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Member Since 16 Jun 2012
Offline Last Active Apr 05 2016 04:44 AM

Posts I've Made

In Topic: Team Method's Cdew, Snutz, Smexxin win GCD GPL Winter Finals. Drama ensues.

05 February 2016 - 05:41 AM


Read at the risk of your own fucking sanity

In Topic: GCDTV - 6v6 Battle of Gilneas Tournament!

24 September 2015 - 07:28 PM

Look forward to watching the WSG tourney was fun even if stacking monks made it a tad boring.

Slightly off topic, but I remember a while ago you were pretty miffed about your internet situation after moving DMachine. I am definitely glad, but also wondering how things worked out and how you remedied that situation.

In Topic: Warlock Imp Dispel

30 August 2015 - 10:50 PM

Thank you, the whole Singe magic turning into command demon upon sac while command demon doing a different function with the pet out was confusing me.


19 August 2015 - 05:25 PM

I won't buy into any of the hype. My drive for this game is fueled solely by the enjoyment I get playing with my friends and mucking about in skype now. However WoW arena is unique and back in Wrath (s7-s8) and even certain points in Cata (s10 and late S11) I also genuinely enjoyed playing my hunter. It's not just rose colored glasses, there was still a bunch of annoying and broken as fuck things in those seasons, however the balance was "Close enough" to trully enjoy the majority of queues on most nights, and I also enjoyed Marksman hunter mechanics in general. I don't mind dropping 2 hours pay to have a chance at a game that may be enjoyable like that again even if there's still broken shit.

Also, anyone want to see preventable damage setup back in the game in a form? Right now you press 1 button and get full damage potential. Back in wrath if you saw a hunter/ele/destro/dk pop CDs, you could still prevent a fuckload of damage by being quick to dispel the serpent sting, immolate, FS, or diseases because those debuffs made up a chunk of important damage in the form of modifiers that directly effected how much that burst spell did even with CDs up and could be weathered if you were on top of it. I feel like a healer being behind and then making a comeback by dispelling these and turning things around was more popular back then because of these mechanics, now it's all about raw healing and hard stops. You dispel a setup, guess what get a front loaded CB, Oblit, kill comman, etc right to your fucking face for 1/4th your HP anyways...


16 August 2015 - 01:26 AM

View PostLolflay, on 16 August 2015 - 12:23 AM, said:

Oh, one big thing that I had mentioned to me, which I also share concern of, is the fact that the PvP template for specs will have stats fixed by the dev team itself. So PvP template for Shadow will let's say be Crit and Multistrike, and even if you have a pair of boots equipped that offer different stats, those stats are going to be exchanged into Crit and Multistrike, as per the PvP template <- that's how the new system will work

What if we don't want those stats at all ? We should still be allowed to "reforge" or place points onto that template to "gear" the way we want, less customization is not the answer at the expense of balance, we're still playing a MMO.

I definitely agree with you on this. I loved the variation of expansions of the past. I really hope they understand that it's okay to look back at certain features of past expansions and even though some were really bad, there was some really great ones too and to build off that.

To be realistic, there's always hype and even last expac holinka told us what we all wanted to hear. So in a realistic scenario, they'll probably succeed on half of what they're saying. As that stands, there's so many things I would consider a higher priority than reforge/stat based issues. Even now we have so many gear variations, but it's all just smoke and mirrors since just about every class/specs stat weights in pvp avoids 2-3 stats like the plague, and just does everything possible to stuff as much mastery or versa on their shit that we're just constantly trying to find the optimal way to stack 1 stat anyways and it's a bummer every time we win an iLvl "upgrade" that yields lower results because that 1 stat is missing.

If they can follow through with everything they say, I would definitely want what you're saying addressed, but given their history that probably won't be the case and I'd rather some things be easier for them so they don't fail hard on delivering this time.