I'm not saying RDruids are or aren't too strong, but comparing abilities in a vacuum like this never turns out well, especially when you present all tools as if they're equal. For instance, both cyclone and root have a cast time that you didn't present, does that make it a fair balancing mechanism? I'm not going to say, but just things to think about.
Makes sense. Wish Garrote as an opener was a little better... messed around with Shiv > Garrote VS some classes and it's too much energy for too little CPs/damage. The sad part is that it doesn't even stop Druids/Monks from rolling away ;S
Maybe a Glyph exclusive with Glyph of Garrote, which adds a short physical snare to Garrote, could be a thing.
If you're that desperate to open without a rupture just sap him and face the side when you garrote so you don't autoattack+break the sap then once the globals over cheap him
I don't think i've ever seen such vitriol targeted at players who often don't even debate that the spec is easy. There is no reason to spit in survival hunters eyes because of 12 second trap. There is no reason to call every resto druid a faggot. There is no reason to call every dwarf a noob because stoneform is overpowered. These are imbalances in the game, not exploits.
This forum is really toxic for no reason. With the exception of a few people there aren't posts like "I'm a next level combat player #stepitup I'm 2 skilled 5 u" that everyones mad at. People are just like "I'm running combat with my RWD team, which is better to enchant my rings with mastery or haste?" and people are jumping in there like Y R U COMBT FGT KILL URSELF
or "I hope this fucks the mongoloids who bought Swords a bit ", for most comps combat was just a stronger spec. Why would the majority of rogues wingclip themselves for greater honour! I'm sure a lot of people who don't earn points very quickly are a little bummed that their point commitment might have been a poor decision in retrospec. It would be like "i hope this fucks all the mongoloids who bought 1h swords for a bit!" after a fury nerf (too bad arms and fury are both really easy so neither one can sniff their farts at the other.)
I wait with baited breadth for Jack's response....... a few "combat rogues" were saying things similiar to this, Jack didn't listen. Will you listen now Jack? Jack is neither nimble, or quick...... of mind.
That is just how I see it, I am sure that other people see it differently, but I would really like to see a combat rogue team successfully tunnel anything else other than rshaman or a disc priest (considering that they do not play with ret paladin/hunter to freedom them). Its just not possible to kill decent players this way.
Combat rogues regenerate their energy when they get off successful off hand strikes, in order to do so they need a target, in order to get to that target they have to spam burst of speed, which, you guessed it - costs 30 energy now, on top of that they have to also keep up feint if being trained to the ground.People not playing rogues, or not looking this from a rogue perspective, don't realize how important this is and how it is all connected: You get kited and you deplete your energy trying to get to the target, great! Now all you have to do is to build up to 5 combo points for a stun, oh wait, you don't have energy!? Well, that's just too bad..
In other words, tunnel the fuck out of the combat rogue and kite him as much as possible and your problems are solved its not rocket science, never was.
Edit: Make both killing spree and blade storm peel-able. (don't give me that 'iconic warrior...' crap, ty)