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Member Since 09 Dec 2011
Offline Last Active Dec 19 2014 09:45 PM

Posts I've Made

In Topic: Elemental buff 12/12/2014

12 December 2014 - 10:43 PM

View PostMaumaux, on 12 December 2014 - 09:38 PM, said:

If your hitting the Target dummy in Arena or RBG, yes it does.

Alright, will you queue against me on war games so I have one to hit?

In Topic: Elemental buff 12/12/2014

12 December 2014 - 09:18 PM

I always wondered, do these PvP specific changes show up vs target dummies?

In Topic: Hotfixes for December 8 - Class Tuning and More

09 December 2014 - 07:14 PM

Will this make Fury the go to spec for Warriors?

In Topic: ded gaem

19 November 2014 - 05:25 PM

View Postysnakewoo, on 19 November 2014 - 04:11 AM, said:

Even though I'm reading the thread, I think I'd only be repeating what teamliquid forums have already gone through to a massive extent.

Regardless, Heroes of the Storm are actually awesome. They force teamwork, as they should, and the variety of maps is awesome. The meta is not focused on laning so much, just follow the leader kind-of-thing. So that the entire team (other 4 players) don't have to suffer if a teammate is doing bad. There are some issues (Nova is broken currently) and the stealth mechanic is puzzling to the new players - basically, you see a premade going Tassadar/Nova combo and 1shotting almost any other hero. This is coming from a Diamond LoL player btw.

Ya, HotS is pretty fun.  I'm really hoping the community jumps on map design like they did in BW/SC2 to the point to where community made maps were dominant.  I think the community could come up with some insane maps to play on.

In Topic: ded gaem

18 November 2014 - 04:29 PM

View PostFlexes92, on 18 November 2014 - 01:31 AM, said:

i think sc2 "failing" at attracting a larger playerbase and the bad design that went into some sc2 mechanics (protoss as a whole, economy) are two seperate issues and fixing one won't fix the other. one issue affects mostly the hardcore fans and other the casuals.
as someone who loves the game i'd like to have both fixed. if i had to decide though, i'd definitly decide in favour of fixing the bad designs.

Yes and this is what I have been saying.  You can fix this game for the hardcore but it's not going to magically bring in the playerbase and viewers.  My whole point was to address the original post which basically claimed that this game is dead because of its mechanics/design.