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Mocq

Member Since 27 Oct 2012
Offline Last Active Yesterday, 03:11 PM
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#4257862 How did Looney get to blizzcon?

Posted ichor on 08 November 2014 - 08:50 PM

Great tourney, exciting games, great players, only downside is how negative 95% of the community seems to be, mindlessly crying and bashing over their heads.


#4247392 The Return of ATC

Posted Pawzz on 30 October 2014 - 09:12 PM

View PostMarshmellow, on 30 October 2014 - 08:58 PM, said:

the fact that prot warriors do more dps than arms and fury warriors at level 100 is kinda ridiculous, I don't see it staying that way very long
Yeah maybe 1-2 seasons tops.


#4219228 EU WoW Arena Tournament Stream Discussion Thread

Posted jaimex on 28 September 2014 - 12:39 AM

View PostSadstory1337, on 28 September 2014 - 12:00 AM, said:

Ok so the first game vs bloodx his team we shouldn't have lost, I got spell reflected on my silence while I had 3orbs 2mind spikes and shadowfiend and if you saw the vod or game you would have noticed that zeepeye went to 200k without me beeing able to touch him because of the meta reflect silence. Then I show my face for 2 seconds and i get a 84k lightning bolt, 90k lava burst, 73k lightning bolt and randomly flop 'good game desserved to lose right?'

Also the dreamhack staff and blizzard staff told us we where allowed to use everything that was currently in the game and like bluckstack said 'sac/sl' was a better option to go for. + I quote bloodx when a thing like this happend in a previous game 'i would use anything to win the game'.

And as the great and mighty pojke said #playtowin right?

imagine if when your mage gets faerie swarmed or some other obscure talent, he loses molten armor vs a kfc or something. #playtowin right? and molten had a 5 sec cast time and burning soul wasn't a thing,, and he could insta cast it but it got a 1 min cooldown and it could be removed again practically instantly, this would be clever use of game mechanics right?


#4179148 I DID IT GUYS I DID IT I DID IT

Posted Eckbok on 26 July 2014 - 08:48 AM

https://vimeo.com/101659488 = episode 1

(edit:) https://vimeo.com/102208281 = episode 2

Old thread:http://www.arenajunkies.com/topic/246239-scrub-lock-pushing-for-2k-in-3s-advice-about-lsd-warlocks-in-general/

shout outs to everyone in that AJ thread who showed me what's up.
Thanks to: your boy Pillarstream, your boi Greymoor, your boy Anthrakz, thanks to Chanimals for all of his streams n stuff, Maldiva, and everyone I've ever PVP'd with, ever


your boy Eck is licensed now holding it down in that 2Triple

#thatboyeck


#3894424 New Debuff: Bitch Sickness

Posted Spinmove on 03 June 2013 - 07:42 AM

They already have Resurrection Sickness in this game so they need to add a new debuff called Bitch Sickness.

When you're playing 2v2 Arena and run like a bitch the whole game, you contract Bitch Sickness. After thirty seconds you get kicked from the game unless you stop playing like a bitch.


Bitch sickness


Thanks for reading.


#3893187 The effects of 5.3

Posted Dizzeeyo on 30 May 2013 - 10:36 AM

View PostDizzeeyo, on 30 May 2013 - 10:36 AM, said:


It will be difficult, but I think I can just about get over you being sad that you can't global stuff in 2s in order to better balance 3s

View PostAskin, on 30 May 2013 - 10:04 AM, said:

I can actually play my ret with my rl friend, who plays a healer, in 2s, just because of the damage, which wasn't really possible for a long time, except you wanted to draw or lose against any heal/dd. The same goes for feral, much less chance of a draw against heal/dd. That's why I like the changes.
I would be sad if this would change and either me or my friend have to change classes again, in order to play 2s together.
It will be difficult, but I think I can just about get over you being sad that you can't global stuff in 2s in order to better balance 3s

What do people think about battle fatigue affecting cooldowns that increase promary stats or directly increase a characters damage? So for example a cooldown that makes you do 40% more damage becomes a 22% damage increase inside arena/rbg, and a cooldown that increases your strength/agility/intellect by 20% becomes an 11% increase inside arena/rbg


#3883657 Fresh - Ret 5.2 RHP/RHS

Posted fresh_ on 03 May 2013 - 06:05 AM

Hey guys, this is my first attempt at using vegas and making a short clip of some 5.2 ret games.

Any feedback would be great.




#3884318 SP 5.3 against melee setup

Posted Djandawg on 05 May 2013 - 04:01 AM

It's not priest vs melee. It is more like ele shaman, sp , warlock and possibly moonkin vs melee. The game is so badly designed, they balanced melee gap closers , interrupts , stuns around mage mobility. If you play a caster dps that is not a mage, it is extremely painful, you get locked down so hard and it is not fun to play and that is versus just one melee, it gets worse if the enemy shaman shocks you or hunter silencing shots you and so on. 2 melee actually there is actually no casting window, you finish the game with instants / procs.


#3880978 Big damage reduction in arena (5.3)

Posted Claynz on 27 April 2013 - 08:21 AM

Hey,


As everyone know they reduced the ilvl cap for pve items in 5.3 but now there was an increase of the amount of PvP Power Rating needed to get 1% PvP Power from 265 to 400. Now this is a huge nerf for damage dealers overall.

I run with 60% PvP power on live, on PTR i got around 39% meaning there will be a overall huge damage reduction in arena in 5.3!
Haven't we waited for this? a overall damage reduction in arena that affects everyone.


#3875867 Glyph of Garrote and Glyph of Cheap Shot nerfed

Posted varellz on 15 April 2013 - 11:02 PM

these nerfs are good, honestly.
now they just should reduce dance dmg and buff hemo to sanguary vain at least with a glyph and buff hemo/backstab dmg, playstyle like cata just without retarded 2 bombs and retarded dance dmg.

btw. rlly cant understand DMG buffs to other classes like feral/hunter/monk.


btw. my overall solution to fix arena is buff battle fatigue to  80% heal reduce and like 60-70% dmg reduce so health bars go up and down slowly and not like the shit right now  1 global  100-0 and 1-100 with 1 cast, but thats just what would make the game more fun for me.


#3875530 RIP Vicious Talisman of the Shado-Pan Assault

Posted Hyuru on 15 April 2013 - 09:45 AM

From the makers of: "How to: Beat warriors" NOTEVENEU PRODUCTIONS proudly present you this video;

With the recent decission to nerf the "Vicious Talisman of the Shado-Pan Assault", I saw it as my duty to make a video to perhaps change Holinka and Ghostcrawlers decision.



Please show your support, and tweet Holinka and Ghostcrawler to make them realize what a massive mistake they have made.

Even though this video is a colaboration video between RYLEZ CREW and NOTEVENEU PRODUCTIONS, noone was scammed during the making of this video.

Edit:

I have tweeted holinka and ghostcrawler about this story, and I hope they have a change of hearth when it comes to this trinket.

Posted Image

www.twitter.com/noteveneu

Song:

Simple Plan - Untitled

Special thanks to:

Rylez Crew
Top Secret Dev Contacts
Private Stream

I would also like to thank:

My mum (RIP)
Jacquel
Carl
Lukas
Alexis
Vilde
Mixin
Vindz
Ayraswag
Lobstermania
Jimmy
Elias the Llama
Adam
Rasmus 1
Hamza
Gustaf
Arvids Rogue
Xhanon
Hovalt
Weck
Rizzy
Evencold
Bmx
Bonessia
Cardoso
Thaya
Tom
Rudy
Silas
Johan
Sandrah
Luka
Rasmus 2
Vanillabear
<LADiators>
<You Only Live Once>
<Heretic> (RIP)
<SlashFlex> (RIP)
<WEBLEBRITIES> (RIP)

and last but not least, I would like to thank Doomsen.

Without you guys, this video wouldof never gone viral <3


#3873970 Tosan 7 - Hunter Arenas

Posted Tosan on 11 April 2013 - 05:11 PM

http://www.warcraftm...w.php?id=230349





Hey guys, here's my latest Hunter Arena video, hope you enjoy!

Music:
felxprod - interstellar journey
bassfly - house idea (draft)
dotEXE - 38 degrees
Sirensceol - roundabout
urbanstep - breaking illusion
urbanstep - unreachable
nyctophobia - lost man's compass

If you enjoyed it and want to see more stuffs, follow me at these things:


http://www.youtube.com/tosantribe
http://www.twitch.tv/tosantribe



Thanks for watching :)


#3869951 Shadow Priests nerfed

Posted kmaclol on 02 April 2013 - 07:54 AM

The 'top tier' players responding to this thread and saying spriests will be fine our either idiotic or biased heavily. People like talbadar think its ok because they have almost anyone to select from to play competitive 3's with...Sadly that's not the case for most players, and even then you'd be at a disadvantage. If these changes go live they will put shadowpriests at a worse spot then warlocks - and if you plan to push rank one anywhere you'll have to be put on a 'superstar 5's' or play with Lord Kaska himself.

How many caster teams do you see this season as it is? You think our overlord hunters have it easy now just wait. Have any of you guys tried training a shadowpriest before? Kick him at 80% and pop cd's as thug or something and he can die in the kick duration. Resto Shaman thug... Sap, Scatter, Silencing, Blind, Intimidate, Shear, Hex, Kick, Garrote, Cheap Shot, Kidney, Gouge. Obviously no team is perfect, but you only need a few of these to land to easily score a kill. Shadowpriest damage will be abysmal. VT / SW:P ticks for complete shit, yes we have huge damage coming from DP / Insanity / Pet, but if you even plan to go offensive you need to be insanely safe before that.and setups will be easily countered by retarded pressure.

To get orbs as a shadowpriest, you have to sit through the garrote / cheap / kick / gouge / silencing/ intimidate, it's absolutely retarded, by the time you have enough orbs for a switch your team is drastically behind. Of course I believe god comp needed huge nerfs and had insane survivability but this was definitely the wrong way to approach changes.

Not only that, but this lowers the already lesser amount of 'skill' required in this game. You won't even be able to pre-md a CC on your healer with a 1.5 second cast, especially with something like mind numbing on you. This doesn't just hurt spriests, it's a a huge nerf to resto druids and any caster partner they would bring along prior. What caster comps will be viable now? It's disgusting how everyone thinks life swap was some kind of lay on hands when that's so far from the truth. The amount of mongloid teams who refuse to swap to the player who's now at 25% is gross.

Spriest Damage: 3 Orb DP / Insanity / Pet/..     |     Train spriest, stop orbs, kill easily with no defensives
Spriest CC: Fear |  Which lines up perfectly with tremor (shamans lol), completely negating every single fear, how could this still be in the game?
Spriest Utility: Insanely expensive shields that hunters instantly remove? PoM / Renew which are almost instantly negated

As it is I can already grip the first trap, and manually eat every trap after that and still be at a disadvantage against mongloid melee cleaves, anyone who agrees with this change is an elitist who has partners to arrange games with, or someone tired of facing god comps because the games last more then their usual 3 minute melee zerg.

tl;dr : casters are dead,


#3869743 Shadow Priests nerfed

Posted Korzul on 02 April 2013 - 12:32 AM

Well they can nerf Life swap if they decide to you know, actually sort out the defenses of the classes who completely rely on it to survive vs shit like Thug. Or reduce the burst and lockdown of things that simply 100-0 you in a switch even WHEN you predict it and throw up everything you can to stop them (jk can't stop the amount of instant cc coming at your partners and prehotting/shielding/es+riptide matters not).

Also why the fuck don't they recognise it's abilities right now like Mass dispel etc that stop the games becoming random gib fests with full instant cc + cooldowns in the beginning. I get blizz would rather have short games than longer one with people having to use defensives properly to stop majorly strong offensives, rather than actually having to time offensives correctly to land kills... yet it's going to take a lot more changes after gimping shadow plus will create a lot more problems than  if they'd just given some extra utility to other specs.


#3868267 Weekly viewer casted games by Conradical & Azael!

Posted Azaelz on 28 March 2013 - 11:44 PM

*** Next Broadcast - Saturday, April 13th will be on European servers, but may have to be postponed as I may be in the process of moving ***

Hey guys, been a while since posting here but I had an idea I think a lot of people will enjoy and after talking to Conradical and him agreeing to get in on it I decided to go ahead and give it a shot!

The basic idea is that you show up in stream chat with your 3v3 team ready, and when we're picking a game you post your rating and setup in chat and then we'll select two teams around the same rating and cast your games with the regular tournament UI.  It'll be done on US servers for the first week - maybe we'll try EU servers as well assuming we can get accounts and it's popular enough so as long as you're on US servers and willing to add us on battle tag you're eligible to play!  We'll be queuing up using 5v5 wargames so that Conrad and I can join the game and then you'll simply kill us off and the game will proceed like normal as it does in all the online tournaments.

It's going to be on twitch.tv/egazael this coming Saturday at 2 PM EST so please help spread the word and show up! We'll be able to make it better and better and take viewer ideas etc for this if it goes well - also hopefully going to be able to get some relatively high level games for the end of the night - and perhaps have the most popular team of the day fight against a famous team or something like that!

Thanks and let me know what you think!




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