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Member Since 27 Sep 2011
Offline Last Active Dec 26 2014 03:44 PM

#4091929 Shadow Word: Death is now available only to Shadow Priests.

Posted Djandawg on 04 April 2014 - 01:23 AM

  • Psychic Scream is now a level-15 talent, replacing Psyfiend, and has a 45-second cooldown (up from 30 seconds).
  • Long fears are now shorter in PvP, to account for the target also needing to run back afterward.
Can someone contact Blizzard and notify them that they need to remove mass dispel, so that they can finish removing/nerfing every single priest ability?

Priest evolution between Wrath and Draenor.
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#4087327 PoM not affected by PvP Power

Posted Djandawg on 26 March 2014 - 10:27 PM

View PostTteSPORTSDoomsen, on 26 March 2014 - 10:04 PM, said:

Why do WoW players always have to put the posters class into it, just because I say that Holy is a stupid specc, it does not mean that I disagree with other classes (maybe my own?!) being too strong. That's just the way idiots think and argue with. There's no point of really going against the points u listed, because as said before, you wont listen anyway. But you wrote a lot of bullshit once again, as I'm not suprised of it.

I'll be glad when disc gets buffed and holy is no more and that's the last thing I'll say to this.
As pointed out by many others, multiple times, you are the idiot here. You randomly pop in and say stuff like "most priests are terrible". and spec takes no skill. Let me explain as you seem being incapable of putting two and two together.
Pointing out that you play in a gay and brainless way, spending hours drooling, refreshing dots at the pillar and cloning once a week; that you play a class that has every "low skill" component that the holy priest has and more, is pointing out your hypocrisy and you judging what is skillful and what isn't. And that is a natural response to your comment.
Again almost everyone who played priest before Mop would prefer disc, but your way of expressing yourself is flawed.

#4087270 PoM not affected by PvP Power

Posted Djandawg on 26 March 2014 - 09:01 PM

View PostTteSPORTSDoomsen, on 26 March 2014 - 04:26 PM, said:

I don't know what to say to this because you're one of those kids on this website that you can't convince anyway. Holy should not be a PvP specc and I'm glad that it's not as viable / most priests just being terrible at this game.  Atleast I'm glad that few of the priests that don't, share my opinion.
If you don't know what to say, it is often best not to say anything, so that you don't look worse.
You hump the pillar and spam hots for 50+ hours a week. Once a month you land a soul clone on a warrior that has overextended and that is the most extreme thing you do. It is all because resto druids are retardedly strong.This doesn't mean you get act like you are the epitome of skill, all it means is you get to play as brainless and gay and succeed, then convince yourself that what you are doing is skillful.
All of these holy priest zero skill opinions were formed during the half season where pom was healing more than it should. You can make swiftmend heal %60 more, or healing stream, or word of glory etc. then all classes would seem retarded and skillless because at the end of the day, heavy damage or healing solves majority of the problems in this game.
Just don't sell us the skill story, when (as opposed to priest) your class can't be interrupted, doesn't have to cast, lands every cc because cc can't be interrupted, grounded, reflected or outranged due to soul of the forest. Your cc can't be dispelled, %90 of the current comps have at least one way to break fear. You get to break cc because retarded comps you play, where priest can't break any. Not having to deal with actual healer problems due to wrong design mechanics or having a solution to everything, doesn't make a class more skillful
In all fairness, no one cares what priest healer spec is viable, we just need one that is working that's all.

#4085179 PoM not affected by PvP Power

Posted Angrypiexx on 23 March 2014 - 02:32 AM

View PostIsumi, on 22 March 2014 - 05:26 PM, said:

would be the best if blizzard would fix the whole holy specc so they actually have to cast some thing and they will be rewarded with good heals if they do so. actually best thing would be to fo fix disc since its 10 times more fun

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#4081456 Day 3: PvP Live Tourny discussion thread

Posted Synkz on 16 March 2014 - 10:06 PM

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#4079932 PvP Live Tourny Disucssion thread

Posted wodeta on 15 March 2014 - 02:08 AM

View PostRegent, on 15 March 2014 - 01:59 AM, said:


Probably running this, but even so they were super questionable.

I don't need sham rage outside of orbs, so everytime they used orbs, i used it also because i needed mana. i was oom the entire match from the kitting and purge spam.

And i also don't see how that was the problem since my hunter was dying both games.

We lost because they had pressure the entire match, so we couldn't go in and get traps and from there it's an snow ball and we probably should've targeted lock more because blazzing speed+gate+blink.

#4079854 PvP Live Tourny Disucssion thread

Posted Smooviex on 15 March 2014 - 01:31 AM

that horn sound when the gates open rofl

#4074760 Yas Tourny Discussion thread

Posted Saikx on 09 March 2014 - 12:35 AM

View PostDizzeeyo, on 08 March 2014 - 11:53 PM, said:

because if the situation was reversed, you would have instantly stopped playing and asked for a replay?
:D :D :D :D :D :D :D :D :D :D :D

dude watch out how you talk to trille he is an honest guy, its not like he would play in full grievous first week of season 14 cause he got it through a bug and then demand his gold back for the enchants and gems on that gear when it got removed

a little more respect plzz

#4074691 Yas Tourny Discussion thread

Posted Chanimal on 08 March 2014 - 11:26 PM

gg to pojkes team

we made bad target choices and i played awfully on blades edge game

even though we are at a disadvantage gear/ping wise think we can still win - first game on nagrand was a good game

feel rly bad for batens dc tho -_-

#4072468 Yaspresent tournament! THIS WEEKEND?!

Posted Virent on 06 March 2014 - 09:31 AM

View PostDreoras, on 06 March 2014 - 08:25 AM, said:

Not quite sure you got my point. I play LSD2 atm, we do insane spread pressure but compared to 160k soul reapers and mongoloid warior damage we cant really do much. On the PTR, boomkins do 260k starsurges, destro locks can pull off 270k++ chaos bolts. Here my chaos crits for 60k with no dark soul, maybe a lucky 100k with dark soul up, Its fcking retarded when hunters can do 140k chimeare shots.

Oh, let me get this right. You're comparing an execute doing high dmg to a proc that you can get as a boomkin to one-shot someone and to a warlock casting a spell that he can actually spam for insane dmg?

Oh ok. Maybe i'm just spoiled in not wanting games revolved around 1-shot. My bad.

Anyways, no point derailing this topic further, seeing as it's a good topic.

Looking forward to the tourney! Hopefully a lot of different comps will be playing.

#4064882 [S14 Bigmoran Video] Apology to Whiteknights, Talk about S14

Posted Bigmoran on 25 February 2014 - 04:19 PM

I really hope I can earn the respect of all whiteknights. Apologies to Dibzz, Irub, and Benjiown.

#4063046 Don't be an asshole

Posted Dizzeeyo on 24 February 2014 - 01:15 AM

View PostBigmoran, on 24 February 2014 - 12:48 AM, said:

1. I do hold a genuine belief that boosts are good for the game. At the very least, I don't believe that boosts are destructive to the arena ladder.
4. I would acknowledge the fact that I should have tried harder to beat a team. The one thing that has been killing the competitive community is that people are often unwilling to reflect on the fact that their bad performance might be because they themselves are the problem. No joke, people are often unwilling to LEARN TO PLAY.

View PostDizzeeyo, on 23 February 2014 - 09:18 PM, said:

because if there were 200 titles available from the US ladder, and those 200 spots were made up of jahmilli having 39 alt mages + 10 mage boosts, 39 alt shadowpriests + 10 shadowpriest boosts, elitex having 49 alt paladins and pikaboo having 39 alt rogues + 10 rogue boosts, so the highest you could get was rank 201 duelist, you obviously still wouldn't see the issue, other then it being a l2p issue on your part? :D
I'm curious enough to repeat my post to see if I get a direct answer from you

#4063034 Don't be an asshole

Posted Flavours on 24 February 2014 - 01:03 AM

View PostBigmoran, on 24 February 2014 - 12:48 AM, said:

1. I do hold a genuine belief that boosts are good for the game. At the very least, I don't believe that boosts are destructive to the arena ladder.

2. This is just a really bad argument. "Boosts are bad because it is against the TOS." The reason why this arguement is bad is because it ends: there is nothing further to be discussed. If your only justification in making a claim on the ethics of an action is to explain that is "against the rules" then you have closed off any further discussion. Perhaps the TOS we are provided with needs to be reworked. Are you honestly that willing to submit yourself to an unquestioned list of rules?

3. You are once again making a claim about someone else's beliefs from your OWN framework. Knock it off. Also, we are not dealing with eSports, so I don't see how this argument even works. If WoW was an eSport, your agument still wouldn't hold. Surely any eSport event would be composed of the best of the best, something which could easily comb out the people who purchased boosts. (ie, you don't see people getting boosted playing at the WoW regional tournaments, do you?)

4. I would acknowledge the fact that I should have tried harder to beat a team. The one thing that has been killing the competitive community is that people are often unwilling to reflect on the fact that their bad performance might be because they themselves are the problem. No joke, people are often unwilling to LEARN TO PLAY.

I like the format.

1. I find that hard to believe, and i don't see how having boosts in the ladder isn't destructive? Imagine if at the olympics, the people get Gold (R1) Silver (Glad) and Bronze (Duelist) where the same guy, and Duelist his boost. If the booster hadn't boosted the bronze medaler, the person who is bronze medal skilled, would have gotten it. I feel it's very destructive.

2. So, explain to me why it shouldn't be against the ToS? I get WoW isn't an Esport anymore, but it was. And we should adapt the strict guidelines the other Esports games right now whos communities are growing every day. LoL & Dota.

3. Kettu was arguing with 3 / 4 people earlier in the thread. Reading his posts is like he's trying to troll me, saying the ladders shouls look like the one he made with 51 boosts and alts before a real 4th player. Either he is really 100% bhind his argument, or he's playing Devils advocate for the sake of the argument, which in my opinion is what he's doing.

4. More than one thing is killing the community. People not willing to learn doesn't hurt the community, it hurts themselves, i know there are plenty of people in Rival/Duelist range who believe they are Gladiator level players and blame blizzard/class/teammates for their failure, but you honestly believe if the ladder looked like this:

R1 Cutoff
Warlock (We'll call him tim)
Mage (John)
Shaman (Ted)

Gladiator Cutoff
Mage (A boost john did)
Shaman (A boost ted did)
Warlock (A boosts tim did)

Duelist Cutoff
Your teammate

You would look at that ladder and 'acknowledge' you should have tried harder to beat a team? Why? You where a Gladiator level player that season, you played at what was Gladiator level. If those boost hadn't been done you would have gotten Gladiator.  If the ladder wasn't corrupt you would have a Gladiator title.

Wether not you need to learn to play more, or you're complacent, you where cheated by an unregulated system.

#4062815 Don't be an asshole

Posted Nadagast on 23 February 2014 - 09:46 PM

View PostBigmoran, on 23 February 2014 - 09:01 PM, said:

i agree with kettu on this one

boosts are functionally equivalent to alts. in fact, they are almost EXACTLY the same thing.

the people who complain about boosts, as mentioned, are the ones who often lose to boosts. which means they are upset at losing to something which is functionally equivalent to an alt.

why would any person be upset by this? i think its an l2p issue. boosts are actually good for the game because they force the gladiator player to actually improve their play against players that they would face at higher ratings

i dont see the issue

Not sure if trolling.  Either way, I think the alt analogy is very interesting, and I'm still trying to piece it together why they feel different.  Here are the three ways they seem different to me, right now (more may come later).

1. The way the MMR system works.  I'm not an expert on this by any means, but the MMR system doesn't expect a player's true MMR to jump from 1800 to 2500 over night.  When you log on a sell, you're dramatically fucking with the MMR system, which expects a player's true skill to change slowly, over time.  When it jumps 700 points over night, it's slow to change, because the system thinks it has the player pretty well figured out.
2. Alts are also somewhat damaging to the ladder system, IMO, although not as damaging as boosts.  Getting into that is another issue entirely, but if we just take it for granted, then I think we're in a situation where boosts are practically speaking more damaging because of time investment.  A boost costs a player only ~5 hours to muck up the ladder, but an alt takes more like ~5 days /played to muck up the ladder.  It's much more costly for a player to have alts, so it happens less, and is therefore less damaging.
3. Perception.  When players play against an alt, they usually know whose alt it is, and can feel pretty good about the game, win or lose ("oh man we almost beat X!").  But losing to faceless/nameless randoms that seem to be impossibly hard at 2300 MMR would be incredibly discouraging, comparatively.

#4058942 Don't be an asshole

Posted Nadagast on 21 February 2014 - 01:11 AM

View PostDizzeeyo, on 21 February 2014 - 01:00 AM, said:

sorry, I'm not sure i wrote my point well enough

I think the biggest thing destroying this community is the ladder at the end of every season being 50%+ boosts/carries, and the people doing those boosts and then posting in this thread that they hope the wow community will improve are a bit of a joke

the second biggest thing is precisely what nadagastt said, people need to start realising that there are things that they can do to affect the outcome of their own arena games, and not just fall back on LOL the other team had a warrior/mage/rogue/hunter/druid/dk/shaman/warlock/whatever  or LOL sorry my class is horrible i cant do anything or LOL Holinka is a fucking idiot or LOL I hate this game but I still continue to play it

i think an awful lot of frustration and anger on this site comes from the fact that people have simply forgotten that a loss can be their own fault as well, and that not everyone enters their very first arena as gods gift to whatever class they are playing, and that investing time into a class that you enjoy is far more rewarding in the long term then fotm rerolling and then endlessly crying when the fotm train moves on and you get left behind

I completely agree with you.  Awhile ago, someone pointed out to me how harmful carries were to the community.  I never did very many carries, but nowadays I do zero.  I don't think the harm done to the community is worth the small monetary benefit.  I try to relate this to players who I play with when they talk about carries, but it's hard and they often shrug off the negative effects with excuses.  They are kidding themselves.

To high level players: I'd implore you to think about the effect carries have on an important and large segment of our community--up and coming players and new (attempting to be) gladiators.  It's fucking discouraging for them to be facing opponents that should be several hundred MMR higher than them, but which are really even, because of carries.  You should stop doing carries.