First of all, all the numberchanges, (25% ice nova dmg) etc are all tooltip updates. There are no buffs. Why are you even posting if you can't even look up simple facts?
Secondly, people worried about deeping and ice nova? You are already getting back to back crits if you freeze and then ice nova, (getting shatter), and then nova on top of your ice nova (getting shatter). So nothing is really changed there damage wise. Ice Nova already "stuns" aswell, so... Please think before you say stupid shit... people talking about 71 ice nova crits? What fucking game have you been playing? 1-2 pieces from being maxed, and with trinkproccs and incanters maxed i dont even see close to that. What I have seen is 102k crit oblitirate on me tho, peace out, prolly pve trinket hero but still
I don't think the change will be as major as you make it out to be, not even close.
That said, Ice Nova is boring as fuck to use and it is a sad mechanic. I would much rather have my shatters back and actually do damage instead of pressing an instant and then waiting for 1min with spamming polys ring and nooodle-dmg
- Mages have among the best surivability in the game right now.
- ... which is why druid/mage/x works, pair the best healer with one of the best survivability classes & it'd bound to work.
- Our class design is just fucked up. We don't have damage outside of Ice Nova+comet+orb, hence why mage playstyle right now consists of spamming CC till you have your burst ready.
- If it wasn't for druids being so disgusting, I doubt mages would have a T1 combo. That says more about druids than mages right now imo.
- Ice nova is arguably the most awful designed spell we've ever had. It replaces a core mechanic our class has had for 10 years & at the same time is a gimmick, our only source of burst damage.
- Frostbolt's damage is a joke. Game should really reward casting it for reasons other than BF/FoF procs.
Kelarm, on 06 January 2015 - 10:58 PM, said:
Mages are not weak. A lot of mages are doing a really great job pretending the class is weak and they've got a pretty good whine fest going on, but from a balance standpoint the class is fine. God comp is easily one of the strongest comps in the game, if not the strongest. Other comps using mages are starting to pick up more and more, like RMD.
Our entire classes' viabiliy depends of a single talent. Not sure how balanced you can consider that. Remove Ice Nova and we won't even scratch anything, hence why our current playstyle revolves around spamming rof/poly till we have doublenova+orb up.
Also I don't know what other combos mages are starting to pick up. RMD & Godcomp are the only 2 combos ive seen any mage run at high rating & we just get carried by restodruids.
Does eveybody discussing mage representation here even still know what they are on about?
We're talking about mage representation vs other pure dps classes (rogue lock warrior hunter dk)
The fact that hybrids even come close with a single spec to our representation (or any representation for tha matter) and then on top of that score high numbers with another spec as well makes it even more sad, but that's not even the point.
You either die a hero or you live long enough to see yourself become the villan.
If Reckful didnt come back to WoW after he quit in Cata he would have left a legacy as the best arena player of all time. In recent years his shenangins and amtics on wow amd stream kind of tarnished the reputation of being a top player. However, his past accomplishments and videos will always be respected and impressive.
Hes an entertainer more than the pro gamer he was known as at this point, which isnt necessarily bad, but its just a shift in his image.
Although, can you blame the guy? Sure he sold out, but who wouldn't want all the donations and money he gets just for playing games and having fun?
Although imo he fucks around with way too many other woman and Jenna probably deserves better. Maybe shes in it for the fame/money though who knows.
Explained it perfectly. Ever since Mop was released and dispel was put onto a 8 second CD POM/FEAR spam has been retard friendly overpowered if you had half a brain and knew how to bait kicks. It's even easier now because blankets are gone such as silence shot / cs etc.
Survival has steady damage with great control. We don't burst and we don't have execute potential. As surv we can do 7-10k constant dps depending on how much the enemy healer is dispelling black arrow / serp sting and making you dump focus to put black back up.
I don't understand how people don't mention hunter passive healing, I play with NV and I play a hybrid, Moonkins/SPs are perfect examples of successful healing nerf, perfect for the game, but whenever I face a fucking hunter they seem to do 2-6 times my healing pfft. You got faint death and camouflage to interrupt spells casted on you, and on top of all this bs you got 60% speed buff from disengage and a 12 sec cd on trap. I my opinion for a trap to be 12 sec cd it should only last 4 secs, thats a fair trade.
While at it, why does monks, dks and locks still have double trinkets?!
17 sec AMS?
Warlocks locking down whole fucking team cuz sacking shards is hard?