Jump to content


Member Since 11 Feb 2012
Offline Last Active Dec 14 2015 03:35 PM

Posts I've Made

In Topic: Remove inactive players from ladder.

05 September 2015 - 01:00 PM

This 1-title-per-accoutn idea...

I know what is gonna happen...

"hey mate your alt-team got high rating... and the season is ending tomorow.... I need those 2wins... could you help me out?

In Topic: Disc Priest more focused on damage in 7.0

05 September 2015 - 10:58 AM

it was about time that priests are getting changed.

In Topic: purge rng

01 September 2015 - 07:01 AM

so now we are making fun of my english instead of focusing on one of the real problems this season.


sry that I'm not from the UK nor sweden/finland


Just in case...

yes hunters were OP in the past and are kinda easy to play but my class is balanced at the moment.

Locks+mages aren't balanced at all and won't ever be mediocre in 9/10 seasons.

Get off your high horses you stupid wizards... there's no prestige for playing a wizard anymore.

Mages are as easy to play as hunters. same goes for warlocks.
Their potential skillcap is quite high on those two classes but who are we kidding here if we say that all those glad mages and locks are playing their class to its full potential.

In Topic: purge rng

31 August 2015 - 07:17 AM

imo it's fine since later in the game you can keep your enemy low on buffs so it won't be super hard to get "icy-veins" or "ns" or even "sac".

ye it's rdcls that mages are even allowed to cast a poly in .8 seconds and have a shit ton of trashbuffs, blizzard should put some work into mages and make it feel okay  to lose vs a mage team.

Most of the time it's anoying as fuck to play vs any mage team.

1. mages have the most cc in the game and their main-cc is even spamable.

2. if you kick X they will cast Y to cc your healer and if Y fails as well your healer is still sitting in a deepfreeze. (do you guys remeber what you have said about "how rdcls is it to have a cc to get another cc off? #fuck hunters")

3. on top of this rdcls amount of cc they even got one of the highest potential bursts in the game.

also something I'd like to mention... godcomp got the easiest setup and most rdcls way to cross cc.

but hey they are mages it's not allowed for them to not be at least r1 viable.

In Topic: best comp 6.2.2

27 August 2015 - 05:16 PM

View PostIzirak, on 27 August 2015 - 05:07 PM, said:

Rake now deals 20% more damage. In PvP combat, Rake now deals 20% less damage.
Rip now deals 20% more damage. In PvP combat, Rip now deals 20% less damage.

(100 x .2 = 20)   (100+20 = 120) this is the buff

(120 x .2 = 24) this is getting the 20 percent nerf amount

(120 - 24 = 96) this is getting the new amount after 20 percent buff followed by 20 percent nerf

So that is a 4 percent nerf on rip and rake since they are both +20% THEN - 20%

but those 4% won't change much I guess.