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Member Since 26 Jan 2012
Offline Last Active Today, 05:38 PM

Posts I've Made

In Topic: Blizzcon

07 November 2015 - 12:32 AM

View PostLifeforceUS, on 07 November 2015 - 12:31 AM, said:

will return on monday!

Jesus rose after 3 days...

Bob Ross = Jesus confirmed

In Topic: Season 17 Hunters...

04 July 2015 - 03:54 PM

I've queued like 5 games this season.. but in all 5 of them, I felt pretty helpless/on the backfoot most of the game. I just assumed I was playing like shit. Is it really that bad for others who've queued extensively? - are Hunters going to be the black sheep of this season? :/

In Topic: With Sv / BM getting Nerfed - MM Only Hope and It's Horrible?

26 June 2015 - 09:58 PM

Please for the love of god nerf Kill Shot for Marks. The last thing this game needs is another incredibly dumb execute mechanic.

And completely rework Marks. The damage is really good... if you are allowed to stand there like an idiot and cast. Aka, the entire team has to be DC'd, then you're a god. Otherwise you're about 40% of a real spec.

In Topic: (BM) Dire Beast > TOTH

24 March 2015 - 04:29 PM

Dire Beast definitely has its perks.
As for the kiting issue, it spawns directly at the target you're hitting, which alleviates a lot of the running time. The only class that could realistically be an issue is mage or possibly priest/lock fear. Realistically, you should be waiting until mage novas are on CD before bursting just for pet efficiency. Overall it doesn't make a huge difference, but it is noticeable. As for fear, this is the same solution, avoiding dire beasting before fear. But if a spriest wastes fear on your pets, that's a good thing anyway.

With BM being mostly about its dumb burst, dire beast is perfect for that meta vs 90% of teams.