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Milchev

Member Since 03 Sep 2012
Offline Last Active Jun 16 2013 04:22 PM
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#3891963 Where's ROV?

Posted Feliclandelo on 26 May 2013 - 12:30 PM

View PostSaru93, on 26 May 2013 - 12:12 PM, said:

the new arena is so shit hahahahah good thing I quit

Good to know. Now stop posting useless information, considering you quit.


#3890474 5.3 official bug list.

Posted Unseenz on 22 May 2013 - 09:14 PM

hunters are still good


#3889704 Ok, new bug

Posted Zub on 21 May 2013 - 01:52 PM

in BC I had a game come down to 1v1 and we killed each other at the same time, ending the game as a "draw" with no rating change - was pretty cool and I've never had it happen again since


#3888821 Returning to WoW. Good idea?

Posted Hyrmine on 19 May 2013 - 08:38 AM

Just come back and play for a month to see yourself.


#3888753 Believe

Posted vomite on 19 May 2013 - 12:42 AM

View PostBigmoran, on 19 May 2013 - 12:36 AM, said:

I want a little hydra in me...



Posted Image


#3887907 Increasing Arena Participation

Posted Hoodzx on 16 May 2013 - 02:47 PM

yes but we're telling since ages to blizz to merge bgs and other ideas like :

- Bring back 2s titles but make some 2s changes only (like the pvp battle healing nerf but only for 2s, for example some abilities not usable to not get some 25min games all the time...)

- Merge all battlegrounds (1 for EU without RU realms, 1 for US, 1 for TW, and 1 for CN)

- Idea that isn't always liked : Delete teams and make Ratings like rbgs so people don't delete teams all the time to get new teams and stay all the time at 1500mmr when they actually have a much higher skill than their mmr shows.

- Make more rewards in PvP (only vanity ones), and imo some evolving ones ! (I see it coming : like pokemon LOL...), like they could make some ground mounts in arenas (mount : alliance = horse, horde = wolf, competitors will get a little armor on it, rivals a normal one and duellists a big one, gladiators will get the same as duellists but with an aura or a different color looking more brutal... and with also the flying mount so it gets to be really higher ! ^^)

- Bring back the rewards with the WotLK style (but without superior stats, only new skins to transmog) to make more motivation to play arenas (not only the cap or the titles...), here is a link to show my idea : http://www.wowwiki.c...8_Arena_rewards
T1 - Low players, with the base stats (500-1200)
T2 - Normal players, also with the base stats but gear have a modified skin (like the evolution of the gears in wotlk S5->S6->S7->S8) (1200-1900)
T3 - High players, base stats too but the skin evolves again looking prestigious (1900-2500)

T1 :
500 : Belt
600 : Boots
700 : Gloves
800 : Legs
900 : Chest
1000 : Helm
1100 : Shoulders
1150 : Weapons

T2 :
1200 : Belt
1300 : Boots
1400 : Gloves
1500 : Legs
1600 : Chest
1700 : Helm
1800 : Shoulders
1850 : Weapons

T3 :
1900 : Belt
1950 : Boots
2000 : Gloves
2050 : Legs
2100 : Chest
2150 : Helm
2200 : Shoulders
2250 : Weapons
2500 : Tabard (maybe too high but it should be the really highest reward obtainable without waiting the end of a season)

- Show personal mmr when you inspect people / on armory

- Make the titles in arena per class not per team, like top 5% warriors, top 5% druids etc... (would make that classes not OP at some patchs still have the possibility to get the titles)

- Reset MMR at every seasons so R1 teams don't play again only 40-50 games to get R1 again...

- Don't make some arena maps that are going to advantage some classes over than some others like RoV, just do the Nagrand style with some differents design (4 pillars + another skin for the maps, pretty easy to do). And to add : the new arena coming seems to be a disaster, the skin is nice but for example warlocks with their portals are going probably to be the kings in this one... (not sure about mages/monks)

- When teams afk on their rating more than a certain time put on the armory an AFK status, so they can't get the titles, because imo a team that get gladiator for example should play atleast for example 10 games a month, freezing on a rating because they had it at a time when it was too OP (like thugcleave or KFC last season or 3dps in S11 ^^)

- Make rating inflation higher in 2s, so we can get 2200 with the same difficulty as in 3s, how can it be possible that R1 teams have only 2150-2250 seriously, some people had really higher in some pre-cata seasons without being glad (when titles were still obtainable in 2s, there was much more competitivity in 2s / participation and 2.2 wasnt the big deal)
Don't know however for 5s (prob because i never looked to)

- Ban PVE gear in PVP ffs ! Or atleast downscale it to an ilvl much lower (if in 5.3 pvp gear is downscaled to 496, make the PvE one to 470-476), because in 5.3 some heroic gear from PvP downscaled to 496 is going to be better than the PVP ones, and that shouldnt be allowed, ever.

- Try to make more attention to the 2s bracket, because it is actually the bracket imo where you'll see most of the new players play, it's just easier to get 1 mate than 2 or 4, and if you look at the title ranges in 2s ( http://www.hosted101.net/season_12/ ), you'll see the difference of participation ! So please, balance 2s atleast a bit.

- Last idea but i know it wont ever be done, because it's not in the interest of blizzard, (and theres nothing to do with this topic sorry but i'll just drop it here), make some servers like BC Server, WotLK Server... i don't care but Cata Server too, so people can enjoy their good ol' times again, going to ArenaTournament servers isnt really what i like even if i trully loved Season 8 (best memories).

I know all these ideas arent approved / liked by everybody, just adding my opinion, even if blizzard isnt reading those forums (and they should because battlenet forums are full of sh!t)


#3887679 Monkey -best pet for hunters once again?

Posted mirox on 15 May 2013 - 03:54 PM

Don't worry guise I twitted Holinka about this bug , should be resolved soon! :duckers: :hunter:


#3886582 Kettu 3 - Approved by NAO, Skillcapped & Ghostcrawler

Posted fant0m8 on 12 May 2013 - 06:54 AM

View PostMarshmellow, on 12 May 2013 - 02:00 AM, said:

he is also queing triple dps into what looks like 1500-1700 teams

Shhh, don't tell Christymarie or he won't be able to bitch about Hunters.


#3887077 current affliction state on 5.3 PTR

Posted brosearch on 13 May 2013 - 06:17 PM

View PostConviqx, on 13 May 2013 - 05:56 PM, said:

warlocks are the biggest whiners i have ever seen in my fucking life, i see locks like azeal playing and beating high rated teams in all 3 specs even when hes playing with a mage like daanzka, but yeah i guess he also gets carried right fellas

i am disgusted by the thought that i will have to kill a gateway that will have roughly 450k hp + resil over and over again if i don't want 3 people jumping 100 yards every time i can get a kill and even if the gate dies, u just get a fear/howl or anything to peel for the lock and cast a new gateway in only 3 seconds, which, if u don't want to puke from the retardation of that ability, u have to kill again. gateway should be disabled in arena or atleast be nerfed to a limit of 1 charge which takes 10hours to generate, why give a class that can already spam port to be safe ANOTHER port that works for the whole god damn team

i said it before, you locks are WAAAAAAAY to used to being the most overpowered class in wow that now u are somewhat weaker than other wizards, who btw are broken to begin with, u all went emo.

i hate to say this but...

you are one of those people on aj who we all laugh at. You finallyyyyyyyyyyyy get your access and you post everyday all day because now you believe you are qualified to do so.

1. if the rating requirement was 2200 you wouldn't even be able to post.
2. if thug cleave wasnt insanely op you wouldn't break 2k let alone 2200.
3. stick to pve cuz that is basically what thug is.

do us all a favor and reduce your posting frequency by about 98%. you will only look more intelligent.


#3887051 current affliction state on 5.3 PTR

Posted Hektic on 13 May 2013 - 04:59 PM

Destro locks are still in a very good spot and considered one of the top tier classes on korean servers believe it or not. Affliction would just benefit from a playstyle change as its more boring than weak. I'm not sure where this EU-Outland bandwagon whine is coming from, active or not it certainly isnt a hive of talented players like people are trying to portray. The EU scene has seen by far the biggest decline in player ability and the current 'active' bg is just full of mongoloid scandinavian teenagers playing godcomp or thugcleave, none of these people are in a position to judge anything.   ---- thread derailed


#3886774 [Suggestion] Making 27000 CP Achievement account wide

Posted Hoodzx on 12 May 2013 - 08:29 PM

this is shit.

They think that if players have to do their conquest (on alts) every week after that it will just make them stay on the game but NO, actually it will just discourage people because this farming in really borrrrrrring.

Meanwhile they could just make this achievement account wide, and players would enjoy to farm their gear in rush all day long then enjoy their alts instead of getting farmed in shitbag gear for 1 month atleast.


#3886637 [Suggestion] Making 27000 CP Achievement account wide

Posted Feliclandelo on 12 May 2013 - 12:59 PM

You see people quitting (or atleast threatning to quit) on a regular basis, this can be due to balance changes, not having the time or just overall boredom of the game. One of the ways Blizzard are trying to keep their customer attrition rate down, is by trying to make the game more alt friendly, giving players more stuff to do.


An alt friendly game, encourage people who are easily bored with their class, character or realm to keep playing, by rerolling to one of their other alts. I have faced the same problem a few times, and if an expansion is not on the horizon, I simply quit playing my character and spend time on something else, be it another game or spending time with friends (god forbid).

Right now when you reach 27.000 conquest points, you can buy all the other sets from honor (493-498 iLvl). This only applies to your character that has the achievement. Now, I don't have the time to play RBG or keep high ratings (not to mention, ensure being on a high pop realm and keeping 3 active 3v3 teams), meaning I am left with basicly 1 character that will be able to benefit from this. This means if I try to reroll, my alts will be severely undergeared, and they will be no fun to play and it will not be possible to migrate them in order to play with friends if you want to stay competitive.

Therefor, in order to try and give an extra incentitive (not only to earn a bit extra) but also to keep your playerbase (atleast within the pvp community) I would strongly suggest making this achievement account wide, meaning that all your other characters can farm the gear from honor, once you did it with 1 character.

Now, I can't really see the consequenses of this change, but perhaps some fellow AJ members could tell me why this might be a bad idea?

Felic


#3885939 Cloak and Dagger no longer works during Shadow Dance

Posted Malladon on 09 May 2013 - 11:58 PM

damnit ayume, you come in here with that red skulls crap and it's gonna be like my dissertation never happened


#3885677 WoW down to 8.3 million subscribers

Posted Saikx on 09 May 2013 - 09:17 AM

shit game, LoL is the future


#3883591 Cloak and Dagger no longer works during Shadow Dance

Posted Isumi on 03 May 2013 - 02:46 AM

why does everybody here have no clue bout rogues?

when you cheapshot the whole team, u have no energy left and can't solo a healer at all.

people write so much bullshit when they have absolutely no knowledge about the class.

and no, I don't play a rogue and I don't want to defend rogues, they are overpowered but soloing a healer while cc'ing the whole team with cheapshot is bullshit




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