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Sweatyfingrs

Member Since 16 Feb 2012
Offline Last Active Today, 12:49 AM
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Posts I've Made

In Topic: LSD vs burst comps

24 June 2014 - 02:50 AM

View PostTingle, on 24 June 2014 - 12:54 AM, said:

My team has a habit of being pretty far out into the open and doesn't LoS or run around something when focus'd and I'm being cc'd.

This is your first problem, you and your ele shouldn't have to leave your base unless hes pushing up for a hex on the healer.  The lock can push out to fear because he can always port back if his position is compromised.  

Another thing you should stress is gateway usage.  It's a really powerful cooldown with a somewhat low cooldown.  I find that once a team pushes into you and commits, especially cleaves, its best to use gateway as a team to open up some distance so you can wizard them down while they waddle across the map.  If you port early, you can save yourself from using alot of defensive cooldowns, leading to being able to prolonge the game longer until you can build up enough pressure to kill something.

Just play to "not lose"

#dampening

In Topic: Alliance Next Xpac??

18 June 2014 - 11:20 PM

It's gonna be rough considering blizzard kinda pushed everyone to have like 7 alts

$$$

In Topic: Rhee's Resto Shaman Guide!

06 June 2014 - 07:02 PM

View PostDecobray, on 29 April 2014 - 08:47 AM, said:

Can someone please explain me how shamans gets drinks off? As a former resto druid i used to shadowmeld -> drink. But on my shaman it just takes forever to get out of combat, however i keep coming across shamans who easily get drinks off. I've heard something about riptide + drink, Rhee however mention something including totems, will a totem drop allow you to drink?

I'm pretty sure having things like searing totem up or healing stream/tide will keep you in combat for their durations

In Topic: Lee 1 - [Enhance Shaman]

21 May 2014 - 12:18 PM

All those poor mages

In Topic: Kuilox Apologize Note

13 May 2014 - 04:10 AM

This didn't go too well for the last guy that tried this

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