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Member Since 28 Apr 2012
Offline Last Active Jun 27 2015 02:38 AM

#4434104 When you're so bored of the season-

Posted BalanceRexxar on 11 June 2015 - 05:47 AM

if you're that bored of the season you should do the opposite of whats in this video, give yourself a challenge, help someone achieve their goals instead of getting whatever sick pleasure you get out of watching somebody be sad. this is the definition of a toxic and negative post.

#4432445 WoD's Design Paradigm and the Warcraft Experience

Posted Seu on 06 June 2015 - 09:35 PM

at this point i think the race to write the best essay on how to save wow is more competitive than the actual ladder

#4375505 No Horde in the top 200

Posted jaimex on 28 January 2015 - 11:55 PM

if 3 players in a team who were good, like pojke walle zeepeye or someone, went horde and played a few sessions they would still stay high.

Factions don't matter that much.

#4372508 Is Holinka the worst thing that happenned to WoW PvP ?

Posted Capstone on 26 January 2015 - 04:44 PM

View PostAvengelyne, on 24 January 2015 - 05:03 PM, said:

He is a SENIOR game designer that has been with Blizzard for just over 2 years.
i see a lot of people have posted this sentiment and are under the impression that because he is not able to directly apply changes to the game immediately he is a diligent worker singlehandedly trying to shovel water off of the titanic, while kotick and co. grind deeper into the iceberg of RMTs and hunters

if you understand the universe of information that is arena and the arena community, though, and compare it to the information he's operating on, it is truly impossible to think that holinka (or to my knowledge, most blizzard developers) are adequate.  if you were to confront holinka right now and ask him about a handful of the most important things about arena, how much light would he be able to shed? how many of your questions would he even be able to respond to with a level of accuracy that a random guy you meet who is telling you about powerleveling his leatherworking at his garry couldn't match?

let's take a sample of questions:

immediate issues with abilities and mechanics of classes that are most salient right now (right now, this is resto druids): this is an issue he'd be able to respond to with some accuracy from sponging information from high rated players

increasingly homogenized kits (despite claims of wanting to separate from this for years) and abilities that are totally non-interactive and counterintuitive (ice nova is a good example): i can't imagine a good answer to this question - i can't envision any scenario where any developer is able to adequately respond to the question, "why was ice nova ever in the game?" but you could chalk this one up to inertia, which i will tentatively accept

rampant cheating on ladders: i'm sure we're all familiar with the number of people who cheated (ddos, wintrade, etc.) last season, and i know most active players are aware of at least a handful of them. there are at least 40 cases where someone cheated for a rank 1 title last season alone that are practically common knowledge in the arena community. despite increasing the amount of time before titles were distributed, somehow practically nobody got reset. if i know, you know, most of the high rated players on this board and a significant percentage of the arena community as a whole (your everyday twitchgoers) are aware of the kuiloxes of the world, in what universe is the head of pvp development and communication doing an adequate job if he isn't also aware?

sales, etc.: here's another big one. i personally don't care about sales, i think if someone wants to buy a carry that contract is between them and the seller, but it's another common knowledge issue that's extremely easy to detect just buy checking their pvpratings graph or using your brain. most of the time, the people that buy the carries get reported by their jealous friends and presumably blizzard sends out an investigative team of GMs who eventually throw their hands up in the frustration of not being able to crack the sophisticated planes trains and automobiles code. still, an entire aspect of arena that largely goes unnoticed by the only group with any authority

the game is openly mocked by the people who abuse the system the most in the most public of venues. kaska played at the last blizzcon

if you consider the percentage of the high rated community who is aware of the most significant problems with the game mechanically and structurally, and that the lead developer is supposedly a paragon of communication through his twitter (which at this point may as well just be an alternate social media booster for the buffalo bills), it's kind of astounding how little information actually seems to be communicated

i also see a lot of people claiming changes are being made more rapidly than before. this was not my experience. i couldn't disagree with this more, really. the crossrealm arena individual ladder change was a great change they made in the middle of MoP. it was immediately followed by one of the longest seasons of all time, which was truly a full, 100% extension of the previous season with zero changes, totaling over a year of the same game. every pvp developer could have hypothetically not come into work. as i remember, changes were made much more frequently and responsively a long time ago

attached is a real screenshot i took less than a minute ago when i visited holinka's twitter

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i can only imagine the confusion of someone who just started playing the game digging through those pictures of tony romo and plants trying to learn about which direction the game is going and emerging even more confused than they entered

#4367309 Compliment Thread

Posted Dills on 22 January 2015 - 03:39 AM

Pinkrangerz - You've been avoiding more polymorphs lately by sitting in bear. Good shit

#4359852 [Bigmoran Video] Blondiewondie takes a trip to Las Vegas

Posted Marshmellow on 15 January 2015 - 06:32 AM

View PostBraindance, on 15 January 2015 - 06:17 AM, said:

No offense but consistently gossiping about girls on the internet (they can be slutty or whores or w/e you name it), whose actions have 0 impact on your lives is quite low, and exposes the glaring insecurity of hey since I will never sleep with her let's make fun of her.

Just so that you become better people one day.

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#4324941 LOOOL

Posted Okayenhance on 30 December 2014 - 02:09 PM

Just culling the rdruid/survival scum

#4309623 Anyone feel bored with the season already?

Posted Mindllapse on 21 December 2014 - 05:31 AM

I feel very bored with this season already and am not very motivated by fun to do anymore 3s

feels like the comps are very stale due to balancing issues which makes games really repetitive

I'm playing HLD as survival hunter and it goes like this every game:

ret/x/x - force 2 sacs, then get free points because ret teams can never kill our comp unless we make big mistakes during phases of ret wings (but killing them takes three times as much effort compared to any other comp due to endless sacs)

combat rogue/x/x - outplay them here and there and be ahead on cooldowns, and then eventually our healer still dies through multiple defensives and peels and we lose unless they really really screw up

warlock/x/x - interrupt the right 2-3 game changing fears at the right time and win, otherwise lose

and that's all. It really seems like that's all the good comps there are because those 3 classes are so over the top this season and the pace of any comp they play will completely revolve around the mechanics of their spec. Godcomp is really hard to beat too but I rarely see them compared to ret/x/x combat rogue/x/x warlock/x/x.

My own class doesn't feel all that rewarding when winning either because there isn't much counterplay to 12sec instant traps, but my comp doesn't revolve around me - it revolves around my warlock surviving and putting out pressure.

That's what makes this season feel really boring to me, every comp entirely revolves around either ret, warlock, or combat rogue because of how strong they are so that every game is basically vs the same 3 comps.

#4312107 Anyone feel bored with the season already?

Posted Kelarm on 22 December 2014 - 05:15 PM

View PostHudderr, on 22 December 2014 - 12:54 PM, said:

Purely from a balance/number of broken mechanics this has been one of better starts of an expansion from a PVP viewpoint.

Also, the many of the fotm specs (ret, survival/bm mainly) are ridicilously easy to play decent/good with (still hard to master, as with every other spec). So the top people already playing these specs are underwhelmed at the ease of the mechanics. All these factors definantly plays a part in the boredom many people feel.


Looking at balance alone, this is easily the best season 1 I've personally seen.  Season 5 was infamously bad (the worst ever, as far as I know) and season 9 was way more of a joke, with the massive MMR exploiting at the beginning and end of the season and general retardation such as mages just spamming ice lance and deep > ringing the healer with their first 2 GCDs every single game, smoke bomb being 10 seconds long, LSD, warrior damage/KFC, etc.  I think at some point in that season people also discovered fury could 1 shot people in intercept stun and it got hotfixed instantly.  Either way, it was a lot worse than this.  

Unfortunately, at least in my opinion, the balance of the game is not even the primary concern right now, which it usually is in season 1.  Usually there is tons of retarded shit giving you losses for no reason, but it's all just blatantly retarded and fixable with flat number sledgehammer nerfs or deletion of clearly broken mechanics such as DnD glyph and explosive shot stun.  

This time around, there are a few mechanics like that (combat kidney, hunter trap) but the rest of the issues seem to run a lot deeper.  A lot of classes are feeling really simple right now and it feels like there's an extreme lack of counterplay available in a lot of matchups.  Ability kits are really simple and just don't interact with one another in meaningful ways.  They've removed a lot of the little "annoying" parts of the game, but it's like they've just thrown the baby out with the bathwater at this point.

Tremor totem is a prime example of this.  Pre-cata, tremor totem was an endless struggle between locks and shamans.  In BC, you had totem-stomping macros, which the lock just facerolled the whole game killing all the totems.  The shaman needed to outplay him to get use out of tremor totem.  With the removal of totem-stomping, the balance of power shifted heavily toward shamans, and the pressure was now on the lock to get a good rhythm down of fearing the shaman in tandem with a well timed pet attack on the tremor.  Now, this entire time, tremor totem was a horribly designed ability, and a huge annoyance for both classes involved.  It's easy to see why this was revamped to what it is today.  However, they "revamped" all the little things like this, and now instead of there being little annoying interactions everywhere between classes/abilities, there are just few interactions at all.  Jumping charges is another good example of this.

#4224937 US WoW Arena Tournament Stream Discussion Thread

Posted flannelsoff on 05 October 2014 - 09:30 PM

plot twist:

Moran is the infamous fly and he his chewing the ethernet cables to cause a ruckus.

#4225000 US WoW Arena Tournament Stream Discussion Thread

Posted Kettu on 05 October 2014 - 10:49 PM

Meanwhile at Mordor

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#4225012 US WoW Arena Tournament Stream Discussion Thread

Posted Kettu on 05 October 2014 - 10:52 PM

Meanwhile at Blizzard HQ

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#4224763 US WoW Arena Tournament Stream Discussion Thread

Posted Kettu on 05 October 2014 - 06:43 PM

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#4224739 US WoW Arena Tournament Stream Discussion Thread

Posted Amex on 05 October 2014 - 05:40 PM

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#4224673 US WoW Arena Tournament Stream Discussion Thread

Posted Kettu on 05 October 2014 - 04:53 PM

View Postflubbah, on 05 October 2014 - 03:50 PM, said:

is azael rly tall or ?????
Kinda hard to tell

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