By the end of your post, any apology has been lost to me in an orgy of bad grammar and irrelevant excuses. I've known you for several seasons, and, I can say firmly, without question. You. Are. Full. Of. Shit.
1. Get a job.
2. You cover the base of your excuse by highlighting your "serious" online relationship at 18, which, compared to others, makes a Tinder fling look like a wedding vow.
3. Enough with the euphemisms. Stop painting the problem as merely playing "god comp", and, start admitting that you had a ringer pilot the account. How is it "scummy" to queue an overpowered composition in a cash prize tournament? Is it somehow more honorable to fight a suspenseful, close match? If so, Skill-Capped played it wrong last year when their Blizzcon winning team was the equivalent to Mike Tyson knocking out opponents with his first swing.
I could continue to slice off your head verbally and serve it on a plate for the jury of ArenaJunkies, but I'll show mercy because at least you pretend morality, which, is a notch above most socially marginalized rejects in this community.
Even if they did get help from blizzard to go, they SHOULD be there. Theyre literally some of the best players in the United States. If this tournament had been ran as they normally are, you would have seen far different results and they would have been at the top as always.. Wizk IS scum. He is a KNOWN DDoser and has ADMITTED to it in the past. Amigos WON armageddon. Venruki was SUPPOSED to be on the team that won the last blizzcon.. Why would they not go? Who would you have go instead? One of the various cheaters that has never been at the top of the ladder in their lives but now are because they botted and ddosd their way there? Some win trading slime? Venruki, Cdew, and snutz have been at the top of the ladder since you were in diapers, kid. Quit being salty, dry up the tears, and learn some respect for the REAL players in this game that dont have to cheat to get their rating.
Also, i think Vanguards team should be given a seat in regionals. What happened to them is the most screwed up. This whole tournament has been nothing but a clusterfuck. Blizzard really messed this up. Tournament Seeding exists for a reason.. Had their been proper seeding in the first place, there would BE no confusion with the amigos team. There is a reason that the best teams play the best teams last. A tournament is held to find the "best of the best" It is not meant to be run the other way around. Why would you put the best teams against the best teams first and have them eliminated so that you can see the most average of the "best" players go on to win a tourney? Think with your head, rather than your RBG ego, meatball.
To add this, rules were clearly stated a very long time ago about WHO is eligible to attend based on certain factors such as where they live in the United States. States such as Maryland can not participate because of "gambling" laws that are "enforced" in their state. If im not mistaken, there are quite a few teams that were DQ'd because of this.
I seriously hope this is a joke.... I have never admitted to any of the things you have said because none of them are true. I won the last Armageddon and I have been at the top of the ladder this entire season meanwhile this MLS that you consider to be the best struggles to achieve a rating I've been to at least 20 times on 3 different priests. Also liked that you called me a win trading slime because three amigos have win traded on literally every tr ladder there has ever been in the past. Continue to suck there dick though because they are nice to you on stream!
I could possibly agree that past expansions have an equal number of "problems," but the problems of MOP are far far more rooted in the actual system itself than in wrath/tbc. Those expansions had issues with numbers and pve gear, problems that could easily have been simply tuned. MOP issues are embedded in the fundamental core of the game. These are issues such as the lack of casting, a significant amount of instant cc, too many cooldowns, etc. Cata/MOP began to run into major issues because they added so much bullshit, which meant they had to add even more bullshit to compensate for the bullshit they added.
Aside from all that, TBC/wotlk systems are just a lot more fun to play. It all feels a lot more simple, and there's way less stupid stuff always going on. (feels less like a clusterfuck that is) When you set something up right, you know when your opponents will die. There aren't 231321421550 different survival cooldowns and self heals and whatnot.
Lolflay, on 24 August 2014 - 05:33 PM, said:
What Rokmode said, my biggest issue with the game currently ( and why I'm not enjoying it at all ) is the fact that I never know FOR SURE when somebody will die. Before it was straightforward, you could see oneshots coming from a mile away and you could see kill opportunities from a mile away.
i agree almost completely with both of you
people used to argue all the time about tbc vs wotlk, but those expansions still felt like they were fundamentally the same game. wotlk had more abilities that usually resulted in making classes better, so the gameplay ended up being a lot faster paced and less meticulous in certain areas. but the games played out where you felt like you had some kind of control over them, i guess. aside from obvious overpowered bullshit (looking at you, dks and hunters in s5), you always needed cc to win, and as you guys have said you could tell when you were going to win because you knew you forced all their cooldowns and they were stuck in your cc chain
the difference now is astronomical, playing my warrior now compared to wotlk isn't even the same class. like literally what even stayed the same? the abilities are almost all different, the playstyle is completely different, i'm shockwaving people as arms, i don't need a shield to reflect or wall, my favorite defensive ability (shield block) doesn't even exist anymore...it's literally just a different class
i feel like a big problem was when they changed the dispel system, first in cata and then again in mop. the tbc and wotlk systems were perfect, there was a reason to have a specific healer in specific comps and a lot of times dispel was a big reason for that. the new dispel systems just added to that feeling of a loss of control in games, because every healer could dispel or dispel everything at once or whatever. i think it's part of the reason why it's harder to tell when you're going to get a kill these days
and that wasn't even blizzard's fault, they did exactly what people had asked them to do when they made the change. unfortunately the one thing they listened to the players on turned out to be pretty awful
it feels like after they got done removing, changing, and adding all these new abilities, the game just became convoluted. it's still enjoyable in a sense, but i can't help but get the feeling that it's not as coherent as it used to be