Jump to content


Member Since 22 Jan 2012
Offline Last Active Nov 14 2015 01:30 PM

#4518783 Ban advertisements of boosting sites?

Posted amirdaheat on 11 October 2015 - 04:12 PM

This thread tl;dr:


Guy 2: Lol n00b you just too shit to boost, also my contribution increases arena activity.

Guy 3: Game is too shit to give a fuck about mains, nothing prestigious about the game anymore (rating requirements on gear, fun class game-play etc..) so I turn to boosting to get easy money

Guy 4: I try to get to glad rating but keep getting rekt by boosters who do this for a living, where is the fun in that for me?

Guy 5: Selling heroin is a victim-less crime

#4518624 Ban advertisements of boosting sites?

Posted Malladon on 11 October 2015 - 01:27 PM

Quick thoughts on this whole mess. I haven't done boosts since early cata, which, when you're in college between skill capped vids and boosts, it was decent money to get through semesters (and beat the shit out of doing other stuff for money). By mid S8 even I stopped asking for money just because I wanted to play with people on a certain server (the game was actually that fun back then </3). And I can totally understand why someone would risk their account in those shoes given how not-strict blizzard was about it, and the potential you had to line your pockets. I never did anything aside from a few glad boosts and helped a few guys with when they couldn't play the rogue, but the truth is that when this all started to become a big thing is when we really had a hand in hurting the game/community in general.

Let me elaborate a bit... boosts have been around forever, we all know that. It didn't really become a huge thing until the end of wrath and then it totally ballooned out in cataclysm. The issue with boosting (for all you guys that have your head up in the clouds about how amazing you are) is that the majority of the arena population will never be as good as you. This isn't the spread from 2800 down to 1500, I'm talking about 2800 down to 2400, the peak of the ladder to the bottom edge of gladiator dipping into duelist territory.

This has been the truth even back when you could go into trade chat and in 15 minutes find 2 guys who could and would play a 20-30 game session at 2400+ just because it was fun. You know, that spooky era before Real ID when we actually found other people in WoW just by talking to them *perish the thought*. You used to be able to do that because before Real ID the WoW community was much more open to just playing with whoever (when's the last time you took your main and just LFG'd some people for 3s? that's basically the equivalent of trade chat partners these days). On top of that, there are legitimately  A LOT LESS people playing the game now. With arena already being a small sliver of the population playing the game, when the game itself shrinks, our population and the community takes a more noticeable hit. Even though we nominally lost less people than the PVE, Solo Dungeon/Question crowds, we had a lot less to start with, and it pushes our community below a threshold that maybe you would consider... active/thriving.

So while in the past boosting wasn't as huge of a deal because we all sort of vanished into the general population (not to mention the fact there was this huge buffer of gladiator/duelist ranked teams playing for the most part below you guys), this isn't the case anymore.

In shorter terms, there are a greater number of boosters active in the arena community now more than ever, and there are less people in the community now more than ever. The result is that boosted teams and toons take up a much larger percentage of the ladder. So to guys who consistently hit glad anyway, don't care about hitting glad, or are part of the of the R1 crew doing the boosts... to most of us it's just life as normal.

The people who we, by boosting, are FUCKING over, are those guys who used to fill that middle crowd, the duelist/gladiator border. Because let's face it, a community of the top .1% spread out over the top 3 ranks in the game (R1/glad/duelist) is a shit ton smaller, and a shit ton less fun than the top 3% of the community constantly fighting it out for a slot. The one thing that I really can't see being argued is that this game is so much more fun when it's hype, and there's no way to get that hype if you're giving the majority of the playerbase that much of a reason to not bother at all.

I could see countering this argument with saying, Well that's the best practice they're gonna get, and it'll help them improve, and for me that would be such a fun game to play against a R1 guy.

I agree to some extent, and when I was still one of the guys trying to break through to glad, I did enjoy playing against boosted teams because holy shit the games were great and they pushed me to be better. I liked playing against the main team so much more though. You know why? When I played against a boosted team I had all the intensity of a top tier match and reason to play my best, but I had the fucking stakes of a -24 because they were starting as some fresh 2k mmr shit. I'm a shitty enough player at the time, I don't need more pressure for me to make a mistake when I'm probably getting read and outpaced on every play already.

It wasn't as big of a deal for me also because I was in high school/college at that time, spending 4-5 hours q'ng arena wasn't a huge deal to me, and getting a good session in when the booster stopped playing was a pretty reasonable idea. For the rest of the world? Even me now that I'm into that horrible RL thing? I'm lucky if I get that much time to q in a week these days, between coordinating with partners, all our schedules lining up, etc. If I'm an on the edge player, and I've gotta risk 3-4 -20's every time I FINALLY get to log in and q up, it's gonna get fucking discouraging.

When I play against the main team the pressure is on them to not make a mistake. They actually had something to lose if they didn't pay attention to me. That not only levelled the playing fields, but also made it fun. On the flipside of that, I totally hated dropping 20 points to some 2400 shitter beastcleave because they targetted my squishy. GGWP

But the problem is those 2400 "shitters" are the majority of the "good" portion of the ladder in the grand scheme of things. The guys who are into the game, watch the streams, get into arena, and want to get better. Like it or not these guys are a big part of what keep the game alive. And personally I love nothing more than playing with guys who have potential, and who actually get into it. If you're discouraging these people from playing, you're encouraging our already shrinking community to shrink even moreso.

Which hey, you have every right to do, it's easy enough for me to stand on some moral high ground now that I have no reason to boost. Even back then I enjoyed making SC videos, doing 1 on 1 training with guys or even doing old school carries more than the boosts (too much paranoia, made it a lot less fun). But the truth is that if there's going to be any semblance of this game taken seriously, and if it's going to have any chance of being a thriving... scratch thriving, halfway enjoyable community as this game makes its inevitable decline, boosting has got to go.

And I would be 100% behind Blizzard taking a strict stance on boosting.

#4518501 Ban advertisements of boosting sites?

Posted Thaya on 11 October 2015 - 11:19 AM


For what life/time is worth, you'd be better off logging hours at IT/networking -- i heard you can make a killing ddos'ing entire RBG teams.  Or coding bots.  Or learning Russian.
i hit the jackpot then didnt i

>IT specialist
>did networking
>did reverse engineering/coded bots

don't own a botnet tho but that's lame shit anyway

#4518771 Ban advertisements of boosting sites?

Posted Eowynnz on 11 October 2015 - 03:46 PM

Ok, here it is. I happened to be close to a whiteboard.

Posted Image

This is what you want your player curve to look like. In a healthy system, this is the optimal player distribution. To make it easier to understand, here is a graph of how difficult rating is to achieve:

Posted Image

Key points:
- Top percentage of players can get gladiator/R1
- No "jumps" in difficulty eases learning process.
- Steady progression throughout most of the experience, while still awarding top players with rewards.

When you get boosting, you essentially get this around key rating bumps:
Posted Image

Less than the 0.5% and 0.1% of individuals actually gets big rewards. The difficulty of rating acquisition graph is going to look like this:

Posted Image

Here you get a more linear curve to begin with, as there's on average less players, and more high skilled players fare in the lower brackets. There's jumps around the gladiator spot, and the distance towards max skill decreases as you approach R1.

Key points:
- Smaller percentage of individuals get Gladiator/R1
- Faster increase in skill requirement and skill jumps makes arena more daunting.
- High skill players fare in low skill bracket, creating many negative experiences for new players.

Overall you get the problem that arena is less "fun" to begin with, the learning process is more difficult and getting high-level rewards seem more unattainable.

View Postuser_543622, on 11 October 2015 - 03:32 PM, said:

Killing someone with a rock and killing someone with a Satellite Ion Cannon is essentially the same. They end up dead because you wanted them dead. Key word here being 'wanted'. The drive has to exist inside of the individual in order for him to do it. So saying "I did it because I had a gun" Is really saying "I wouldn't have done it if I hadn't one", which might be true for a small percentage of crimes, but for most people its just an obstacle which they can bridge with the first sharp and solid object they lay their eyes on. Redirecting your responsibility for the crime by claiming that its because of the availability of the guns is what people tend to do in USA whenever there is a shooting. Look how far that denial has gotten them. Root of the problem isn't the availability of guns, its the state of mind of individuals who do it.

Sure. Great argument. I really want to build an F16-fighter jet. I'll probably get around to it, but I'm quite sure I'm more likely to do so if getting the blueprint is easy as fuck. And there's no way I'll change my mind before I get around to acquiring it. Nope.

You never acted on impulse and figured out later it was a bad idea?

#4510083 This is why WoW is dead

Posted Regent on 30 September 2015 - 02:33 PM

Posted Image

The average casual player actually thinks this of the game now.

#4512786 what a joke joke joke of a company

Posted xndr on 03 October 2015 - 02:03 PM

holinka is really doing everything he can to get cdew to blizzcon

#4507731 [IRL] Official OT IRL Picture's

Posted pharrelle on 27 September 2015 - 12:21 AM

Posted Image

Really at a happy place these days.

#4505772 Best Rage Video of WoD

Posted flannelsoff on 24 September 2015 - 03:19 AM

View PostAyrasaurus, on 23 September 2015 - 08:38 AM, said:

heh ;___;
good times lads
i miss you daddy

#4502349 Down Goes Jahmilli

Posted Bigmoran on 18 September 2015 - 04:30 AM

#4499565 Your boy glonglon did it !!!

Posted glonglon on 14 September 2015 - 03:38 PM

I need 5 towels to wrap my bbc :)

#4490418 Your boy glonglon did it !!!

Posted glonglon on 01 September 2015 - 11:43 PM

Posting the noob gains as promised :

Posted Image


+rep if you enjoyed yourself on my worn out underwear :duckers:

#4453133 Zeepeye Hacking Report him

Posted Wallirik on 14 July 2015 - 07:03 PM

There's a pretty simple strat to purge NS from a druid. Mostly because most druids are dumb.
See druid getting SOTF, about a second later before their gcd finishes they press NS (while still on gcd so they cannot actually use it for a moment, because they're not doing it properly). Purge with glyph about a gcd after you see them gaining SOTF from swiftmend.

It's about the same as landing a prekick - not exactly rocket science.

#4495701 Illegal immigrants refusing non-halal food and water from help organizations.

Posted Jako_Binsey on 10 September 2015 - 05:03 AM

Makes me sad to see how people still hating.i live a big city in germany. We got big immigration since the 60's here. 15/25 kids were immigrants in school. Well a lot of them were polish/russian people (they were sllowed to move back to germany cause it was germany before ww2). But also s lot of african , arabic people. I grew up with them. Im not eminem but i can tell you after 1, 2 or two generation of immigrated germans they are completly german (or did we/i becoome a part of them? Doesnt matter ... i love it)at weekend we all sit together:arabic, african, german eating pig sausage drinking vodka.

I know all problems immigration causes. BUT
Youre fgts if u dont give immigrants a chance.dint u see where they come from? U stupid fascism cant expect immigrants to be fully emigrated after one year. It takes generations to be fulled emigrated. It depends on where u grow up. So dont expect first generation immigrants to be like u fgt.

Some of u guys miss a lot of human-experience. And u have small d as well. I see youre scared they will steal your girls. But dont forget u dont have any girls u a gladiators. Get next lvl fgts

#4494948 What good have Activison done?

Posted ysnakewoo on 09 September 2015 - 12:05 AM

- Assassin's Creed
- Tony Hawk's Pro Skater
- Call of Duty (first three)
- Guitar Hero (successful)
- Quake
- Doom
- Wolfenstein (successful as hell)
- Rome: Total War (amazing)
- Vigilante 8 (better than Twisted Metal imho)
- Civilization
- Soldier of Fortune (a pretty awesome FPS for that time)
- Star Wars: Jedi Knight 2: Jedi Outcast (the best Star Wars game)

Can't think of any more.

#4495368 [Music] What are you listening to?

Posted drugdealerx on 09 September 2015 - 12:46 PM

i feel like this is an accurate representation of russia

im sure thaya can confirm