Jump to content

  • Curse Sites
Help

stillermeister

Member Since 27 Sep 2011
Offline Last Active Aug 12 2014 02:22 AM
-----

#4056518 Warlords of Draenor update: Skirmish and Spectator mode

Posted Cutebaby on 18 February 2014 - 07:26 PM

Just as Ghostcrawler left Blizzard. :duckers:


#4056440 Warlords of Draenor update: Skirmish and Spectator mode

Posted dominera on 18 February 2014 - 06:41 PM

View PostCakesz, on 18 February 2014 - 06:33 PM, said:

What is there to be positive about here? :|

The community have asked for skirmish - they give skirmish. What is there not to like?


#4056389 Warlords of Draenor update: Skirmish and Spectator mode

Posted Theed on 18 February 2014 - 06:20 PM

http://us.battle.net...pdate-2-18-2014

Posted Image



Warlords of Draenor will introduce tons of new features and updates to improve and expand upon many aspects of World of Warcraft, including the PvP experience. We gave you a first look at some of our PvP plans BlizzCon, and as with any development process, plans can sometimes change as they—well—develop. We’d like to share a few of those changes with you today.

The Tale of Trial of the Gladiator

At BlizzCon, we unveiled plans for a new form of ranked Arena competition called the Trial of the Gladiator, a mode of play that would available during certain hours and which would require players to use a special Trial-only set of gear. The goal was to concentrate high-level competition to specific times, to better match players against competitive opponents, and to make exploitation more difficult.
While there were a lot of potential benefits to that system, ultimately we agree with some of the concerns community has raised about the way it worked. Ultimately, players who couldn’t play during the pre-set times for Trial of the Gladiator might feel like they’re missing out, and it was possible that normal Arena games would lose a lot of their replay value without rating to push for. Because of these issues, we’ve decided not to continue development of Trial of the Gladiator and to focus our efforts on giving players more ways to find PvP that suits them—so here’s what we’re doing instead:
  
Arena for Everyone: Skirmishes

You might recall the Skirmish feature that went alongside ranked Arena play when that feature was first introduced. It was virtually identical to ranked play, with the exception that there was no ladder or rating involved. However, Skirmishes felt very redundant at the time, and few players took advantage of them, so they were removed with the release of Cataclysm. However, as more and more players get involved in PvP, a higher demand for a form of “lower-pressure” Arena gameplay made us think it was time to revisit the Skirmish idea . . . and make a few important improvements along the way.
In Warlords of Draenor, Skirmishes will return as a form of unranked Arena play that will allow you to queue for 2v2 or 3v3 battles with friends or by yourself. Winning a Skirmish will reward you with Honor and a random bonus, which could be gold, more Honor, a small amount of Conquest Points, or possibly something entirely different. We think this will be a great way for players who haven’t tried Arenas before to get their feet wet, and will allow experienced players to experiment with alternate specs or builds without worrying about tanking their rating.

But Wait, There’s More: Spectator Invite System

While Skirmishes should provide a great opportunity for some more laid-back PvP gameplay, we also wanted to address top-end competition as well. Tournament organizers, often with the use of various third-party add-ons, have been able to piece together a “spectator mode” of sorts and run online tournaments, but they’ve been required to jump through several hoops to actually make that work. We’d like to simplify that process and put more power in the hands of add-on developers so that community-run tournaments will be easier to organize, manage, and broadcast.
Our new Spectator Invite system will allow a match organizer to invite two teams to play against each other in a PvP spectacle called a War Game. Then, when the match begins, everyone in the match organizer’s party will be able to watch those two teams duke it out. We’ll also be opening this feature up to add-on developers so they can come up with tools for tournament organizers to customize how the match is presented on the screen. Finally, we’ll be providing Tournament Mode gear—a special set of gear that can only be used in War Games—to help tournament runners ensure that all players are on equal footing.We’re excited for these new features, and we feel they’ll allow a much broader spectrum of players to be able to find a type of PvP gameplay they enjoy. Whether you’re looking to compete against the best of the best in a tournament or just want to hang out and relax with a little bloodshed, we hope these updates provide something for the PvPer in you.


#4057094 Tryhards of Season 14 Awards

Posted Smooviex on 19 February 2014 - 03:40 AM

Posted Image


#4056641 Tryhards of Season 14 Awards

Posted Pitiless on 18 February 2014 - 09:08 PM

Tosan needs some sort of Twitch tryhard award for being modded and talking shit in literally every stream I ever open 24/7.

Bigmoran for prez


#4055120 PvP Live - Armageddon Series 2014 Tournament - Teams Announced

Posted Nixonxx on 17 February 2014 - 04:59 AM

I am thoroughly disappointed to see Nihill-the-Jack's RPS did not make the cut for competing teams.


I'm sure many viewers would prefer to see at least some fresh blood over straight generic names and those who are frequent in steaming their games on a consistent basis.


#4040570 Big Fixes to Balance the game for next season.

Posted Takenotezz on 25 January 2014 - 01:33 PM

I would like to see some shaman aspects reworked. Shamans are god healers when you look past the getting trained factor. Tremor totem should be removed from the game. Grounding and wind shear are both way too strong when used to their potential. Wind shear should be increased from 12seconds to 15, or 20 seconds. Grounding totem should be increased from a 22.5 second cooldown to 30 seconds. This would partially help deal with the casters never casting , because a shaman who uses shear and ground to their full potential can stop a very high amount of cc/dmg throughout an arena match. With this 'nerf' it will promote more casting and less instants. The increased cooldown on these spells will also increase the skill cap of shamans, knowing when to prevent a cc, or to prevent damage. Anyone who doesn't agree with me is either:
A. A 1500 shaman
B. An idiot.
These changes will make caster teams harder, which shamans have no problems with currently. What shamans do have problems with are melee cleaves and getting trained.. I think that shamans should get some sort of spell like a druids ironbark, on a 45-1minute cooldown. When shamans can free cast, they do some of the best healing in the game. When playing vs teams that train you, you cannot free cast, and rely on earth shield, riptide and healing stream. Having an ironbark-like spell would help deal with Rogue Mage, kitty cleave, tsg, etc. It would also provide something to help mitigate damage for your teammates because you don't bring much to the table other than a passive mastery buff and 10% spell haste. This would also increase the skill cap of shamans, using this ability before cc, for swaps, knowing when to use it and when to save it for yourself, etc. I would take this buff for the shear ground and tremor nerf anytime.

(The ironbark like spell being for restoration only)


#4042130 What happened to Flubbah's twitch channel?

Posted Celebrations on 27 January 2014 - 04:41 PM

Just twitch bugging, happen alot recently on several streams.


#4040972 The best WoW player of all time

Posted CreepStatus on 25 January 2014 - 10:49 PM

LOL u actually took off moran? that nigga was in the winning race



I WAS ON THE EDGE OF MY SEAT


#4040384 The best WoW player of all time

Posted brosearch on 25 January 2014 - 06:13 AM

Not many people know of him because he doesn't play live. He only plays on the AT realm. He plays mainly woltk AT. His name is Marm. He is by far the best player this game has ever seen. He plays multiple classes at rank1 level. He is more impressive to watch than any other player I have ever seen.

If you don't believe me, watch his stream when he is on. You wont be disappointed, and you will agree with me.


#4038770 Jsr's Macros

Posted Woundman on 23 January 2014 - 09:13 AM

Jsr Macros for Season 14 Mists of Pandaria
By: JSR (www.twitch.tv/jsrhuntz)


Growl 1: (Targets your target and growls that target to knock down grounding totems)
#showtooltip Growl
/cast [target=target] Growl
/cast Dash
/cast Dive


Growl 2: (Targets your focus and growls that target to knock down grounding totems, useful when shamans put grounding totems far away from the rest of their team so that the grounding only affects them)
#showtooltip Growl
/petattack [target=focus]
/cast [target=focus] Growl
/cast Dash
/cast Dive


Aimed Shot: (Casts aimed shot and cancels all other abilities allows you to spam aimed shot as well since the !)(!WARNING! This will cancel itself when cast, be cautious and do NOT spam this key if casting)
#showtooltip Aimed Shot
/stopcasting
/stopcasting
/stopcasting
/cast !Aimed Shot


Arcane Shot + Pet: (Fires an arcane shot at your target and sets your pet on that target also makes your pet dash to that target)
#showtooltip Arcane Shot
/startattack [target=target]
/cast Arcane Shot
/petassist
/petattack [target=target]
/cast Dash(Ferocity, Cunning Ability)
/cast Dive


Camouflage: (Cancels all other spells allows you to instantly use your camo) (!BIG TIP! This allows you to cancel spells cast to you like a feign death if you use it in combat and don't move)
#showtooltip Camouflage
/stopcasting
/stopcasting
/stopcasting
/cast Camouflage


Aspect of the Cheetah + Mend Pet + Dismiss Pet: (Just a simple mod macro to save space) (!BIG TIP! Aspect of the Cheetah does NOT break on DoT damage only on direct damage taken)
#showtooltip Aspect of the Cheetah
/cast [nomod] !Aspect of the Cheetah
/cast [mod:alt] Mend Pet
/cast [mod:ctrl] Dismiss Pet


Chimera Shot: (Simple Chimera Shot macro that starts attack and cancels all other spells you are casting)
#showtooltip Chimera Shot
/startattack
/stopcasting
/stopcasting
/stopcasting
/cast Chimera Shot


Concussive Shot 1 + Glaive Toss 1: (Simple Concussive macro with a modifier for Glaive Toss if your using that talent, stop casting so it cancels all other spells your casting and instantly fires the concussive shot or glaive toss)
#showtooltip Concussive Shot
/stopcasting
/stopcasting
/stopcasting
/cast [nomod] Concussive Shot
/cast [mod:shift] Glaive Toss


Concussive Shot 2 + Glaive Toss 2: (Simple Focus Concussive Shot macro with modifier for Glaive Toss to also fire at your focus target, stop casting so stops all other spells and instantly fires the concussive shot or glaive toss)
#showtooltip Concussive Shot
/stopcasting
/stopcasting
/stopcasting
/cast [nomod,target=focus] Concussive Shot
/cast [mod:alt,target=focus] Glaive Toss


Cower: (Activates your pets cower ability)(!BIG TIP! Cower reduces the damage your pet takes by 40% use it when your pet is being targeted, but it also slows your pet's movement speed)(!ANOTHER TIP! When you mount your pet can not be snared and the ability still works)
#showtooltip Cower
/cast Cower


Deterrence + Blessings of Protection Cancel + Healthstone use: (Uses your deterrence instantly and uses a charge of healthstone the ! makes it so you can spam your deterrence)(!WARNING! This also cancels Blessings of Protection on yourself so that you can use your Deterrence ability)
#showtooltip Deterrence
/stopcasting
/stopcasting
/stopcasting
/cancelaura Hand of Protection
/use healthstone
/cast !Deterrence


Disengage: (Uses your disengage instantly)(!BIG TIP! This spell can be used in so many creative and interesting ways learn to master it and it will serve you well)
#showtooltip Disengage
/stopcasting
/stopcasting
/stopcasting
/cast Disengage


Feign Death: (Instantly uses your Feign Death ability)(!BIG TIP! This cancels spell casts being cast on you and puts you out of combat to be able to mount if needed, BUT does not put you out of combat long enough to get your 1 min duration camouflage off)(!WARNING! If you move too quickly will break the feign death extremely fast)
#showtooltip Feign Death
/stopcasting
/stopcasting
/stopcasting
/cast Feign Death


Flare + Murder of Crows: (Instantly flares your location and ! makes it so your targeting circle does not disappear when spammed, modifier macro makes it so that you can use the ability Murder of Crows if you have that talent)(!BIG TIP! Flaring a rogue breaks him out of vanish so you that you can continue your assault)(!WARNING! When flaring a rogue's vanish if the rogue cloaks then that cloak will make him immune to your flare for a limited time)
#showtooltip Flare
/stopcasting
/stopcasting
/stopcasting
/cast !Flare
/cast [mod:alt] A Murder of Crows


Aspect of the Hawk: (Very simple Aspect macro ! allows it to be spammable, stops all other casts and instantly puts you into aspect of the hawk/iron hawk)(!FUN FACT! If you use the Aspect of the Iron Hawk talent you do NOT have to change the name of this macro to iron hawk)
#showtooltip Aspect of the Hawk
/stopcasting
/cast !Aspect of the Hawk


Hunter's Mark 1: (Instantly marks your target, this increases the ranged damage of all attackers to that target by 5%, also you can always see this target unless the mark is dispelled)(!BIG TIP! You can mark a rogue in the same global that they vanish to make it so that you can essentially mark their vanish and grant vision on them when they vanish)(!BIG TIP! If your facing a warlock that has and is using imp dispel if your use your hunters mark on the target that you trap then the imp will not get the trap 100% of the time and makes it only a 50% chance if you are playing with an rdruid coordinate with them and have them faire fire the healers you are about to trap so the locks imp dispel is only a 33% chance)
#showtooltip Hunter's Mark
/stopcasting
/stopcasting
/stopcasting
/cast Hunter's Mark


Hunter's Mark 2: (Instantly marks your focus target, read description above for potential uses, modifier macro allows you to use Shadowmeld if you are Night Elf while saving a keybind)
#showtooltip Hunter's Mark
/stopcasting
/stopcasting
/stopcasting
/cast [nomod,target=focus] Hunter's Mark
/cast [mod:alt] Shadowmeld


Kill Shot: (This is your execute, macro allows you to instantly cast your Kill Shot ability and cancels your Blessings of Protection and your Deterrence)
#showtooltip Kill Shot
/stopcasting
/stopcasting
/stopcasting
/cancelaura Hand of Protection
/cancelaura Deterrence
/cast Kill Shot



Master's Call (Freedom) 1/Self: (This macro allows your pet to run towards you instantly because of the pet passive and the stop casting makes this spell activate first and cancels all your other spell casts, also uses your symbiosis ability (Dash) if you are playing with a druid giving you the movement speed increase and uses your pets Dash ability to make it come to you faster)(!IMPORTANT! Replace the target=name with your OWN hunter's name)
#showtooltip Master's Call
/stopcasting
/stopcasting
/stopcasting
/petpassive
/petfollow
/cast [target=Jsr] Master's Call
/cast [target=Jsrhuntz] Master's Call
/cast Symbiosis
/cast Dash
/cast Dive


Master's Call (Freedom) 2/DPS: (This macro is the same as the macro above except this makes your master's call ability go to your DPS partner)(!IMPORTANT! Replace the target=name with your DPS PARTNER's name)
#showtooltip Master's Call
/stopcasting
/stopcasting
/stopcasting
/petpassive
/petfollow
/cast [target=Shrumcakes] Master's Call
/cast Dash
/cast Dive


Master's Call (Freedom) 3/Healer: (Macro same as the 2 above except makes your master's call ability go to your Healer)(!IMPORTANT! Replace the target=name with your HEALER's name)
#showtooltip Master's Call
/stopcasting
/stopcasting
/stopcasting
/petpassive
/petfollow
/cast [target=Bornlol] Master's Call
/cast Dash
/cast Dive


Pet Ability: (Uses your pets ability on your target or if using the modifier on your focus target)
#showtooltip Feed Pet
/cast [nomod] Snatch(Special Ability)
/cast [nomod] Lullaby
/cast [mod:control] [target=focus] Lullaby


Pet Move To: (Moves your pet to a certain place and makes your pet dash to that place)(!BIG TIP! You can use this to make your pet eat traps for you or your Healer or anyone getting trapped on your team)
/petmoveto
/cast Dash
/cast Dive


Pet Passive: (Pets your pet on passive and pulls it back to you)(!BIG TIP! Use this when your pet is being targeted and you need to pull it back)(!COOL TRICK! If you Master's Call yourself if your pet is getting trained and it will dash to you instantly if it is in range)
#showtooltip Control Pet
/petfollow
/petpassive
/cast Dash
/cast Dive


Pet Trinket: (Pulls your pet back to you and makes your pet use its Bullheaded ability to break all CC on itself)(!BIG TIP! Due to changes now if you use your own trinket it also makes your pet remove all CC which means your pets now have 2 trinkets and 2 ways to get out of all CC BUT do NOT blow your trinket for your pet to get out of CC unless 100% necessary)(!BIG TIP! If your pet is getting trained you can use this ability to give your pet a second wall reducing its damage taken by 20%)(!COOL TRICK! If your pet has both Cower and Bullheaded up then it will take 60% reduced damage and very hard to kill)
#showtooltip Bullheaded
/cast Bullheaded
/petpassive
/petfollow
/cast Dash


Roar of Sacrifice (RoS/Sac) 1/Self: (Uses the ability Roar of Sacrifice on yourself which makes you immune to critical strikes but your pet takes 20% of the damage taken, also makes your pet come back to you instantly and dashs' it coming back to you as quickly as possible)(!BIG TIP! This is a VERY Important cooldown and must be used wisely when the enemy team is bursting since it is a long defensive cooldown (1 minute))(!IMPORTANT! Since your pet takes 20% of the damage that you've taken it does NOT reduce the damage you take just makes you immune to critical strikes so it is important to mend pet when you use the ability since it will be healing the damage that it is taking)(!IMPORTANT! Replace the target=name with your OWN Hunter's name)
#showtooltip Roar of Sacrifice
/petpassive
/petfollow
/cast Dash
/cast Dive
/cast [target=Jsr] Roar of Sacrifice
/cast [target=Jsrhuntz] Roar of Sacrifice
/cast Mend Pet


Roar of Sacrifice (RoS/Sac) 2/DPS: (Uses the ability on your DPS partner and mends your pet)(!IMPORTANT! Replace the target=name with your DPS PARTNER's name)
#showtooltip Roar of Sacrifice
/petpassive
/petfollow
/cast [target=Shrumcakes] Roar of Sacrifice
/cast Mend Pet


Roar of Sacrifice (RoS/Sac) 3/Healer: (Uses the ability on your Healer and mends your pet)(!IMPORTANT! Replace the target=name with your HEALERs name)
#showtooltip Roar of Sacrifice
/petpassive
/petfollow
/cast [target=Bornlol] Roar of Sacrifice
/cast Mend Pet


Scare Beast 1 + 2: (Modifier macro that allows you to cast scare beast on your main target or your focus target)(!BIG TIP! This ability can be cast very situationally to win games so always be on the lookout to be able to use this ability, you can use this ability on druids in bear, cat, or travel form to get a full fear on them in arenas, you can also use this ability on shamans in ghost wolf form to force their tremor totem or just get a full fear if their tremor totem is down, you can also use this ability on enemy hunter's pets to prevent them from using pet abilities such as Roar of Sacrifice or Master's Call)
#showtooltip Scare Beast
/cast [nomod] Scare Beast
/cast [mod:shift,target=focus] Scare Beast


Scatter Shot 1: (Scatters your target instantly)(!IMPORTANT! This is a very crucial ability in the hunter line up it is one of your best CCs since it can line up all your other crowd control abilities)(!WARNING! It has a very short range (20 yards) and if your facing a priest with death they will be able to see you coming in close into range to scatter and be able to death it the best thing to do when this happens is to strafe in and out of range of your scatter to be able to juke the priests death making your scatter 100% able to hit)(!WARNING! A priest can sometimes spectral guise your scatter but do not be scared of this as you can simply flare them out of their stealth to land your full trap instead of hitting the specter 3 times)(!IMPORTANT! If you have more questions on how this is relevant to the physics of hunters/wow just ask me on stream in chat or send me a whisper/mail on any of my hunters armory links will be post under stream)
#showtooltip Scatter Shot
/stopcasting
/stopcasting
/stopcasting
/cast Scatter Shot


Scatter Shot 2: (Scatters your focus target instantly)(Read above its just that to your focus target)
#showtooltip Scatter Shot
/stopcasting
/stopcasting
/stopcasting
/cast [target=focus] Scatter Shot


Silencing Shot 1: (Silences your target instantly if you have Silencing Shot or uses Counter Shot on your target if you are not Marksmen)(!IMPORTANT! The lock out and blanket on silencing shot are the exact same duration and there is NO actual lock out for silencing shot unlike counter shot which is only a lock out that lasts 3 seconds)(!BIG TIP! You can silence a lock's imp if they are using one to stop that pet from being able to use any abilities)(!WARNING! There is travel time on both of these shots so they will not be instant if your using them from max range)
#showtooltip Silencing Shot
/stopcasting
/stopcasting
/stopcasting
/cast Silencing Shot
/cast Counter Shot


Silencing Shot 2: (Instantly silences or counter shots you focus target)(Read above)(If you have more questions about this ability ask in stream chat or whisper or send mail to any of my hunters)
#showtooltip Silencing Shot
/stopcasting
/stopcasting
/stopcasting
/cast [target=focus] Silencing Shot
/cast [target=focus] Counter Shot


Tranquilizing Shot 1: (Instantly tranquilizes 1 spell off of your target)(!BIG TIP! If you combo silencing shot and tranquilizing shot you can remove a lot of buffs since no new one will be put up)(!BIG TIP! This ability is amazing and gives hunters a lot of options for what to do with their focus i.e. use it on damage or dispel someone clean to set up a swap)
#showtooltip Tranquilizing Shot
/stopcasting
/stopcasting
/stopcasting
/cast Tranquilizing Shot


Tranquilizing Shot 2: (Instantly tranquilizes 1 spell off of your focus target)(Read above)
#showtooltip Tranquilizing Shot
/stopcasting
/stopcasting
/stopcasting
/cast [target=focus] Tranquilizing Shot


Target Arena 1: (Targets arena 1, very important macro to have, shows me symbiosis (dash) cooldown, you can change the showtooltip to whatever you want to keep track of)
#showtooltip Symbiosis
/target arena1


Target Arena 2: (Targets arena 2, shows me symbiosis (dash) cooldown)
#showtooltip Symbiosis
/target arena2


Target Arena 3: (Targets arena 3, shows me symbiosis (dash) cooldown)
#showtooltip Symbiosis
/target arena3


Wyvern Sting 1: (Wyvern Stings your target instantly and puts them to sleep for 6 seconds, this shares a dr with your freezing trap)(!BIG TIP! Wyvern Sting is a sting poison and you can only have 1 sting on a target at once so when you Wyvern sting an enemy with Serpent Sting on them it will remove the Serpent Sting DoT)(!IMPORTANT! This shot has no travel time so it can be used instantly)
#showtooltip Wyvern Sting
/stopcasting
/stopcasting
/stopcasting
/cast Wyvern Sting


Wyvern Sting 2: (Wyvern Stings your focus target instantly)
#showtooltip Wyvern Sting
/stopcasting
/stopcasting
/stopcasting
/cast [target=focus] Wyvern Sting


Binding Shot: (Instantly fires your binding shot)(!BIG TIP! You can do a nice combo with Binding shot to make sure your traps land 100% of the time, this combo is drop a binding shot on your target and then use explosive trap with they glyph so that it knocks them back out of the binding shot range so that the target is stunned and then freezing   trap off that stun)(!WARNING! Binding Shot is affected by lag and does not always stun or have its aura hit fast moving targets i.e. a warriors charge if placed late or a mages blink if placed late or any other movement distortion spells/abilities)
#showtooltip Binding Shot
/stopcasting
/stopcasting
/stopcasting
/cast Binding Shot


Focus Arena 1: (Puts arena 1 on your focus frame, important to have, shows cooldown of Lifeblood but you can change the showtooltip to whatever cooldown you'd like to track)
#showtooltip Lifeblood
/focus arena1


Focus Arena 2: (Puts arena 2 on your focus frame)
#showtooltip Lifeblood
/focus arena2


Focus Arena 3: (Puts arena 3 on your focus frame)
#showtooltip Lifeblood
/focus arena3


Master's Call (Freedom) 5's Macro/Mouseover: (Use's master's call on your target that your mouse is over or the frame that your mouse is over, only really use this for 5's and rbgs since making that many keybinds and macros would suck)
#showtooltip Master's Call
/stopcasting
/stopcasting
/stopcasting
/cast [target=mouseover] Master's Call


Roar of Sacrifice (RoS/Sac) 5's/Mouseover: (Use's Roar of Sacrifice on your target that your mouse is over or the frame that your mouse if over, only really use this for 5's and rbgs since again making that many keybinds and macros would suck)
#showtooltip Master's Call
/stopcasting
/stopcasting
/stopcasting
/cast [target=mouseover] Master's Call


Powershot: (Uses the ability Powershot and can be spammed but will only cast it once)
#showtooltip Powershot
/cast !Powershot


Misdirection + Multi-Shot: (This is a macro that is very very very very complex and I can not stress enough that is very situational and must be used as so, this macro misdirects your healer or pet depending on which is first in your macro which will be healer and this will drag all npc characters that you hit in the next 3 seconds to that character in your macro and if it is a healer in a CC can be used to force enemy pets to hit your healer. This is situautional in all nature and the targets that it can affect are; Mage mirror images, hunter snakes from snake traps, hunter pets if the hunter does not manage their pet, hunter stampede pets if those are not managed, warlock pets if not managed, Mage water elementals, druid treants, destro warlocks wild imps (those can NOT be managed by warlock), POSSIBLY monk copys (have to test not sure), shaman elementals if not managed, priest shadowfeind if not managed, death knight ghouls if not managed, death knight gargoyles (maybe have to test). Only able to be used on those certain things because they are considered NPC characters in the game that people can manage but they are still affected by taunts)(Should not be relied on)
#showtooltip Misdirection
/cast [target=Jsr] Misdirection
/cast [target=Bornlol] Misdirection
/cast [target=Shrumcakes] Misdirection
/cast !Multi-Shot


Distracting Shot: (Again super situational makes it so you can pull warlock pets out of LoS and more things will not go into details but ask me if you need more)(!IMPORTANT! Only can be used on things in arena listed above in the misdirection and multi-shot part)(Again very complex and should not be relied on)
#showtooltip Distracting Shot
/stopcasting
/stopcasting
/stopcasting
/cast Distracting Shot


DPS Trink + Item: (Just your DPS trinket + any other offensive will only be putting an example)(!IMPORTANT! Change item name to your on use trinket and whatever other offensive you want such as Bloodfury (orc racial) or Berserking (troll racial))
#showtooltip Tyrannical Gladiator's Badge of Conquest
/use Tyrannical Gladiator's Badge of Conquest
/cast Lifeblood


This are only the macros I use for Season 14 of MoP and I will be updating and making new pastebins as more macros are made and if you like the stream please follow :) Thank You
~JSR (www.twitch.tv/jsrhuntz)


#4037624 Second Yaspresents Guild 3v3 Tournament

Posted Hiddenstalke on 21 January 2014 - 04:35 PM

View PostBluckstack, on 21 January 2014 - 04:30 PM, said:

skype rocks, even if you re the best comentator, its something more deep, more about the mind game, how teams and players deal with that

And the shittalking. Don't forget the shit talking


#4037615 Second Yaspresents Guild 3v3 Tournament

Posted Bluckstack on 21 January 2014 - 04:30 PM

skype rocks, even if you re the best comentator, its something more deep, more about the mind game, how teams and players deal with that


#4037603 Second Yaspresents Guild 3v3 Tournament

Posted Chanimal on 21 January 2014 - 04:19 PM

View PostFlaîm, on 21 January 2014 - 04:09 PM, said:

and this time actual commentary instead of that lazy "joining skype" shjt

Actually (no offence to anyone)... I prefer listening to skypes over commentating in 90% of situations. This is true even for Azael, who's a great commentator.

Think it's much more exciting when you get to hear the players. Commentating can be good too and definitely has its place.


#4037296 Best Dk 5s Comps?

Posted Seraphuslol on 21 January 2014 - 03:42 AM

People use comps in 5s? I thought people just got 5 people and went in slamming their dicks on their keyboards to get an easy 2200.

Edit: Typo




<