Depending on what you're facing it'd definitely be worth it IMO. Caster cleave would be good to break fears, hexes, and polymorphs. The way fears are breaking now, it's definitely better already than Unbound Will. There is definitely some skill required in it, but it's more forgiving than SWD for example.
Try none. Hellfiring Polymorphs back in the day ? Yeah, that was skill.
Lmao different and kuilox got rank 1. Just think of all the possibilities in store for next season. I could create a time machine, and have my entire generation of my family have one massive orgy spawning inbred mutant multiple children. The 3 most mutated of those children, I will have them install world of warcraft on their computers, as well as giving them a rage booter account, and a list of IPs. The intelligence from these 3 inbred dumbshit fucking retards will allow them to get the primal gladiator title. Smoke money, Fuck Satan, Kill bitches 420 weed cocaine 666
they realized that if they give it today that means people who were waiting for their titles to transfer/faction change can actually benefit from the 25% deal thing, so they had to make everyone pay the full amount
so sorry you dont have fear stun instant fear AND coil anymore and a way to spread dots to a whole team in 2 seconds and the most retarded lock thing: gateway... srsly the things you are whining about shouldnt have been added in the first place and its GOOD they are gone
most people with a problem with boosting are too shit / too unknown to get regular boosts. Hence why they don't like it, people want what they can't have. Most players dont give two shits about whether or not duelist jimmy gets his title cause some big bad r1 player beat him one game at 2400 mmr
Oh. My. Fucking. God.
The moment a person actually starts to tolerate you and maybe think that you'll turn out alright in the end, you write shit like this. You're a lost fucking cause, aren't you ? Take it from someone who did more boosting than you've had chance to during your little Ele Shaman escapade - if you're doing it, at least don't be a dick about it. You can't honestly believe boosting is good for this game ?
Here's a personality trait I had before. I used to be extremely hostile towards some players ( who I guess you could call "new kids on the block" ) who got Gladiator/R1 in the past, mostly because I didn't deem them worthy enough ( If I'm > them, why did they get reward >= mine ? )
But even though I was bitter towards them, I've ACCEPTED them. And do you know why ? BECAUSE those players are what keeps ARENA alive.
We have two players, Bob and Murray.
Bob is a guy with 3000 arena games in this season, Bob is a solid Duelist, but he might have a shot at Gladiator in 1000ish more games.
Murray likes chasing tail more than playing arena, but Murray wants Gladiator. Murray decides to buy Gladiator.
Bob gets at the exact rating the cutoff is at. Murray's boost knocks Bob out. Murray walks around with the title, while Bob, a legitimate player who probably would've continued playing arena if not for scumbags, is left in dirt.
Sure, Bob can try next season, and he probably will, but he's been fucked out of a title he worked really hard for, while on another hand, Murray just got his Glad achievement, title and mount, and will probably never participate in arena again at all.
TL;DR - anyone who supports boosting in any way is fucking retarded. Timeline of events :
- R1/Gladiator means something, is a prestigious thing to acquire in this game.
- more people start playing arena
- Gladiator cutoffs lower themselves each season ( not proportional to skill )
- morons start sharing R1 titles ( while claiming they don't care about them, interestingly enough they care about them so much they're willing to scout 24/7 and play hard to land at share rating )
- at one point, old, better players start separating themselves from new players ( community divided )
- new players' entry into highrated PvP scene becomes very hard
- boosting starts being a regular thing
- cheating becomes a regular thing
- DDOSing becomes a regular thing
- PvP quality continously declines
- "who gives a shit about this game omfg, new players suck, boosting cheating etc"
You're all fucking hypocrites, and more importantly, morons. Saying you give a shit about a pixelated title doesn't make you less of a person, and taking MASSIVE shits on the thing you love playing for the sake of "reputation" is basically taking shits on yourself. "Yeah man, my hobby totally blows, I'd rather eat hot horse shit than do it, but I'm still doing it". Bunch of imbeciles.
I have chosen to write this post in the interest of stirring some cooperative action on the part of the North American World of Warcraft community. In my humble opinion, the legitimacy of Arena Junkies has long been in decline. I am requesting that the moderatorship of this forum take more serious action against real life threats, leaked real life information, and any credible allegation of cheating.
Thesis: I believe we can greatly reduce the amount of rampant cheating on North American servers through one small, social step. I believe this step is a simple process by which cheaters can be held accountable on the general discussion forums, so long as it is civil, credible and not inflammatory. The "doxing" of prolific cheaters is a misguided(although well-meaning) start, but I believe it falls to people with actual administrator status to curb this culture of cheating.
In this post I will argue that diminishing the amount of cheating is something we must all work toward. I will attempt to show that the only option which provides any sort of efficacy is a retaliatory option. I will provide evidence which I believe shows the need for a responsive, coordinated community which holds its members accountable for the betterment of all.
Firstly, I will say that we will never eliminate cheating. Ladder exploiting, DDoSing, administrative fraud for end of season rewards -- we can never eliminate these cancers, but we can greatly reduce them. I believe that by holding cheaters accountable we can greatly reduce the occurrence and normalcy of these events. One must also consider that while this problem didn't become widespread until late 2012, cheating has been present on all battlegroups/ladders/servers/regions since the arena was introduced. We have the power to re-suppress this ideology and reinstate a culture of honor, competency, and respect for actual skill.
I will begin this post by writing about an exercise in game theory: the prisoner's dilemma. This is a very basic game model in which playing selfishly is always the dominant strategy unless cooperation can be assured. This model can be used as an analog for any game in which the opponents meet more than once.
While playing this game, one learns that they can always do well for themselves by 'betraying' their opponent(playing selfishly.) After some playing, though, you learn that you get the most reward over time through an attitude of constant cooperation. The best computer programs which have the most effective strategies for playing this game follow a sort of "tit for tat" model; if you choose the selfish option, the most effective opponents punish you for your choice each time you make it.
Or we could look to chimpanzees, grooming one another. All chimpanzees, regardless of social standing, groom and receive grooming for removal of ticks, unwanted attachments, simple hygiene and social bonding. Some chimpanzees learn that they can receive grooming and then not return it, or not return it to the same standard(careful removal of ticks, close inspection) for their own profit. Meaning to say, they get groomed for free. They choose the selfish option. These chimpanzees are the DDoSers, the wintraders, the RBG heroes of the jungle.
What kind of chimpanzee do you want to be? The chimpanzees who regularly receive the best grooming are the chimpanzees who hold grudges. By remembering someone who didn't groom you to your satisfaction and refusing to groom them in the future, the chimpanzee has effectively made himself more clean for the rest of his life. Take this one step further. Write a legible, credible, professional post detailing this chimp's selfish action, and let the community cast him out.
These symbiotic relationships exist everywhere in nature. Dawkins is famous for classifying the members of these relationships as suckers, cheats, and grudgers. From humans to chimpanzees to birds, the cheats will always try to behave the most selfishly. The suckers will do nothing - don't cheat, don't hold others accountable. The grudgers hold members of their community accountable based on memory. This is proven scientifically, and this attitude must be embraced by Arena Junkies if the upcoming expansion is going to be anything different than the scum festival that has been Mists of Pandaria.
"Tit for tat" therefore is the most effective strategy where the choices are cooperation or betrayal. We must assure cooperation, and then retaliation. Hold grudges. Let Arena Junkies have a communal memory - a record - of cheating. Disgrace cheaters. This will solve the problem.
It is a social understanding of holding people accountable which will clean up our servers and forums. And yet, posts carefully detailing the cheating of others are deleted and unfairly moderated against.
I am asking for an administrator to re-review the FAQ/posting rules for general discussion. I believe there should be a template for submitting evidence to prove someone has cheated. I believe people should be able to submit evidence in a non-inflammatory way which shows what they believe someone did wrong. If this evidence is found by the community to be credible, this subject should be permanently banned.
Administrators, there must be some retaliation against cheaters. The community which makes guides, visits streams and plays 3v3 at a Gladiatorial level is the same community that must come together to make it known who cheated, how, and for what. This is the only way it can be reduced effectively.
There must be a part of Arena Junkies which holds people accountable when the evidence is insurmountable. There must be a communal sense of justice.
Nothing ruins a game more than cheating. The standard you walk past is the standard you accept. You should fear reprisal from the community, or no longer be a part of it.
This atmosphere of cheating is a toxicant created by each of us when we choose not to act. To remove this toxicant, we must choose action over inaction. Each of us, from moderators to lowly members must report posts and clamor for justice. Cheaters must be held accountable. Fake titles must be stripped, banned, corrected & made public. Anyone who cheats must be held accountable.
Sunlight is the best disinfectant. Let Warlords of Draenor be an expansion known for honor, justice and competency.