Jump to content

Eltekk

Member Since 15 Dec 2011
Offline Last Active Jul 25 2016 05:56 PM
-----

#4590547 The Reason For Pruning

Posted Nyeshyo on 11 July 2016 - 10:03 AM

Ability pruning removes alot of counterplay and smart individual performance, making the game "bland and scripted"

In MoP you could do 100000 things to outperform an opponent individually, minor things like curse of exhaustion into fear, or save cds until opponent wasted disarm to get full value and uptime during them.

This also meant that you could punish greedy/worse players and the gap between someone who was actually good and bad was significantly higher.

Just doing damage was a whole chapter of its own, a warrior had to actively choose between slam/heroic strike/overpower, and as any dotclass you had to take dotsnappshotting into consideration to get max value

Now? Press MS off cd and tabrend people, as a warlock you just press buttons all the time, and since your dots scale dynamically you might aswell go brain afk and press ur cds whenever you feel like it

Also, your arguments are a bit counterproductive since ability pruning actually strengthen specific comps versus other comps, creating more of a "rock paper scissor" environment, if you had more options to outplay opponents, you'd be able to play less good comps but still do really well because of better players outplaying worse opponents.

I'd rather have a good game than a boring eSport

Regards
Your retarded Swedish friend


#4576665 Nostalrius is gone.

Posted Breadstick on 17 April 2016 - 07:47 PM

View Postzzatbrah, on 17 April 2016 - 04:54 PM, said:

i dont entirely understand the point of playing a bc server. i imagine you guys are just gonna arena and each calss
had like 5 buttons they push frequently back then. if you want to play with 5 buttons why not just play legion.
im not even sure one could argue that the game is more skillful in bc.
vanilla i can understand because arena wasnt a thing but is there another reason to play a bc server? the pve sure in the fuck wasnt that great


this post isnt meant to start a flame war or anything im just curious on your guys reasoning

the core mechanics of classes make sense and actually work, whereas they don't on live (and haven't since cata, but mainly post cata)

every class doesn't have 5 instant cast short defensive cds to use to get out of trouble, every class doesn't have self healing, every class doesn't have a gap closer, every class doesn't have 3 different cc breaks alongside their 5 different instant ccs. a single dps can kill a healer by himself, or the healer is capable of killing the dps. there were a lot of imbalances back then, but they didn't matter as much because the way the game played out was fun and made sense

people talk a lot about ability pruning these days which is an issue, but to me it's not the main issue that exists. it's the entire philosophy behind how classes are meant to interact with each other and the gameplay in general. there was an actual structure behind class roles previously, and it's literally missing now

i don't think tbc arena was particularly skillful, it just actually made sense and the way classes interacted with each other was fun. arena now isn't skillful and it sure as fuck doesn't make sense or is fun

so i guess that's why i want to play bc again, because i like playing wow the way it was designed to be played by its original creators instead of by the people who work on the game now who have a shitty philosophy towards how it's supposed to work

i've grown up playing this game and i've massively enjoyed it through multiple iterations of it so i'm not afraid of change or progression, but they've completely lost sight of what made the game popular in the first place and continue to move away from that direction


#4575354 Pretty good post on PvP by Harland

Posted Nogahn on 12 April 2016 - 09:49 AM

The point is that blizzard actually believes that making the game easier will bring new players to the game which should instantly be able to play with their "veteran" friends and feel like they actually accomplish something.

I guess most blizzard game-designers haven't played much "real" games so far.

The reason why I get hooked up on a game ist that I actually feel like I'm working towars something and keep improving.
Challengemodes, Raiding, Rating. (what ever motivates you)

The casuals usually cry on the forums 24/7 about how hard the game is/was.
Those are the informations blizzard collects most of the time.

"boss is too hard" "my class is so bad" "can't get glad because I'm a scrub and this is bullshit"

The better players usually don't even visit the official forums anymore.
We the far above average up to elite level players don't even bother posting anything relevant on the forums we just keep it to ourselves and maybe have an occasional breakdown an circlerrage on the game.

Blizzard did the mistake to actually design the game for the casuals to make them happy again. (for the shortterm)
What Blizzard forgot is why those casuals keep asking for it.

They crave for attention and want to be as succesful as "method" or be the next arena-god.
Those casuals crave for this because the want the attention and feel special about themsellf.

What blizzard keeps forgetting is that there's nothing to aim for if you get everything handed on a silver platter and if the casuals don't have anything to aim for then they will get bored sooner or later.

Blizzard should have realised by now that if people are  willing to cry on the official forums = they cry because they really want that title / acm / boss kill. They don't want it due to the achievement itself they want it due to the reputation/prestige reaching this goal brings with it.

I remember a time in TBC in which I was in the best pve-guild on my server and I was 1 out of the 3 hunters with a full-T6 and a legendary bow. People (other hunters) looked up to me and asked me for advices because they knew what having T6 actually ment back then.

Maybe this game was nerdy and ate all your time back then but this kinda created hierachy on every single server.

Do you remeber when you were a little pleb and spectated those gladiators doing duels in front of Orgrmmar and occasionally tried to beat them in a duel and got your ass kicked because they outplayed the shit out of you? and how good it felt once they you became one of them?


#4562442 Legion's Dalaran sewers world pvp.

Posted Naraga on 28 January 2016 - 06:31 PM

Sounds like a Gurubashi arena to me. Hardly worthy of being called world pvp.

True world pvp cannot be designed as a "special pvp zone" as Blizzard has kept trying every expansion again. True world pvp only exists when PvE players have to travel out in the world to gather mats, do quests, get attuned etc. in zones where there are no guards to protect them.


#4463837 Arena/PvP Movies from Top players

Posted Avengelyne on 31 July 2015 - 08:28 PM

View PostSaikx, on 31 July 2015 - 07:47 PM, said:

says a lot about the game from a pvp standpoint no?

Yes, but a lot of the cool stuff back in the day is now standard play like sapping off CC, deathing/saccing CC, grounding deeps, purging NS.. even 2200 hunters knock people into traps they miss and 2200 spriests use lifegrip to avoid them. Back in WotLK it was sort of rare for a lower rated HPal to sac a CC. Now, it's common practice at very low latings.

I used to do cool stuff back in MoP as a Ret like blinding a priest when he went for a guise fear, freedoming an imp CS pet nova -> sheep, insta fearing psyfiends,1 shotting them to get a clutch crit heal, pre-kicking MDs etc. These days, there isn't really jack shit i'd be impressed by seeing in a video because almost everything that used to be innovative is either standard play or has been removed.

A lot of that is due to pruning, sure. A lot of it is also that people have been playing the game for much longer now and the general skill-base of the game is higher, while at the same time there's less to do to separate players from each-other.


#4435424 When you're so bored of the season-

Posted Lloix on 13 June 2015 - 07:50 PM

View PostSezbeth, on 13 June 2015 - 01:21 AM, said:

Best debut thread ever, tbh.

Posted Image


#4434104 When you're so bored of the season-

Posted BalanceRexxar on 11 June 2015 - 05:47 AM

if you're that bored of the season you should do the opposite of whats in this video, give yourself a challenge, help someone achieve their goals instead of getting whatever sick pleasure you get out of watching somebody be sad. this is the definition of a toxic and negative post.


#4422769 What happened to Khuna rogue?

Posted Glink on 13 May 2015 - 01:05 AM

Looks like he...vanished.


#4388990 "6.1 Patch" Any News?

Posted zeepeye on 17 February 2015 - 01:01 PM

https://www.youtube....eature=youtu.be


#4387156 post pathetic players itt

Posted stalebagel on 14 February 2015 - 04:49 AM

Posted Image


#4319583 So Reckful hey?

Posted Wallirik on 27 December 2014 - 03:18 AM

Maybe don't acc share all day long while camping main in top50?
How do you find that fun to watch?
What an idol lol


#4285130 Tmorph Updated for 6.0.3

Posted Zzx on 04 December 2014 - 02:57 PM

View PostEltekk, on 04 December 2014 - 02:49 PM, said:

bump
any link to updated version? mine stopped working today

http://www.ownedcore...pdated-wod.html


#3375076 This vicious cycle.

Posted Unappealing on 17 July 2011 - 06:01 PM

Admittedly I'm a little bored at work, and also a little tired. But something needs to be said, for those aren't already on the same page.

This thought has grilled me, and is the real reason i think anyone ever quits wow, pvpers anyways.
We are part of a formula, we have been trained to accept a terrible system and it seems were all entirely oblivious to it.
This thread is probably completely pointless as we all must be aware of this, but no one seems to talk about it anymore, we complain about specific stuff sure, but in general we just sit back and take it, its just the way it is and even though it is responsible for every other issue, we just close our eyes to it.

Every change, every new addition, every removal and tweek, its all just bullshit. It's what we wait for, to keep us coming back, to fix the new imbalance they pointlessly put into the game, so that hey it might be balanced next patch, and again, and again, and again, over and over and over. You could argue pve is responsible for this, but its not, its simlpy an excuse for blizzard to continue to be what we mistake as laziness. It's not laziness, ladies and gentlemen, its their fucking business model.

We get bored of one extremely long season, we complain endlessly about specific things over and over, a new patch here, and nerf there, and a new imbalance here. Over and over again. Sounds like im accusing blizzard of some giant conspiracy, but quite honestly at this point its pretty clear how this hamster wheel functions.

They make "mistakes", then say "oops! we didn't intend for this terrible system to not work as intended", then they reel us back in with the off chance they might fix it at some point down the road - chances are after another $15 from all of us is again safely in their pockets. It is genuinely insane.

As every season mellows out and takes for ever to finish we all just zombify and become use to it, we melt away brain cells endlessly doing the same thing accomplishing almost nothing, i mean in the end were suppose to be having fun, and dont get me wrong i do have fun when i arena with cool people, but honestly how can one sit back and even consider that its possible to have fun doing the same broken imbalnced garbage for 7 months in a row.

The thing that gets me the most, is when they finally bring in a new season, we all battled away for our titles and our gear and wait so patiently to get the next best shit, then its finally available! We all gear up like crack-fiends addicted to bigger numbers. We all hit pretty hard as the season starts and people complain, then they just buff reseilence and health pools, so even though were doing more damage and everyones all excited for this refreshing change, NOTHING HAS CHANGED lol.

Its depressing, this thread is depressing, the state of this game is depressing, but whats more depressing than anything is seeing all these quality people, all you guys, slave away as you get gouged by blizzard over and over again.

Were just part of a vicious cycle, a business model, an endlessly perpetuating and cleverly designed money making machine. Blizzard really doesn't give a shit what you say or complain about - they have it all planned out, and you'd be a fool to think otherwise.

Sad face.


#3933329 Blinding Light > Scatter thingie

Posted Elorxo on 31 August 2013 - 11:16 AM

who gives a fuck

fuck you php you scum comp


#3926320 5.4 PvP interview with Brian Holinka & Greg 'GhostCrawler' Street

Posted Nisslol on 14 August 2013 - 08:50 PM

View PostDarksoldierr, on 14 August 2013 - 07:55 PM, said:

We must have played a different game back then, since i do not remember having to deal with 7565435 instant CCs and godlike burst.

But you somehow seeing through rogues being godlike, mana burn retarded shit like viper sting, hunters riding wheelchair all day long in double healer setup, druid outhealing everythign with 2 stacks of lifebloom (god it was frisky if he felt like casting the third one), 4 hour long matches, sl sl locks, double mace stun (that epic crafted mace + mace talent) etc? Fuck me with a barbed wire, I suggest you go to TBC AT and play few arenas to realize how fucking dogshit they were back then.




<