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Member Since 30 Dec 2011
Offline Last Active Yesterday, 07:01 PM

#4596127 No more regionals for the french turbo druid

Posted loony on 08 August 2016 - 10:21 PM

To be fair i think people are overreacting abit. Its competetive, and if a person or player is simply to awful, or dont work within a team, why is it so wrong and horrible to replace them?

People do it in every esport game u fucking idiots.

U are all horrible and dumb. Now go to bed kids

#4589482 55 Things I Hate About WoD Arena

Posted Glink on 03 July 2016 - 02:42 PM

I'm back. This time I talk about 55 things that suck about WoD arena. in 2 minutes. It took ALOT of editing, but its finally done. Let me know what you think!


#4585542 Warcraft Movie Box Office Numbers

Posted Elorxo on 29 May 2016 - 12:17 PM

View PostGlink, on 29 May 2016 - 12:53 AM, said:

NA people to busy standing in line at mcdonalds to go see a movie.

-EU probably

surprised you havent made an hour long podcast about it yet

#4586064 Just another russian team

Posted Marshmellow on 01 June 2016 - 11:45 AM

inb4 u send that to blizzard and they ban your hunter for his pets name

#4582644 A discussion about cheaters in general.

Posted Hollowinside on 15 May 2016 - 01:47 AM

Hello everyone! :)

Aight so, as the title suggests, I made this thread to talk about cheaters.

Can anybody please explain me the logic behind Blizzard's not caring at all? Like, I get how they ''never wanted WoW to be an eSport'' and everything but this still doesn't justify how they let every hacking/cheating guy get away with what they do. It's a game that is old, boring, simple and whatnot, yes... But it's something that we are still paying if we want to play, and they should react accordingly to that.

Heck, you can't even use Twitch stream videos or Screenshots as evidence anymore because of some random ''name calling'' policy they are pretending to have!

Why do cheaters get to keep their achievements?
Why are they not getting banned? If cheating, hacking and using 3rd party programs isn't enough for someone to be permabanned, then what would they get permabanned for?

I am just so tired of facing teams (and yes, I *hate* to be *that* guy, but especially Russian ones) with Kickbots, friendly dispel bots, etc. Like seriously, what is the glory in gaining rating if you have 300 programs playing the game for you in the background? I don't get the whole logic behind this. Supposing there is any.

So, apart from arming ourselves up with patience, is there anything else we can do to prevent people like this playing this game? If we can possibly do something, what would that be? I always right-click report someone when I see him using bots for anything, but I don't think it does anything really, even though Blizz said ''don't worry, we can assure you that we do see the reports''. One thing that could be done for example is to improve the Report feature as it is the poorest one I have seen in any online game.


P.S. Sorry for the wall of text.

#4579716 Road to BlizzCon 2016 Rules Clarification

Posted Fedx on 29 April 2016 - 07:05 PM

we all know whats gonna happen. There wont be any rules regarding this, 1 team is gonna let another team through. Ppl gonna report this as wintrading. Blizzard notice they fucked up. DQ both teams. Cavy qualifies gg

#4579113 GladiatorLossa Ban

Posted Bigmoran on 27 April 2016 - 03:48 PM

View PostBersihasi, on 26 April 2016 - 08:07 PM, said:


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#4578429 Mongery R1 Ddoser and Botter

Posted Slappajack on 24 April 2016 - 08:58 AM

Who are you and why are you interrupting a child trying to raise money for a mandatory DX Racer chair.

#4574199 Nostalrius is gone.

Posted Naraga on 07 April 2016 - 04:03 PM

I've considered making a separate thread for this post, but I guess i'll just dump it here so no one can read it.

What we see with Nostalrius is that there is a big customer base that wants to play Vanilla servers. I've read the MMO-Champion thread and it seems a lot of sour virgins are convinced that Nostalrius is a fluke. Its player base is not more than that of one or two high pop realms and its filled with people that only play it because its free. Nostalrius actually proves there is no demand for legacy servers according to them.

This is nonsense of course. It is amazing that an illicit "company" without Blizzard support has managed to attract nearly 1 million account sign ups and has 150k active players. Put an official Blizzard stamp on that, and the amount would double tenfold. Because anything with an official Blizzard stamp will attract hordes of drooling fans. Games like Hearthstone, Heroes of the Storm and Overwatch wouldn't have a playerbase if it came from an unknown company. Its the Blizzard tag that makes these games popular, or allows them to survive. I don't know anyone that plays private servers because they are free. Rather, they play them because they want to replay the most amazing game they've ever played. I personally would pay more than the current subscription to play on a legacy server, granted if they do it the right way.

Now we've gotten that out of the way. Lets look at why Blizzard will never release a legacy server. First off: It would be highly profitable to do so. The investment risk is very low, as private servers have proven there is a demand for this service. Even if it ends up not being profitable, it is highly likely the investment sum would be returned and the project could just be terminated again without any real losses. From a company perspective, they'd be crazy not to do this.

However, Blizzard is a huge multinational. These kind of big companies suffer in essence from the same issues as a government does. They become inefficient, incapable of innovating and lose contact with their customer base. They become bureaucratic in essence. This effect gets negated if the original owner/visionair of the company is still at the head of it. Think of a company like Apple when it still had Steve Jobs at its head.

When a company gets too big, the top of it is incapable of being involved with every production process within it. Tasks will be delegated to lead designers, developers, managers, data analysts and so on. These people don't necessarily want the best for the company, but rather the best for themselves. This is an issue all big companies run into. As I said before, this gets negated to some extent if the top of the company still has their hearth in it. If their goal is not to make a profit, but to make amazing games then they can steer the process from the top down just enough to still succeed. If we look at the current board of directors, we see that many of them only signed up in the last few years and that most likely none of them are interested in games whatsoever and most likely don't even play this game. They don't know anything about the games, about what the customer wants, they rely completely on those underneath them for information and just set targets that they want reached.

So what happens now is that all these people that had tasks delegated to them will work for their own advantage, rather than the companies or the games advantage. They will try to put their mark on things so they can put that on their CV for future job prospects, salary raises etc. Subscriber numbers are dropping? Don't worry, we have plenty of data analysts that will show its not because of what we are doing but because the market is saturated, MMMORPG's don't appeal to newer generations of gamers, insert whatever else excuse you want to make up. These people are monkey branching from the get go.

Now we have already seen that releasing legacy servers would be a huge profit maker for the company. But how will this work out for its employees? For the managers, developers, data analysts? If the legacy servers stay small, and make enough of a profit not much would happen. However, these legacy servers are a huge threat to all of them. What happens if these servers start to rival or even overtake the live game in popularity? This isn't a unwarranted fear, it is a very real possibility.

What do you think then, would happen with these managers and developers? They will forever be known within the field as those guys who's improved product is less popular than the 10 year old original product. That would seriously gimp any future job prospects. Who would want to hire these guys? Not even to mention, its a direct threat to their jobs in the first place as higher ups might try to cover themselves and instead put the blame on the ones lower than them. People would get fired over this. And what about the data analysts? Such a thing would show that they were completely wrong on anything and didn't understand what was happening. And then we're not even talking yet about the huge blow to the developers ego it would be, if an outdated game they didn't have anything to do with was more popular than their polished brand new products?

So the safest thing to do for them, is to not run legacy servers. If a company had a will, and that will was just to make a profit. Then of course we'd see legacy servers. But what is best for the company, would turn out horrible for some of its employees. So they need to prevent legacy servers from becoming a thing, ever.

And this also explains why some branches within Blizzard have decided to make this move against Nostalrius. Smaller servers are left alone because these prove the argument that "legacy servers are not in high demand". A server such as Nostalrius is a danger for them, because someone at the top of the food chain whose success is more directly related to the success of the company (such as someone on the board of directors) might take notice of this and start the ball towards legacy servers rolling.......

#4574067 The Lord of the Turbos

Posted Infernion on 07 April 2016 - 07:56 AM

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Credit to Luddex for co-creating!

#4573701 Affliction Warlock in Legion

Posted Atosy on 06 April 2016 - 02:24 AM

Hey I made a really huge post on EU forums, you can check that out here:


Feel free to comment your opinion /constructive feedback about it here! Cheers, Atosy! :D

#4570455 Turbo Cleave tanky

Posted Infernion on 18 March 2016 - 10:51 AM

Don't help him out please, if he figures out how to press buttons we will have another braindead 2800+ turbo cleave running around :(

#4566957 GCD Europe Pro League - Spring - Tournament #1

Posted Wallirik on 21 February 2016 - 08:44 PM

View Postjaimex, on 21 February 2016 - 08:32 PM, said:

was 30k most of the game, 29k when the game ended but whatever i guess.
lose to warlock that does no dmg turbo life is hard :(

#4567032 GCD Europe Pro League - Spring - Tournament #1

Posted Rawsteel on 21 February 2016 - 11:05 PM

View Postjaimex, on 21 February 2016 - 08:53 PM, said:

or hell even rawsteel

#4565724 infinite cc 3k mmr game (EU)

Posted Infernion on 16 February 2016 - 03:19 PM

pls rep me for no reason