somehow fuck up incredible many times

Edit: ye and to back up my argument above i remember raiku posting about the match up heres a print: Posted Image


#4490238 Adding A Solo Queue--

Posted sarma on 01 September 2015 - 02:58 PM

5s (solo/duo) q would be descent , so as bgs (3 man premades max) - remove premade 5s , rbgs and standard bgs they are failure - tie some rewards into this not much tho


2s should reward some sort of titles medium or good loking mounts/cosmetics
3s should give big rewards - reason for all players to visit this bracket - epic quality gear obtainable only from this bracket

3s soloque would be aids tho , not a fan of it at all

as for skirmishes only 2s would stay , 3s no one plays anyways

Since gear wont matter in pvp at all they can introduce back rating requirement for pvp gear rewards (1500 lfr gear , 1800 normal , 2k hc , 2500+ mythic)



I was advocating this before wod launch and instead we got trashran


#4488417 Mage rogue nerf??

Posted Fedx on 28 August 2015 - 10:20 PM

I remember when there was a time where tsg were the "retard cleave" in the game. All they did was train healers and they could trinket roots and get away with it. But then times changed and every wizard i ever face (specially mages) are immune to cc. Mages can actually trinket a fucking 3/4 dr paralysis or a charge stun for example because it doesn't matter, they still got 2 blocks for the next cc and even if they block that they are not gonna get punished or swapped to because they flameglow and a rdruid/hpala that doesn't cast to top them off.

Oh and on top of that they have blazing speed that breaks slows.

Changes I want to see for mages:
*blink now works like displacer beast - they are not immune to stuns anymore but they can outplay their opponent with the spell. For example blink a monk leg sweep or warrior shockwave. OR make it so it only breaks stuns once every 45 seconds or something. So if they blink a cheap shot for example then the next cheap shot after DR is gonna be full.
*remove flameglow - a cloth wearer shouldn't be tankier than most classes in the game.
*remove root effect from ice nove - just make it do damage.
*1 school as mage or just remove RoF and frostjaw - shouldn't be able to get cc if you fucked up your deep go
*remove blazing speed

oh now that I think about it just revert mages to wotlk state so that the people that play the class enjoy it themselves and people that face them don't want to suicide


#4488414 Mage rogue nerf??

Posted Jim_Jim on 28 August 2015 - 09:57 PM

I don't think rogues are the problem. I've faced the rogues you mention earlier in the 0.23% of games they didn't played as RMD, and they were ridiculously lost in every aspect. Of course, when you have to play defensive when your other mate is in danger, it's different.

Mages are the root of the problem. Put a mage in a team, and the team is viable. Mage/sp, mage/moonkin, mage/rogue, mage/warlock, even mage/dk for the few games i've tried. In a different degrees of OP-ness of course, but it's the rdruid of TBC. "Rdruid in a team? Ok it's viable."

- Spellsteal no longer cost a shit ton of mana, but no longer purge the target. Insteand, it copy the spell.
- Flameglow no longer reduce damage, but instead redirect X% of the damage to the target. An eye for an eye in a way. Instead of "The attack deal 1000, i reduce 200, so i take 800, it would be : i took 1000 damage, my enemy took 200."
- Frostjaw same magic school as sheep.
- Blazing speed share CD with blink, so you have to use it smartly. It's too much to have Blazing speed and the best trinket of the game.

I don't even care of the damage. Other classes deal as much (even more) than mage.
But it's kind of useless considering the history of this class. The last time they received a huge nerf, there were a flow of hate in the forum, resulting of a compensation, then, the nerf was removed, and at the end, they were buffed so...

Posted Image


#4488276 Mage rogue nerf??

Posted Avengelyne on 28 August 2015 - 07:27 PM

I think if they made Disc stronger there would be a lot more answers for RMD than there are now.

If played at the highest level, it's probably the most powerful comp in terms of how well it does versus other comps.

I'd rather the best comp be RMD rather than Turbo or any Warlock rot PvE comp (not including RLS/MLS). The only problem I actually have with RMD is the combat variant killing through defensives, like intentionally red buff spreeing into Sham rage because they know it will force further defenses or kill.

Additionally, I think RMD making mistakes is actually punishing where as if a Turbo/FLS/LSD3 makes a mistake they can pretty much always get away with it (except vs RMD kappa).

So basically I think RMD right now is kind of where RMP was back in its prime (good players can beat pretty much anything) except it's much easier to play now. IMO it's much more tolerable as a top comp than other cancer comps that have plagued the last few seasons.


#4487913 Mage rogue nerf??

Posted Miixzy on 28 August 2015 - 03:25 PM

I agree with a lot of it besides the ''RMD is hard to play part'' you can literally be a vegetable and land the extremely simplified scripted set ups such as '' sheep 3rd target, kidney kill target and deep > sheep (ring if cs'd lol) while your druid clones off the sheep on 3rd target''. repeat every go. while doing unhealable damage. rmd's who were barely 2800 in mop when RMD was still T1 but took more brains to play are now R1 and are considered ''good players'' lol. Or maybe i'm wrong and they just improved at the same time with all of their fellow rmd's. But can't really blame the players, it's holinkas fault.


#4487634 Mage rogue nerf??

Posted Jim_Jim on 28 August 2015 - 06:50 AM

RMD can be compared to the Wotlk lsd now. They have everything to counter any possible situations. There is no moment a rmd can say "Damnit this combo destroy my gameplay" like offensive dispel for paladins, root for dk, paladin cd for hunters etc etc...

The rdruid heals cannot be stoped by cs or kick because they don't need to cast for heal and the rogue cannot be focused because of the 2 previous classes. Only shatter can have a chance because this comp has a mage too. You have to put all your interrupt on the mage and it's most of the time impossible or worthless because of their 2 schools and spamable component or because you are a melee and they have more mobility than a monk while taking less damage than a pve mythic blood DK.

But as long as i hate mages, it's always comp vs comp, if mages are nerfed because a developper miss the "Nerf hunter because why not" button, another comp will take the Lich King throne.

The thing which irritates me is the obvious class favoritism when it comes for nerfs.
Disc priest, ret, hunters, moonkins, dk were nerf extremly quickly when they were strong, resulting of a huge frost mage rogue rise. Even rogue have been nerfed a little.
And despite a complete domination of mages during the beginning of WoD, they managed to gets buffs. New pvp bonus part (You thought desecration was too good for dks, give it to mages), frostbolt buffs, iceicles buffs.

So yeah. And i saw a huge favoritism too when it comes for bans, cheat etc.

At least it's my opinion. Grmbl


#4487055 NA & EU Qualifiers aftermath

Posted Xonika on 27 August 2015 - 02:07 PM

View PostHektic, on 27 August 2015 - 01:40 PM, said:

How has this thread turned into short-term WOD\MOP heroes calling other short-term WOD\MOP heroes shit. At least fabio was relevant when the game had a reasonable arena playerbase. The reality is everyone is shit now and you pretty much have to be shit in order to want to play this homogenised bullshit game to its potential
being good in wotlk(fabio) and being r1(you) in wotlk are ALOT different. gettin r1 in 5s in some shit bg with 1900 cr with 20 ppl sharing is nothing compared to actually gettin r1 now were the "playerbase" is in general alot more skilled/further ahead compared to back then.


#4486140 warlock nerfs & more horde racial buffs

Posted Feetylocker on 26 August 2015 - 12:35 PM

View Postmerifyo, on 26 August 2015 - 12:31 PM, said:

ye but warlock lost everything. Now we have only good dmg, After this nerf we will be like season a go .... almost the worst class

With all due respect.
U must be retarded for implying this


#4485270 NA & EU Qualifiers aftermath

Posted Fedx on 25 August 2015 - 09:21 PM

View PostSaikx, on 25 August 2015 - 09:10 PM, said:

nearly every class had a bug in arena and I bet every one of you retards that are flaming about sap bug, would abuse it aswell or abused some kind of bug on their own class when that was buggy. Warlock pet infight bug, that still exists btw???? anyone?? :^)
I never used chi torpedo bug (don't know if it still exist) - and anyone  that abuses bugs in this game thats not intented could fuck off. You can blame it on blizzard fucking up or even say it made up for someone having low gear (pathetic statement) but that doesnt justify it


But if it's true what avizura said above then both teams are just equal scum


#4484619 NA & EU Qualifiers aftermath

Posted Mehhx on 24 August 2015 - 10:38 PM

easy to single target heal as priest
but spread pressure healing is very mediocre :)


#4484028 Necrotic strike hype

Posted Ownu on 24 August 2015 - 12:51 AM

View PostForumz, on 23 August 2015 - 09:10 AM, said:

Now you're just lying to yourself. Last expansion we were getting 200k+ crits on the high end with Soul Reaper. And I do remember a lot of DKs at the time saying ''yeah Soul Reaper damage is retarded nobody agrees with this kind of damage'', so now Soul Reaper doesn't instakill at 35% if it crits, and it's considered weak?



Basically this, and it's even 45% for Unholy atm.

Definitely not lying to myself about anything when mortal strike, which is instant damage, hits harder than soul reaper on average, an "execute" that can be dispelled and takes 5 seconds to detonate. Please stop acting like unholy is actually good. It may not be horrible, but please don't try to say its good.


#4483983 NA & EU Qualifiers aftermath

Posted Saiyko on 23 August 2015 - 11:20 PM

View PostTsx, on 23 August 2015 - 11:10 PM, said:

^ in the current meta , if you play rmd you gain 100 more rating than rmp by default cuz locks are everywhere.

Playing R/M/X is plenty of rating by default regardless, qualifiers has helped show this truly.




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