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Member Since 22 Oct 2011
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#3926975 Girls fighting on Twitch!

Posted Saru93 on 16 August 2013 - 02:25 AM

I know a lot of you have already watched/listened but I thought I'd share it anyways.


starts at 1:59:15

You can remove this thread if I am somehow not allowed to link a stream vod

#3899126 Well my DK brothers 5.4 notes released and DKs well

Posted Radejjj on 13 June 2013 - 03:22 AM

View PostPayback, on 13 June 2013 - 01:00 AM, said:

Would be nice to be overpowered is all. Seems like every class has been OP this xpac except DKs. Warriors/Hunters/Spriests/Mages/Eles. It's whatever not trying to start anything just kind of amusing to me how our class must be the last class to get looked at when buffs are getting handed out and the first when nerfs are going out.

Ladies and gentlemen, the type of player wow is balanced around.

#3895274 Another Arena Reviewer Addon Like Atrox?

Posted Milanah_6538907 on 05 June 2013 - 10:01 AM


Addon works fine, however you will get a criterror if you try viewing a match that had a DK in it.

Thats what i got from Daisyduke's stream who has been using AAV for years and is still using it.

#3900437 Rogue "Niche" according to Holinka

Posted KPul on 16 June 2013 - 01:08 AM

This is the exact reason why rogues will never be balanced.   WTH is he even saying here? The way he says this suggests that rogue matches are won purely because of being in stealth. We are forced to go for so many restealths because we are useless outside of it.  I would happily trade damage from my find weakness windows to have more sustained damage

Heres the conundrum -  

We cannot have great mobility or damage because we are unseen by our enemy players til we are on top of them.

Our burst is going to be constantly nerfed because of us not being able to be seen until we have a target stun locked, and no one enjoys popping defensive cooldowns in an opener.

Our survivability is going to suffer because we can avoid a swifty one shot macro by popping our Hey mongo, go fuck yourself while i vanish spell.

Our sustained damage cannot be high because it would be unfair for a rogue to be threatening outside of stealth only to disappear and pop cooldowns when yours are down.


Before i get flamed for this because everyone hates being stunlocked, if the rogue niche is supposed to be about control and stealth.  Then why did we have Cheap shot / garrote nerfed and why did we get a ninja nerf that allows us to randomly be seen across the map this patch?

Also if stealth is supposed to be our niche then why arent there spammable no CD moves that can ruin the niche of shapeshifting from druids, or preventing a pally from using bubble, or stopping a mage from blinking?

Im also confused on if our niche is control then why do ferals have a cooldown to match every single CC ability we have?
(Cheapshot | Pounce)  (Kidney | Maim)   (Blind | Cyclone)   (Shadowdance, spammable Cheap shots, 10 sec duration | Incarnation, spammable pounces, 30 second duration)   (Gouge | Mighty Bash/Disorienting Roar) (Shadowstep Kick | Skull Bash)   (Sap, only usable out of combat | Hibernate, only usable on beasts) (Crippling poison | Infected wounds)  (Paralytic Poison Shiv effect | Entangling Roots)  (Garrote | Faerie Fire Silence***)

*** Rogues have to glyph into cheap shot and garrote to make their CCs worthwhile so dont try saying i cant use a glyphable CC as a point of arguement

If anyone can name any other CC's rogues have feel free to add them in so i can list things like typhoon, faerie fire, etc.  

I have played a little bit with feral druids, nothing competitive, i do realize that some of their CC's arent as on demand as they are for a rogue or dont last as long, but does that warrant doing near double our damage and having half of those Abilities on a shorter Cooldown?   Feral druids have stealth, they have more mobility, they have more damage, they have the ability to play a healer for a duration of the match, they have the ability to burst a player down solo, they have access to symbiosis.   I'm no game dev with a master plan, but w/e niche the ferals have, can rogues have it also?

You would think after 12 seasons of apologies and buffs / nerfs that they would hire tournament level players to assist in balancing the game.  I would have faith in a game balanced by a team of devs who actually play the game at a competitive level.

#3897739 Official Hunter Hotfix Notes

Posted Capstone on 11 June 2013 - 04:42 AM

today is the first time i have ever played my hunter. i got to 2400 before my priest had to go

most of the time, i spam one button with all of my cooldowns, then i press arcane shot (bound to 1 for quick access) until the other team is dead. my main problem is honestly having the other team die before i can make full use of using all my cooldowns again with readiness. i, like most hunters (i imagine) do not care about the abilities their pets are using during stampede.

one of my stampede pets is a worm, and another one is a porcupine. i think their abilities are on autocast, and i don't even know what the worm does to be honest.

i will, however, be enjoying a 10% buff to damage on arcane shot.

#3885321 Arena MS paint rage thread!

Posted Moosex on 08 May 2013 - 09:45 AM

I thought the original needed an update, all credit goes to Laina for making the original masterpiece.
Posted Image

#3881437 Scatter Shot DR's Frost Trap on 5.3 PTR

Posted Saru93 on 28 April 2013 - 10:39 AM

about time they do something to hunter cc, its a joke lol

#3882749 Scatter Shot DR's Frost Trap on 5.3 PTR

Posted Saru93 on 01 May 2013 - 09:06 AM

Thanks to everyone for the +rep for my post on the first page. <3

Now my life is complete!!

#3870114 Shadow Priests nerfed

Posted Milanah_6538907 on 02 April 2013 - 03:53 PM

Yes but i never said i wanted this to be nerfed in any way, i really like it that you actually have to cc ppl to win the game. What i wanted to say is just that if you get a cc on the healer while preventing the spriest from getting md/void shift out wins you the game if you can repeat this 3 times. With 5.3 its even gonna be easier than it is now cause even if you trinket the stun of the KFC you still can't void shift, which is okay, but you also can't MD anyway because no team in the world will let a 1.5sec cast go through when it is so essential for the spriests team to survive.

People apparently think MD is like "Oh healer cc'd, jk MD is there." But the MD actually has to be casted by the priest and if you don't interrupt that then you don't deserve to win imo. It's just not too strong as almost everybody here mentions it. It's essential for Shadowpriests to actually survive sometimes. Most spriests that think MD had to be nerfed probably never got trained by meleecleaves like KFC/PHD or just play with mages that can lock down a team with a nova.

#3870085 Shadow Priests nerfed

Posted Milanah_6538907 on 02 April 2013 - 03:20 PM

Okay lets see, MD is in the game since when? Oh right, since WOTLK. Always had the same effect and never been a problem, so why do u start crying about it now? Too bad to actually interrupt the Priest from casting it? Same goes for Void Shift, yes it's an extremely powerful ability, but just because 99% of the players are dogshit and just tunnel healers down w/o cc'ing the Priest so he can easily get his void shift through it doesn't mean it has to be nerfed imo. This game has such a ton of cc now and people just don't use it because they are blinded by the stupid amount of damage almost every class can put out in a few seconds.

Let's see: a KFC tunnels the Priest, they Scatter-> Trap the Healer and he's sitting it. Now the priest will of course try to MD it, but you know what? Warrior STUNS him with one of his 2 stuns he's got or the hunter uses his SILENCING SHOT or PET STUN to actually prevent the Priest from casting it. Even most healers can just stun you or just interrupt you in this cast with the amount of cast delay you get from hits you take when you don't have a shield up. Repeat this 3 times and the game is over. Congrats you just won the game cause  you tunneled the priest the whole game so he doesn't get out anything cause he actually has to cast to do proper damage.

#3869951 Shadow Priests nerfed

Posted kmaclol on 02 April 2013 - 07:54 AM

The 'top tier' players responding to this thread and saying spriests will be fine our either idiotic or biased heavily. People like talbadar think its ok because they have almost anyone to select from to play competitive 3's with...Sadly that's not the case for most players, and even then you'd be at a disadvantage. If these changes go live they will put shadowpriests at a worse spot then warlocks - and if you plan to push rank one anywhere you'll have to be put on a 'superstar 5's' or play with Lord Kaska himself.

How many caster teams do you see this season as it is? You think our overlord hunters have it easy now just wait. Have any of you guys tried training a shadowpriest before? Kick him at 80% and pop cd's as thug or something and he can die in the kick duration. Resto Shaman thug... Sap, Scatter, Silencing, Blind, Intimidate, Shear, Hex, Kick, Garrote, Cheap Shot, Kidney, Gouge. Obviously no team is perfect, but you only need a few of these to land to easily score a kill. Shadowpriest damage will be abysmal. VT / SW:P ticks for complete shit, yes we have huge damage coming from DP / Insanity / Pet, but if you even plan to go offensive you need to be insanely safe before that.and setups will be easily countered by retarded pressure.

To get orbs as a shadowpriest, you have to sit through the garrote / cheap / kick / gouge / silencing/ intimidate, it's absolutely retarded, by the time you have enough orbs for a switch your team is drastically behind. Of course I believe god comp needed huge nerfs and had insane survivability but this was definitely the wrong way to approach changes.

Not only that, but this lowers the already lesser amount of 'skill' required in this game. You won't even be able to pre-md a CC on your healer with a 1.5 second cast, especially with something like mind numbing on you. This doesn't just hurt spriests, it's a a huge nerf to resto druids and any caster partner they would bring along prior. What caster comps will be viable now? It's disgusting how everyone thinks life swap was some kind of lay on hands when that's so far from the truth. The amount of mongloid teams who refuse to swap to the player who's now at 25% is gross.

Spriest Damage: 3 Orb DP / Insanity / Pet/..     |     Train spriest, stop orbs, kill easily with no defensives
Spriest CC: Fear |  Which lines up perfectly with tremor (shamans lol), completely negating every single fear, how could this still be in the game?
Spriest Utility: Insanely expensive shields that hunters instantly remove? PoM / Renew which are almost instantly negated

As it is I can already grip the first trap, and manually eat every trap after that and still be at a disadvantage against mongloid melee cleaves, anyone who agrees with this change is an elitist who has partners to arrange games with, or someone tired of facing god comps because the games last more then their usual 3 minute melee zerg.

tl;dr : casters are dead,

#3866995 New Shado Pan Arena and Blade's Edge changes

Posted Mirionx on 26 March 2013 - 12:08 PM

Posted Imagepicture from new dalaran

#3865437 No Upgrades in 5.3 for PVP Items

Posted Yemina on 22 March 2013 - 05:14 PM

Ilvl 549 PvE gear vs Ilvl 512 PvP gear, sounds smart? BiS PvP gear from slaying dragons...

#3853800 Arena MS paint rage thread!

Posted Snuggli on 26 February 2013 - 06:31 PM

View PostHackattack3, on 26 February 2013 - 01:38 AM, said:

Jesus not a single KFC pic?

People are slacking for s12.

Made this, started out as KFC but ended with just warrior.

Posted Image

#3852862 Flubbah 3

Posted flubbah on 23 February 2013 - 11:51 PM

Hey guys,

This is my 3rd movie, this video includes some RPS/WLS clips & even some paladin clips with top players such as Dakkroth, Azael or even Taku.

Have fun watching !

Here's the link :

You can also find my stream here : http://fr.twitch.tv/flubbah

Tracklist : Hans Zimmer - Mombasa
Fracture Design - Reach For The Stars
Brick + Mortar - Move To The Ocean (Baauer Remix)
Apollo Brown - Warm Rain
The Flubbah Song