think i saw a lot of whine about mobility saying its like nearly as bad as a dk ?, when in reality its insanely good, just people need to adjust to playing around root effects
think warriors usually scaled amazingly well with gear ? everytime i get full gear feels like i do a loooot more damage, sure the single target is a bit low but it's defeinately not lackluster when u compare it to an ele
just basically don't get why people whine so much when warriors are more than fine, sure its really boring to rend , mortal strike then afk a bit but still doesn't mean its a bad spec because of it
The problem with single target is that MS's are too spread between each other, leading to low burst. Look at prot - shield slam hits as hard as MS (harder at times), and it's cooldown can be reset with a 30% chance on devastate. That leads to way better burst and sustained damage in single target., on top of not having to worry about rage (another issue with arms).
Now for the scaling, prot and other melees (dks, rets, ferals, ww monks) have superior modifiers to arms and therefore scale faster than we do.
I like rend, I like arms' playstyle of a few big hits once in a while. What I don't like:
- Underwhelming defenses (look at shield barrier)
- No stun on charge (that is huge -almost impossible to stop cc on partners)
- Meager peels
- An aoe skill being the primary filler (which is also subject to feint)
- 4 set not being baseline as it was for 7 years