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Codebomb

Member Since 17 Oct 2011
Offline Last Active May 01 2013 06:32 PM
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#3872255 Sallice I - My first official movie

Posted crazieh on 08 April 2013 - 02:35 AM

The general skill level was really just 2,2ish disc play I'd say. You held onto inner-focus for an eternity in the last game for example and didn't see any cool moves or really sick games etc.

Next time try put more exciting/close games in then the skill level wouldn't be as big of an isssue :)

Seems like disc is an alt? Maybe a paladin movie would be better if you're still playing one!


#3879503 current affliction state on 5.3 PTR

Posted Chanimal on 24 April 2013 - 06:25 AM

Warlocks are fine, if not above average right now. Damage could be better. The other  god classes (rogues/hunters/mages/shadow) just need to be toned down, which they are so far with spriests. Gateway is undeniably the single most broken ability in the game. I'm glad they're nerfing it.

The 10% damage buff may be enough to give us that extra boost, but we'll see.

I disagree with the drain soul on pets change, it should apply to shadowy apps but not for W.ele's / pets. While I'd like to see the playstyle go back to cata with soul link and no sb:ss, it isn't that bad right now. Adapt to the new playstyle.

People complain too much. I've seen only a handful of locks in this thread posting something meaningful and not "every lock agrees we suck"

On a side note, I feel like blood horror is ridiculously good but not many people spec it.

View Postbrosearch, on 23 April 2013 - 07:21 PM, said:

lol at this shit. in cata we didnt solo a anything. there was absolutely nothing overpowered about our dmg in cata. It was very balanced in that we could cast a lot and pressure an entire team. if you didnt cast haunt and drain life a lot, your pressure was sub par.

mop dmg vs cata dmg is nearly 50% less. its a complete joke.

Not sure if you played the same game as me... warlock damage was retarded.

View Postelorahnahimi, on 24 April 2013 - 03:04 AM, said:

you dont "peel" cleaves off warlocks, they just cross cc and instantly kill you as soon as your cds are down.

the damage is actually unhealable.

Not sure where to begin with this one.


#3879250 current affliction state on 5.3 PTR

Posted Conviqx on 23 April 2013 - 08:19 PM

View Postbrosearch, on 23 April 2013 - 07:21 PM, said:

lol at this shit. in cata we didnt solo a anything. there was absolutely nothing overpowered about our dmg in cata. It was very balanced.



lol at THIS shit


#3870119 Shadow Priests nerfed

Posted hoodrych on 02 April 2013 - 04:04 PM

I remember when Shamans got a big nerf with the no-totem while silence change

some said they'd be the worst healer

yeah........


#3869914 Shadow Priests nerfed

Posted mukuld50 on 02 April 2013 - 05:34 AM

View PostDjandawg, on 02 April 2013 - 12:43 AM, said:

Expected stuff. People who thought shadow wasn't going to get nerfed were too optimistic.We used to use mass dispel on two people who got aoe cc'd, it was one of the disc priest trademarks, now disc lost that too..

I hope they reduce the mana cost of Mass Dispel by %50 and/or remove the cooldown for discipline though

And can they please remove the fucking tremor totem from this game?  Having offensive dispel, defensive dispel, decurse is enough. We don't need an aoe fear break. It made sense when shamans didn't have dispel magic/hex.At this state of the game, it makes no sense.

View PostDjandawg, on 02 April 2013 - 12:43 AM, said:

And can they please remove the fucking tremor totem from this game?  Having offensive dispel, defensive dispel, decurse is enough. We don't need an aoe fear break. It made sense when shamans didn't have dispel magic/hex.At this state of the game, it makes no sense.

Tremor would be fine if totemic restoration wasnt in the game


#3869899 Shadow Priests nerfed

Posted Conradical on 02 April 2013 - 05:06 AM

d/w about the nerfs guys

just shield/pom on CD and you do 33% of your healer's healing


#3869740 Shadow Priests nerfed

Posted Hotted on 02 April 2013 - 12:30 AM

View PostJeffisnumberone, on 01 April 2013 - 11:40 PM, said:

Can we remove iceblock from rdruids when they give mages symbiosis too while we're at it

View PostJeffisnumberone, on 01 April 2013 - 11:40 PM, said:

Can we remove iceblock from rdruids when they give mages symbiosis too while we're at it
uhhh, yeah no


#3869670 Shadow Priests nerfed

Posted Zilea on 01 April 2013 - 11:15 PM

anybody that thinks these changes weren't long, long, LONG overdue is a fucking idiot


#3869646 Shadow Priests nerfed

Posted Nadagast on 01 April 2013 - 11:02 PM

Yay.  :)


#3868336 Defensive Stance Back to 25% Damage Reduction

Posted hoodrych on 29 March 2013 - 02:33 AM

Posted Image


#3835521 New PTR Changes (RDruid Healing Buff, Blinding Light Nerf, Clone change &...

Posted Bigmoran on 15 January 2013 - 05:12 PM

8 fucking seconds

Posted Image


#3831016 Yaspresents Online 3v3 Tournament Roster

Posted Zunniyaki on 04 January 2013 - 04:15 PM

Bad Boy Melby got his first title last season playing bis Dot Cleave in 5s and is acting all tough now.

Show some respect.


#3830938 Yaspresents Online 3v3 Tournament Roster

Posted Another on 04 January 2013 - 12:59 PM

View PostMelbyz, on 04 January 2013 - 12:51 PM, said:

Woaw, the fight is on. The french community seems to be mad cuz we fucked flubbah so hard, but hey I tell you what, eating crosskicks, hexes and standing next to me so that 3x get vortexed is rly bad even for a wintrading/ddosing multi r1 as himself. Now I assume you, Zunni and Xandyn got some backup plan to ddos the tournament? Such a sad and fucking biased tournament, /spit

Main reason you didn't get invited is because you play with ddosers, now if you  want to trash the tournament feel free too, but don't expect to get invited to any of the upcoming ones either.


#3773009 ArenaJunkies Ghostcrawler interview - post your questions

Posted Thaya on 17 September 2012 - 02:57 PM

Why don't they introduce rating decay and polish the matchmaking system in general? There's rating decay WC3 and SC2, why not in WoW?

A corrupted matchmaking system and very long queues even on low/average ratings for no apparent reasons take away a lot from the fun of playing arena, more than all the imbalances in the game combined. Rating decay would solve low activity on the high end of the ladder, AS WELL as combat boosting because you won't be able to just park a character/team in glad range and be done with it (increase the decay if there's less than 3 players in the team, too).

And question number two, why does 5v5 still grant titles? For the past few years people have only used that bracket to quite literally farm rank 1 titles - sharing and getting it for as many friends as possible.




#3772998 ArenaJunkies Ghostcrawler interview - post your questions

Posted Kreeds on 17 September 2012 - 02:46 PM

Rating decay in teams, it needs to be done that simple.




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