Admittedly I'm a little bored at work, and also a little tired. But something needs to be said, for those aren't already on the same page.
This thought has grilled me, and is the real reason i think anyone ever quits wow, pvpers anyways.
We are part of a formula, we have been trained to accept a terrible system and it seems were all entirely oblivious to it.
This thread is probably completely pointless as we all must be aware of this, but no one seems to talk about it anymore, we complain about specific stuff sure, but in general we just sit back and take it, its just the way it is and even though it is responsible for every other issue, we just close our eyes to it.
Every change, every new addition, every removal and tweek, its all just bullshit. It's what we wait for, to keep us coming back, to fix the new imbalance they pointlessly put into the game, so that hey it might be balanced next patch, and again, and again, and again, over and over and over. You could argue pve is responsible for this, but its not, its simlpy an excuse for blizzard to continue to be what we mistake as laziness. It's not laziness, ladies and gentlemen, its their fucking business model.
We get bored of one extremely long season, we complain endlessly about specific things over and over, a new patch here, and nerf there, and a new imbalance here. Over and over again. Sounds like im accusing blizzard of some giant conspiracy, but quite honestly at this point its pretty clear how this hamster wheel functions.
They make "mistakes", then say "oops! we didn't intend for this terrible system to not work as intended", then they reel us back in with the off chance they might fix it at some point down the road - chances are after another $15 from all of us is again safely in their pockets. It is genuinely insane.
As every season mellows out and takes for ever to finish we all just zombify and become use to it, we melt away brain cells endlessly doing the same thing accomplishing almost nothing, i mean in the end were suppose to be having fun, and dont get me wrong i do have fun when i arena with cool people, but honestly how can one sit back and even consider that its possible to have fun doing the same broken imbalnced garbage for 7 months in a row.
The thing that gets me the most, is when they finally bring in a new season, we all battled away for our titles and our gear and wait so patiently to get the next best shit, then its finally available! We all gear up like crack-fiends addicted to bigger numbers. We all hit pretty hard as the season starts and people complain, then they just buff reseilence and health pools, so even though were doing more damage and everyones all excited for this refreshing change, NOTHING HAS CHANGED lol.
Its depressing, this thread is depressing, the state of this game is depressing, but whats more depressing than anything is seeing all these quality people, all you guys, slave away as you get gouged by blizzard over and over again.
Were just part of a vicious cycle, a business model, an endlessly perpetuating and cleverly designed money making machine. Blizzard really doesn't give a shit what you say or complain about - they have it all planned out, and you'd be a fool to think otherwise.
We must have played a different game back then, since i do not remember having to deal with 7565435 instant CCs and godlike burst.
But you somehow seeing through rogues being godlike, mana burn retarded shit like viper sting, hunters riding wheelchair all day long in double healer setup, druid outhealing everythign with 2 stacks of lifebloom (god it was frisky if he felt like casting the third one), 4 hour long matches, sl sl locks, double mace stun (that epic crafted mace + mace talent) etc? Fuck me with a barbed wire, I suggest you go to TBC AT and play few arenas to realize how fucking dogshit they were back then.
I just got done watching it and it is absolutely incredible, some of the clips are beyond belief in terms of coordination and timing. I'm sad to say that for once I finally believe that this is going to be the last Hydra film and what a way to end his reign.
I've been watching Hydra religiously since season 2 when I first started playing and I can almost guarantee I would not be the player I am today if not for him, I'd still be keyboard turning and clicking and complaining on the forums about balance issues. I have so much gratitude to Hydra for his videos for their entertainment purpose and for how much they have taught me.
I'm obviously not Hydra nor will I ever be but here it is for all to enjoy
HYDRA. FUCKING. 11.
I wish you the best of luck in your life Hydra and I want to say on behalf of the (sometimes ungrateful) WoW community - Thank you, from the bottom of my heart for your time and effort spent on showing us shitters how it's done.
l2p and cross cc shaman, cool but what if I want to cc the shaman with my fear, is it ok that he has a tremor almost always? Disc priest has a "melee range" fear, I go out of position, risk getting swapped/cc'd into oblivion, if by a miracle I reach him, he has tremor. It is not hard to kite for a few seconds until the tremor is back up.
Other healers lose games when warlock/priest/warrior instant fear hits them, shaman doesn't and this is a problem.
You serious right? We are comparing an aoe fear break to a fear break with the same cd? And what rock paper scissors? Warriors never countered locks they were just strong against them. And since the zeker nerf priests can land fears on warriors. You people don't understand what would mean to remove zeker rage from warriors. Warriors' current toolset is similar to what other classes had in 2008 and you want to strip them even from those? What's next? Removing charge?
If zerker was removed from warriors or given a longer cd it would mean.....warriors get feared like every other melee? Put it on a 2 minute cd, put tremor on a 2 minute cd, increase the cd on priest fear to 40 seconds, give warlock fear a 5 second cd.
Fears do break on damage, I'm pretty sure the threshold is 10% max hp. You don't lose half your health, that is a gross exaggeration. If it's not breaking on damage it's because our dots laughable aren't hitting hard enough to break it for a few seconds.
I think as a whole totemic restoration should just have totems be a longer cooldown, i.e instead of reducing the cooldown by 50%, maybe 25% would be a good number.
Windwalk totem owns as well, 45s tremor imo would be fair.
Despite ele / enhance being kind of bad, having a tremor for your healer every 30secs is a little extreme. Your healer will get out of fear as often as a resto shaman would.
LOL? 45 s tremor would be okay? are you fucking high or something? jesus christ