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Posted Shouri on 18 August 2015 - 12:56 PM

The thing is Blizzard already determines your stat values as it is right now and with the current situation of choosing what gear you want to buy it's more of trying to make good of a bad situation in my opinion. And let's be honest here, we don't really have that much customization as it is right now.

I'm just glad because this is the closest Blizzard has come to separating pve and pvp. I can't even emphasize how important this is. There are so many pvp classes that remain terrible strictly because they are good in pve and vice versa. Stat templates allows Blizzard to tweak so many things and be much more aggressive with balancing in pvp without having to consult to the pve department at Blizzard.


Posted Shouri on 18 August 2015 - 12:44 PM

All of those examples aren't really relevant because Blizzard can adjust the stats accordingly to be balanced in all of the situations above. Basically you're trying to say that you want to be able to control your stats because Blizzard is stupid but that isn't really part of the argument.

Your shadow priest argument doesn't even make sense. The only reason you say priests "need" crit heavy gear is because there is a choice to get it in the first place. If, for example, shadow priests were weak without this gear in RBGs(which they are not), Blizzard would have the ability to CHANGE this because they control the stats. This system makes it far easier for them balance pvp without affecting pve at all and that is what almost everyone has been asking for.

In regards to the multistrike for frostmages/elemental shamans/rogues, they obviously aren't going to prioritize shitty stats to certain classes and if they do by mistake the whole point of this system is that they can change it very easily.

It might be easier for you to understand this if I give you some examples of why this system is good.

Elemental shamans greatly benefit from multistrike, but as we all know its effectiveness is halved in pvp. With statless pvp gear Blizzard can increase the amount of multistrike for only elemental shamans, or instead, they could just simply increase their intellect if their damage in pvp is too low.

Another problem is that disc priests and mistweaver monks have mana issues in pvp. They can simply increase the spirit for those two classes in the stat template while not affecting other classes and pve.


Posted Shouri on 18 August 2015 - 10:38 AM

How can people even begin to complain about the lack of customization of stats? There is almost always going to be a mathematically superior stat. I don't think the feeling of being unique is proper justification here.

Blizzard having control of what stats certain classes have and how much will just make it that much easier for them to balance all the classes.


Posted Shouri on 13 August 2015 - 10:10 PM

blades edge is garbage

#4388310 ROFL Ironbark back to 30 sec cd.

Posted Shouri on 16 February 2015 - 10:00 AM

I'm pretty sure most people dont realize that the 4pc only increases by 50%, not 100%, since NS has a 50% baseline.

30s Ironbark cd is so much better than 50% more healing on NS. Even without the 4pc, NS + soul is already lay on hands.

#4359117 Are most healers rerolling Rdruids? o_O

Posted Shouri on 14 January 2015 - 05:21 PM

in mop there wasn't much to stand out either but it was obviously better than  this

3 stacks of lifebloom swapping automatically made healing pretty brain dead for the most part not to mention the abomination that was the old soul haste clones

Still don't understand how genesis is "skilled" at all, if anything its just reminicisent of cata shamans and it's bad design, even with a cooldown. Also don't understand the ret/druid/x complaint because someone obviously hasn't been looking at the ladder. If anything, mages set up everything for the druid healer to chain off of as well as eating interrupts since they are spam sheep lords. With how strong flameglow is and how good it is with hots as well you don't really have to worry about healing them but that's an entirely different topic.

Just leave this here I guess,

#4358892 Are most healers rerolling Rdruids? o_O

Posted Shouri on 14 January 2015 - 02:42 PM

Realistically genesis doesn't even need to work in arena. It honestly isn't the best source of healing and is a bad way to play since you can't prehot (it removes all your rejuvenations on everyone). The main reason people constantly use it is because it is low risk and they don't want to get locked out. Regrowth with soul of the forest does an insane amount of healing with the 100% crit chance glyph since you always get a 50% bonus heal on top of that from living seed. It's also important to mention that pinkrangerz style healing only really works that well when you're playing comps like RLD RMD etc where there isn't really a good target to hit. Most people also don't really understand how genesis works as well. It's quite punishable by dispel as if you dispel genesis you waste 3-4 of the druids globals (depending if they swiftmended for soul) prior to that and waste their time/make them fall behind.

If I could choose I'd completely remove genesis from the game, nerf bear form substantially, reduce germination (2nd rejuv healing), and maybe make NS cooldown 1.5 min instead of 1 minute.

You can literally remove genesis from the game completely and if that was the only thing done druids would still be by far the best healer.

#3901098 New Arena tournament hosted by Bleached Bones ~30 000$ prize pool

Posted Shouri on 17 June 2013 - 01:49 PM

wonder what this game would be like without hunters, ferals, and ele shamans

#3893044 Patch 5.3: One shots!

Posted Shouri on 30 May 2013 - 02:21 AM

Man it's depressing how you get cheated out of your hard fought and well deserved win!

#3879467 tremor totem is a old and dumb mechanic

Posted Shouri on 24 April 2013 - 03:09 AM

problem with shamans is that a lot of their utility was designed originally around them not having dispel

ie. stopping CC with shear/grounding and using tremor

then they got dispel

#3877009 US - RUIN - 3V3 (S13)

Posted Shouri on 18 April 2013 - 04:02 AM

yikes dude

#3870527 New Shado Pan Arena and Blade's Edge changes

Posted Shouri on 03 April 2013 - 03:05 PM

View PostLolflay, on 03 April 2013 - 02:38 AM, said:


My only experience with you is when you decided moon cloth gear was bad for shadow priests in WOTLK.


Game knowledge and muscle memory carry everyone in WoW - those things do squat shit in League..

While muscle memory may not be that important in league I think game knowledge is pretty important. Knowing your boundaries with your champion and also playing your lane effectively are all heavily dependent on game knowledge. For instance I heard a popular streamer(I can't remember who) claim that Dyrus had bad mechanics and was carried by his understanding of matchups.

Anyways if you're all about individual play you'd be playing starcraft, a game with literally no excuses and a way higher skill ceiling.

#3829707 Reckful why you rollin back rogue bro?

Posted Shouri on 31 December 2012 - 08:29 PM

world of warcraft

#3810317 S5 vs S12

Posted Shouri on 24 November 2012 - 08:19 PM

i think people are forgetting what s5 was actually like

#3804276 Is Druid best healer for any comp?

Posted Shouri on 13 November 2012 - 03:46 PM

druids don't struggle vs a single warrior, druids actually have great survivability

the problem lies within the fact that druids just get raped by CC in comparison to shamans (very noticeable when facing demo locks)