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druzor

Member Since 21 Mar 2012
Offline Last Active Dec 10 2012 08:51 AM
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#3793637 Necessary Changes

Posted Emopandah on 22 October 2012 - 09:12 AM

-Psyfiend removed.
-Blood Fear removed.
-Glyph of Purge removed.
-Gag Order made to work only when the Warrior spec is Protection.
-Readiness no longer resets the cooldown of Silence shot and Intimidation as Beast Mastery.
-Shock Wave changed to 1 min CD and damage outside of Protection spec is reduced by 50%.
-Spell Steal changed to have a cooldown of 8 seconds.
-Hybrid healing from all sources reduced by 35%(This includes Second Wind, Cold Snap heal & all other sources of similar type of healing too).
-Displacer Beast cooldown increased to 2mins.
-Pressence of Mind cooldown increased to 2mins and no longer affects Ring of Frost.
-Death Knight's PvP 4p no longer resets the cooldown on Deathgrip(revert back to previous 4p in the mean time).
-Feral Druids no longer recieve Dispersion or Bubble when they have symbiosis.
-Resto Druids no longer recieve Ice Block when they have symbiosis.
-Feral Druid PvP 4p no longer grants constant 15% movement speed instead when shape shifting into cat form you gain 15% movement --speed for 4 seconds(15 sec ICD).
-Resto Shamans PvP 4p no longer lasts 5seconds instead gives a 5second buff to allow your next spell cast to be immune to interrupts.
-Priest Satin PvP 4p is now baseline when Shadow and now shares the same bonus as Moon Cloth 4p instead.
-Fade cooldown increased to 1 min but duration increased to 4 seconds(1 sec longer).
-Shadow Priests spell "Silence" range increased to 40 yards to be put in line with all other casters interrupts.
-Second Winds now only ticks every 2 secs(up from 1).
-Avatar no longer makes you immune to Root effects.
-You can no longer Intervene Skull Banner or Demoralizing Banner.
-Nature Swiftness cooldown increased to 2mins.
-Typhoon is no longer a talent and is baseline to only Balance druids.
-Discipline priests are no longer affected by the 15% shield absorb reduction.
-Warrior's intimidating shout cooldown increased to 2 mins.
-Destroying Tremor, Spirit link and Grounding totem no longer reduces the cooldown for their next use.
-Rain of Fire can no longer cause a stun effect.

I would add more towards BM hunters but it looks like they are getting taken care of in 5.1.

One thing that needs to not make it through in 5.1 though is;
-The cooldown of Blind has been reduced to 1 minute (was 3 minutes).


#3764065 Competitive Build Overview: Support Elementalist

Posted Mianhe on 09 September 2012 - 08:26 AM

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#3759855 blizzard mistake[?]

Posted Conradical on 04 September 2012 - 10:04 PM

so one of the only people providing real information in this thread (instead of just trash talking) is no longer going to provide information because people just constantly bash him whenever he posts.

i just want more info. i don't care about all this bickering between certain people. can't you guys insult each other in another thread that isn't this big? :|


#3748473 PvP Titles in this Stress Test

Posted Lillpappz on 22 August 2012 - 05:34 PM

View PostWildeHilde, on 22 August 2012 - 07:38 AM, said:

Hmm, they seem grind-based.
Welcome to Guild Wars. Where having a rare title / item requires effort and is actually rare.


#3744876 Can someone explain this?

Posted hearthadinlol on 16 August 2012 - 03:52 AM

http://imgur.com/a/ABiK1

well isnt this awkward


#3744873 Can someone explain this?

Posted Nobadz on 16 August 2012 - 03:31 AM

Bobjob on a mission to post random pictures in another thread pertaining to win trading... or something


#3740061 Evil Geniuses hosts Raid Call World of Warcraft Invitational

Posted Donald on 07 August 2012 - 11:05 PM

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#3720997 Wintrading

Posted Justwoo on 26 June 2012 - 09:50 PM

cats


#3720819 Rzn in denial

Posted big_gay_roy_69 on 26 June 2012 - 12:02 PM

shut the fuck up refresh


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